Player Matchup

Cerberus
Cerberus
Arczzy
Cerberus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,484 Elo+
Party 2
Agni
Agni
FAT BOI 96703
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,406 Elo+
Solo
Thanatos
Thanatos
KirbysCheeks
Thanatos
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,352 Elo+
Party 2
Team Averages
Level 111
1,500 SR
1,414 Elo+

VS

Team Averages
Level 169
1,492 SR
1,562 Elo+
Fafnir
Fafnir
AllNoxiiouz
Fafnir
Level 129
God Stats
53W - 34L
1,642 SR
Queue Stats
224W - 191L
1,650 Elo+
Solo
Nu Wa
Nu Wa
GODxLIKxBreezy
Nu Wa
Level 219
God Stats
26W - 18L
1,632 SR
Queue Stats
426W - 443L
1,505 Elo+
Party 1
Rama
Rama
GODxLIKxWatson
Rama
Level 158
God Stats
1W - 1L
1,201 SR
Queue Stats
140W - 140L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arczzy
Cerberus
11
3 / 5 / 0
7,362
818
5,737
11,751
8,023
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 4 / 2
6,480
720
2,524
6,363
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KirbysCheeks
Thanatos
12
1 / 5 / 2
7,204
800
4,183
8,270
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 1 / 11
8,662
962
6,419
7,181
7,494
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
7 / 2 / 7
8,971
997
7,845
4,312
1,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
4 / 1 / 8
8,623
958
8,218
6,874
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
14
14
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
11
8.5
L
Cerberus
Arczzy
Cerberus
3
5
0
0.6
L
0
4
2
0.25
W
7
2
7
5.25
W
4
1
8
8
L
Thanatos
KirbysCheeks
Thanatos
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,444
Damage
22,482
26,384
Taken
18,367
12,155
Mitigated
10,784
3,436
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,419
1,563
0
2,506
7,181
7,494
915
1,630
5,551
17,370
4,478
L
Cerberus
Arczzy
Cerberus
5,737
316
0
1,593
11,751
8,023
0
5,056
6,665
19,068
0
L
2,524
236
0
200
6,363
1,731
0
3,704
2,625
12,377
0
W
7,845
2,996
0
43
4,312
1,351
1,637
1,952
2,360
29,253
0
W
8,218
5,523
0
2,026
6,874
1,939
411
4,703
2,171
0
28,405
L
Thanatos
KirbysCheeks
Thanatos
4,183
1,164
0
1,643
8,270
2,401
0
4,236
4,013
0
19,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,046
Gold Earned
26,256
96
Minions Killed
106
0
Camps Cleared
0
440,750
Distance Traveled
469,351
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,662
962
36
4
0
156,112
0
L
Cerberus
7,362
818
47
5
0
150,384
0
L
Agni
6,480
720
19
2
0
138,265
0
W
Nu Wa
8,971
997
31
3
0
150,430
0
W
Rama
8,623
958
39
4
0
162,809
0
L
Thanatos
7,204
800
30
3
0
152,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role