Player Matchup

Cerberus
Cerberus
Gold I
AIG Fear
Cerberus
Gold I
Level 194
God Stats
0W - 2L
1,695 SR
Queue Stats
139W - 138L
1,619 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Ace_luck11
Ratatoskr
Gold I
Level 193
God Stats
6W - 14L
1,443 SR
Queue Stats
250W - 257L
1,639 MMR
Solo
Agni
Agni
Platinum IV
iSilveira
Agni
Platinum IV
Level 156
God Stats
64W - 60L
1,580 SR
Queue Stats
150W - 143L
1,868 MMR
Solo
Anhur
Anhur
Platinum III
nnynnonnsnneat
Anhur
Platinum III
Level 53
God Stats
25W - 9L
1,755 SR
Queue Stats
62W - 47L
1,953 MMR
Solo
Tyr
Tyr
Gold I
tsw77
Tyr
Gold I
Level 129
God Stats
14W - 20L
1,553 SR
Queue Stats
86W - 93L
1,704 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,605 SR
1,757 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,674 SR
1,712 MMR
Awilix
Awilix
Diamond II
 
Awilix
Diamond II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
Bellalyk
Aphrodite
Diamond II
Level 198
God Stats
42W - 24L
1,736 SR
Queue Stats
54W - 34L
2,270 MMR
Party 2
Ullr
Ullr
Gold V
DEΜON
Ullr
Gold V
Level 88
God Stats
3W - 1L
1,843 SR
Queue Stats
19W - 10L
1,582 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Theadjcentsquid
Sun Wukong
Platinum IV
Level 186
God Stats
14W - 8L
1,709 SR
Queue Stats
324W - 327L
1,714 MMR
Party 1
Cthulhu
Cthulhu
Gold I
VenomV9
Cthulhu
Gold I
Level 153
God Stats
32W - 17L
1,581 SR
Queue Stats
91W - 89L
1,496 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AIG Fear
Cerberus
12
2 / 6 / 1
7,934
467
4,618
19,396
10,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Ace_luck11
Ratatoskr
14
1 / 7 / 1
7,934
467
4,129
14,704
4,465
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Agni
13
0 / 6 / 0
7,815
460
10,199
9,858
2,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 2
10,001
588
10,579
18,248
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tyr
tsw77
Tyr
16
1 / 1 / 0
9,730
572
7,336
13,932
11,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
CabrakanCu ChulainnAthenaIx Chel

VS

Bans
JanusRavanaRaijinHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
13 / 0 / 8
11,046
650
21,213
13,860
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Aphrodite
Bellalyk
Aphrodite
16
4 / 0 / 7
10,107
595
6,125
7,209
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
DEΜON
Ullr
17
6 / 5 / 4
10,175
599
13,570
13,881
4,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Theadjcentsquid
Sun Wukong
17
0 / 1 / 0
9,948
585
8,487
14,121
10,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
VenomV9
Cthulhu
15
2 / 1 / 13
8,610
506
6,330
9,311
6,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
7
Kills
25
25
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
0
8
17
L
Cerberus
AIG Fear
Cerberus
2
6
1
0.42
L
Ratatoskr
Ace_luck11
Ratatoskr
1
7
1
0.21
W
Aphrodite
Bellalyk
Aphrodite
4
0
7
7.5
W
Ullr
DEΜON
Ullr
6
5
4
1.6
W
Sun Wukong
Theadjcentsquid
Sun Wukong
0
1
0
0
W
Cthulhu
VenomV9
Cthulhu
2
1
13
8.5
L
Agni
0
6
0
0
L
3
5
2
0.8
L
Tyr
tsw77
Tyr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,861
Damage
55,725
76,138
Taken
58,382
35,506
Mitigated
29,988
24,645
Healing
22,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
21,213
8,476
0
3,773
13,860
5,339
396
4,494
9,366
0
86,909
L
Cerberus
AIG Fear
Cerberus
4,618
189
0
5,177
19,396
10,715
0
4,481
14,347
27,842
714
L
Ratatoskr
Ace_luck11
Ratatoskr
4,129
676
0
4,921
14,704
4,465
0
2,042
12,519
0
62,502
W
Aphrodite
Bellalyk
Aphrodite
6,125
380
6,717
5,528
7,209
2,761
452
4,759
2,450
63,452
400
W
Ullr
DEΜON
Ullr
13,570
5,327
0
1,645
13,881
4,313
645
1,504
12,377
0
79,947
W
Sun Wukong
Theadjcentsquid
Sun Wukong
8,487
1,146
0
3,701
14,121
10,899
0
850
13,271
0
84,457
W
Cthulhu
VenomV9
Cthulhu
6,330
928
205
936
9,311
6,676
1,162
3,710
5,601
40,629
1,443
L
Agni
10,199
327
0
775
9,858
2,666
0
2,697
6,914
58,511
0
L
10,579
7,184
0
6,997
18,248
6,113
1,198
1,140
16,908
0
88,167
L
Tyr
tsw77
Tyr
7,336
194
0
6,775
13,932
11,547
0
639
13,211
0
82,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,414
Gold Earned
49,886
596
Minions Killed
599
0
Camps Cleared
0
1,612,574
Distance Traveled
1,775,447
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,046
650
101
6
0
454,569
6
L
Cerberus
7,934
467
51
3
0
314,726
8
L
Ratatoskr
7,934
467
112
7
0
354,295
1
W
Aphrodite
10,107
595
146
9
0
340,619
6
W
Ullr
10,175
599
122
7
0
308,900
2
W
Sun Wukong
9,948
585
165
10
0
327,624
3
W
Cthulhu
8,610
506
65
4
0
343,735
9
L
Agni
7,815
460
115
7
0
311,995
6
L
Anhur
10,001
588
159
9
0
286,941
0
L
Tyr
9,730
572
159
9
0
344,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role