Player Matchup

Ares
Ares
Gold V
CamaChambrln
Ares
Gold V
Level 126
God Stats
17W - 28L
1,502 SR
Queue Stats
220W - 233L
1,186 MMR
Party 1
Yu Huang
Yu Huang
Gold I
ChaacorG-a-y
Yu Huang
Gold I
Level 103
God Stats
6W - 8L
1,464 SR
Queue Stats
267W - 256L
1,488 MMR
Party 1
Fenrir
Fenrir
Silver I
Real Grimz
Fenrir
Silver I
Level 156
God Stats
8W - 5L
1,638 SR
Queue Stats
231W - 238L
1,236 MMR
Solo
Shiva
Shiva
Silver I
TySykez
Shiva
Silver I
Level 111
God Stats
64W - 56L
1,545 SR
Queue Stats
293W - 290L
1,248 MMR
Party 2
Sol
Sol
Gold V
YoshDog24
Sol
Gold V
Level 146
God Stats
6W - 7L
1,431 SR
Queue Stats
242W - 245L
1,379 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,516 SR
1,308 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,528 SR
1,294 MMR
Medusa
Medusa
Silver III
CLAY6846
Medusa
Silver III
Level 49
God Stats
4W - 6L
1,554 SR
Queue Stats
18W - 23L
1,374 MMR
Party 3
Ao Kuang
Ao Kuang
Gold IV
El-Klinko
Ao Kuang
Gold IV
Level 157
God Stats
8W - 5L
1,769 SR
Queue Stats
40W - 39L
1,347 MMR
Solo
Chaac
Chaac
Silver II
ElTorrez77
Chaac
Silver II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 98L
1,222 MMR
Solo
Anubis
Anubis
Silver I
Ender643
Anubis
Silver I
Level 127
God Stats
0W - 2L
1,309 SR
Queue Stats
16W - 29L
1,232 MMR
Solo
Artio
Artio
Bronze V
LittlePiglet959
Artio
Bronze V
Level 123
God Stats
2W - 5L
1,506 SR
Queue Stats
16W - 23L
1,295 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 9
7,171
552
5,492
8,406
5,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Yu Huang
ChaacorG-a-y
Yu Huang
14
6 / 0 / 6
8,362
643
12,824
4,453
2,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Real Grimz
Fenrir
14
4 / 2 / 6
8,001
615
7,284
10,014
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Shiva
TySykez
Shiva
13
6 / 2 / 2
8,123
625
11,124
13,616
8,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 5
8,248
634
7,258
6,651
2,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
BastetCharybdisArachneRavanaAtlas

VS

Bans
PoseidonSun WukongAphroditeChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CLAY6846
Medusa
11
0 / 4 / 4
6,092
469
2,680
9,966
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
El-Klinko
Ao Kuang
12
0 / 5 / 2
6,446
496
5,365
10,913
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
1 / 4 / 2
6,594
507
5,651
15,536
12,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Ender643
Anubis
12
3 / 4 / 0
6,979
537
8,047
9,183
2,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
3 / 3 / 2
6,129
471
4,773
13,356
8,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
20
Kills
7
7
Deaths
20
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
CLAY6846
Medusa
0
4
4
0.5
W
1
2
9
2.75
W
Yu Huang
ChaacorG-a-y
Yu Huang
6
0
6
9
L
Ao Kuang
El-Klinko
Ao Kuang
0
5
2
0.2
L
Chaac
1
4
2
0.5
L
Anubis
Ender643
Anubis
3
4
0
0.75
L
3
3
2
1.33
W
Fenrir
Real Grimz
Fenrir
4
2
6
3.5
W
Shiva
TySykez
Shiva
6
2
2
3.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,982
Damage
26,516
43,140
Taken
58,954
23,161
Mitigated
30,228
10,543
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
CLAY6846
Medusa
2,680
1,236
0
2,520
9,966
2,906
0
4,873
4,523
0
40,024
W
5,492
50
0
1,374
8,406
5,821
147
3,857
4,471
21,515
1,022
W
Yu Huang
ChaacorG-a-y
Yu Huang
12,824
1,347
0
2,262
4,453
2,056
0
1,596
2,815
57,478
0
L
Ao Kuang
El-Klinko
Ao Kuang
5,365
1,570
0
452
10,913
3,367
0
5,032
5,843
50,289
0
L
Chaac
5,651
818
0
6,208
15,536
12,532
0
4,039
11,497
0
37,075
L
Anubis
Ender643
Anubis
8,047
220
0
3,635
9,183
2,829
0
4,219
4,948
42,751
132
L
4,773
856
1,044
3,568
13,356
8,594
0
6,437
6,573
20,586
0
W
Fenrir
Real Grimz
Fenrir
7,284
1,914
0
1,571
10,014
4,114
682
4,437
5,473
0
57,769
W
Shiva
TySykez
Shiva
11,124
1,935
415
2,610
13,616
8,914
386
4,891
8,260
269
43,925
W
7,258
1,710
0
2,311
6,651
2,256
691
3,272
3,379
56,835
3,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,905
Gold Earned
32,240
402
Minions Killed
314
0
Camps Cleared
0
1,385,099
Distance Traveled
1,297,021
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,092
469
66
5
0
269,237
0
W
Ares
7,171
552
29
2
0
287,138
4
W
Yu Huang
8,362
643
103
8
0
289,903
3
L
Ao Kuang
6,446
496
93
7
0
285,212
7
L
Chaac
6,594
507
56
4
0
236,467
0
L
Anubis
6,979
537
75
6
0
236,813
2
L
Artio
6,129
471
24
2
0
269,292
4
W
Fenrir
8,001
615
99
8
0
268,742
0
W
Shiva
8,123
625
66
5
0
272,384
0
W
Sol
8,248
634
105
8
0
266,932
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role