Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum II
 
Ah Muzen Cab
Platinum II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
Fallenmoron
Ymir
Masters
Level 203
God Stats
21W - 28L
1,546 SR
Queue Stats
518W - 457L
2,466 MMR
Party 2
Tiamat
Tiamat
Diamond II
NaeGuk
Tiamat
Diamond II
Level 257
God Stats
24W - 21L
1,631 SR
Queue Stats
272W - 238L
2,247 MMR
Party 2
Chaac
Chaac
Diamond I
SpeddyDoinks
Chaac
Diamond I
Level 149
God Stats
29W - 29L
1,563 SR
Queue Stats
392W - 354L
2,427 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
TekkerSs
Ao Kuang
Diamond III
Level 126
God Stats
4W - 4L
1,773 SR
Queue Stats
95W - 74L
1,904 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 168
1,603 SR
2,109 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,621 SR
2,029 MMR
Chernobog
Chernobog
Grandmaster
 
Chernobog
Grandmaster
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
Hyоukai
Awilix
Masters
Level 129
God Stats
22W - 7L
1,835 SR
Queue Stats
399W - 310L
2,626 MMR
Solo
Baba Yaga
Baba Yaga
Platinum II
Jeleynai
Baba Yaga
Platinum II
Level 156
God Stats
4W - 4L
1,654 SR
Queue Stats
55W - 38L
1,961 MMR
Party 1
Cerberus
Cerberus
Diamond IV
Kalgara
Cerberus
Diamond IV
Level 219
God Stats
2W - 1L
1,632 SR
Queue Stats
32W - 28L
1,843 MMR
Party 1
Tyr
Tyr
Diamond II
LivanMcLuvan
Tyr
Diamond II
Level 157
God Stats
3W - 3L
1,484 SR
Queue Stats
904W - 861L
2,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
2 / 2 / 1
3,702
740
3,658
4,312
998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 3
4,007
801
1,570
2,950
1,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
NaeGuk
Tiamat
8
0 / 0 / 0
3,800
760
706
1,448
327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

7
1 / 1 / 0
3,726
745
2,043
4,426
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ao Kuang
TekkerSs
Ao Kuang
1
0 / 0 / 0
2,427
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ChronosPoseidonKuzenboNu Wa

VS

Bans
KhepriCthulhuAphroditeMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
1 / 1 / 1
3,406
681
3,876
2,971
640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Awilix
Hyоukai
Awilix
6
1 / 0 / 0
3,449
690
1,128
1,770
542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Jeleynai
Baba Yaga
7
0 / 0 / 0
3,705
741
571
1,633
383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
Kalgara
Cerberus
6
1 / 2 / 1
3,490
698
1,470
4,376
2,184
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

6
0 / 1 / 1
3,656
731
2,195
4,210
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
3
3
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
2
1
1.25
W
Chernobog
 
Chernobog
1
1
1
1.5
L
1
0
3
2.5
W
Awilix
Hyоukai
Awilix
1
0
0
1
W
Baba Yaga
Jeleynai
Baba Yaga
0
0
0
0
W
Cerberus
Kalgara
Cerberus
1
2
1
0.75
W
0
1
1
0.5
L
Tiamat
NaeGuk
Tiamat
0
0
0
0
L
1
1
0
1
L
Ao Kuang
TekkerSs
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,977
Damage
9,240
13,136
Taken
14,960
5,375
Mitigated
6,282
4,989
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,658
1,581
0
869
4,312
998
0
864
3,448
0
21,199
W
Chernobog
 
Chernobog
3,876
2,548
0
1,379
2,971
640
0
179
2,792
0
19,831
L
1,570
874
0
1,410
2,950
1,326
0
606
2,344
4,734
0
W
Awilix
Hyоukai
Awilix
1,128
559
0
254
1,770
542
0
0
1,770
0
19,411
W
Baba Yaga
Jeleynai
Baba Yaga
571
44
0
474
1,633
383
0
541
927
18,634
0
W
Cerberus
Kalgara
Cerberus
1,470
390
0
1,961
4,376
2,184
0
1,196
3,180
7,169
0
W
2,195
540
0
1,947
4,210
2,533
0
412
3,798
0
18,486
L
Tiamat
NaeGuk
Tiamat
706
62
0
874
1,448
327
0
445
877
17,744
0
L
2,043
290
0
1,836
4,426
2,724
0
0
4,426
347
18,733
L
Ao Kuang
TekkerSs
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,662
Gold Earned
17,706
138
Minions Killed
169
0
Camps Cleared
0
431,828
Distance Traveled
552,350
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
3,702
740
43
9
0
91,275
0
W
Chernobog
3,406
681
33
7
0
88,243
0
L
Ymir
4,007
801
2
0
0
121,264
2
W
Awilix
3,449
690
37
7
0
143,196
0
W
Baba Yaga
3,705
741
50
10
0
102,763
0
W
Cerberus
3,490
698
13
3
0
108,327
0
W
Tyr
3,656
731
36
7
0
109,821
0
L
Tiamat
3,800
760
49
10
0
110,547
0
L
Chaac
3,726
745
44
9
0
108,742
0
L
Ao Kuang
2,427
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role