Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
ExileRenegade
Nut
Level 157
God Stats
3W - 0L
1,625 SR
Queue Stats
27W - 19L
1,516 Elo+
Solo
Pele
Pele
Parvumcerebrum
Pele
Level 62
God Stats
3W - 4L
1,467 SR
Queue Stats
188W - 205L
1,400 Elo+
Party 1
Poseidon
Poseidon
michaelkc84
Poseidon
Level 28
God Stats
3W - 2L
1,606 SR
Queue Stats
18W - 23L
1,414 Elo+
Party 2
Ganesha
Ganesha
pittthekillers04
Ganesha
Level 117
God Stats
4W - 3L
1,549 SR
Queue Stats
126W - 130L
1,476 Elo+
Party 2
Team Averages
Level 104
1,550 SR
1,461 Elo+

VS

Team Averages
Level 115
1,514 SR
1,461 Elo+
Kumbhakarna
Kumbhakarna
BettyWhite2
Kumbhakarna
Level 126
God Stats
2W - 3L
1,537 SR
Queue Stats
315W - 310L
1,427 Elo+
Solo
Cerberus
Cerberus
DownSyndrix
Cerberus
Level 110
God Stats
49W - 39L
1,595 SR
Queue Stats
225W - 237L
1,464 Elo+
Party 3
Charybdis
Charybdis
TheGreatestMango
Charybdis
Level 126
God Stats
2W - 3L
1,420 SR
Queue Stats
46W - 42L
1,513 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Zingerwinger
Morgan Le Fay
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,386 Elo+
Party 3
Kali
Kali
hunchoshlime
Kali
Level 83
God Stats
7W - 3L
1,517 SR
Queue Stats
64W - 39L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 3 / 5
10,478
582
15,904
13,606
7,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

18
4 / 0 / 3
10,364
576
10,244
7,951
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

18
11 / 1 / 4
10,820
601
12,730
17,037
6,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Poseidon
michaelkc84
Poseidon
15
5 / 3 / 5
10,108
562
6,778
7,830
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 14
9,218
512
6,189
12,725
10,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BettyWhite2
Kumbhakarna
12
1 / 3 / 2
7,271
404
4,047
13,622
9,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
DownSyndrix
Cerberus
14
2 / 7 / 3
8,858
492
10,464
24,499
16,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
17
0 / 1 / 1
9,738
541
8,650
8,613
2,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Zingerwinger
Morgan Le Fay
12
2 / 8 / 1
7,928
440
7,709
12,830
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 6 / 2
8,703
484
6,259
15,889
5,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
24
Kills
8
8
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
4
3
5
2.17
L
Kumbhakarna
BettyWhite2
Kumbhakarna
1
3
2
0.67
L
Cerberus
DownSyndrix
Cerberus
2
7
3
0.5
W
4
0
3
5.5
W
11
1
4
13
L
Charybdis
0
1
1
0.5
L
Morgan Le Fay
Zingerwinger
Morgan Le Fay
2
8
1
0.31
L
3
6
2
0.67
W
Poseidon
michaelkc84
Poseidon
5
3
5
2.5
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,845
Damage
37,129
59,149
Taken
75,453
29,450
Mitigated
37,668
24,436
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
15,904
5,092
209
4,684
13,606
7,523
100
5,752
7,303
67,019
17,292
L
Kumbhakarna
BettyWhite2
Kumbhakarna
4,047
349
0
1,896
13,622
9,595
29
3,804
9,654
22,468
3,431
L
Cerberus
DownSyndrix
Cerberus
10,464
692
0
6,999
24,499
16,151
0
11,523
12,861
53,739
3,644
W
10,244
6,428
0
4,822
7,951
2,976
1,848
1,072
6,627
0
95,894
W
12,730
3,640
0
6,271
17,037
6,548
248
4,883
11,820
0
89,031
L
Charybdis
8,650
6,156
0
2,860
8,613
2,550
711
1,194
7,419
0
90,066
L
Morgan Le Fay
Zingerwinger
Morgan Le Fay
7,709
671
0
1,151
12,830
3,389
0
3,760
8,790
35,640
517
L
6,259
3,046
0
3,650
15,889
5,983
0
3,211
12,552
0
58,379
W
Poseidon
michaelkc84
Poseidon
6,778
851
0
1,466
7,830
2,063
0
4,213
3,485
56,810
880
W
6,189
471
3,462
3,522
12,725
10,340
0
3,747
8,638
32,530
1,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
42,498
544
Minions Killed
467
0
Camps Cleared
0
1,819,040
Distance Traveled
1,681,963
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,478
582
126
7
0
316,977
2
L
Kumbhakarna
7,271
404
41
2
0
350,811
10
L
Cerberus
8,858
492
116
6
0
312,558
0
W
Nut
10,364
576
193
11
0
364,943
5
W
Pele
10,820
601
115
6
0
424,177
3
L
Charybdis
9,738
541
160
9
0
329,593
1
L
Morgan Le Fay
7,928
440
56
3
0
325,933
0
L
Kali
8,703
484
94
5
0
363,068
0
W
Poseidon
10,108
562
109
6
0
326,969
0
W
Ganesha
9,218
512
1
0
0
385,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role