Player Matchup

Hercules
Hercules
Guyblast10
Hercules
Level 106
God Stats
2W - 4L
1,472 SR
Queue Stats
68W - 82L
1,479 Elo+
Solo
Danzaburou
Danzaburou
Kilaklwn420
Danzaburou
Level 141
God Stats
12W - 15L
1,374 SR
Queue Stats
458W - 575L
1,387 Elo+
Solo
King Arthur
King Arthur
Richdesnutribooy
King Arthur
Level 87
God Stats
10W - 10L
1,514 SR
Queue Stats
317W - 327L
1,462 Elo+
Solo
Janus
Janus
StaticArchon
Janus
Level 27
God Stats
2W - 1L
1,394 SR
Queue Stats
66W - 69L
1,431 Elo+
Party 1
Bake Kujira
Bake Kujira
SuperKami_Merc
Bake Kujira
Level 116
God Stats
0W - 1L
1,699 SR
Queue Stats
120W - 114L
1,469 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,445 Elo+

VS

Team Averages
Level 134
1,562 SR
1,460 Elo+
Chaac
Chaac
Leifon1ro
Chaac
Level 68
God Stats
7W - 2L
1,572 SR
Queue Stats
323W - 365L
1,423 Elo+
Solo
Geb
Geb
Rinnegano
Geb
Level 107
God Stats
2W - 0L
1,422 SR
Queue Stats
22W - 11L
1,576 Elo+
Solo
Xbalanque
Xbalanque
babbyboo12
Xbalanque
Level 156
God Stats
9W - 7L
1,571 SR
Queue Stats
687W - 691L
1,466 Elo+
Solo
Tiamat
Tiamat
jb00gie8917
Tiamat
Level 215
God Stats
10W - 5L
1,563 SR
Queue Stats
662W - 680L
1,443 Elo+
Solo
Skadi
Skadi
kelessides
Skadi
Level 125
God Stats
8W - 2L
1,683 SR
Queue Stats
220W - 214L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Guyblast10
Hercules
17
8 / 3 / 2
9,716
883
12,170
24,421
25,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Kilaklwn420
Danzaburou
13
2 / 5 / 6
8,234
749
7,388
9,321
3,636
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Richdesnutribooy
King Arthur
14
3 / 3 / 10
8,742
795
7,842
11,644
13,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 9
8,041
731
7,803
7,288
2,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
SuperKami_Merc
Bake Kujira
14
0 / 8 / 7
7,502
682
6,662
15,804
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leifon1ro
Chaac
18
8 / 3 / 11
10,768
979
13,102
15,219
21,030
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
5 / 2 / 16
10,454
950
10,168
11,654
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
babbyboo12
Xbalanque
16
7 / 5 / 12
10,036
912
12,721
11,621
4,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
1 / 3 / 11
9,710
883
10,314
9,411
6,503
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
15
3 / 3 / 10
8,847
804
11,746
6,331
2,965
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
14
Kills
24
24
Deaths
16
34
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hercules
Guyblast10
Hercules
8
3
2
3
L
Danzaburou
Kilaklwn420
Danzaburou
2
5
6
1
W
Chaac
Leifon1ro
Chaac
8
3
11
4.5
L
King Arthur
Richdesnutribooy
King Arthur
3
3
10
2.67
W
5
2
16
6.5
L
1
5
9
1.1
L
Bake Kujira
SuperKami_Merc
Bake Kujira
0
8
7
0.44
W
Xbalanque
babbyboo12
Xbalanque
7
5
12
2.6
W
Tiamat
1
3
11
2.17
W
Skadi
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,865
Damage
58,051
68,478
Taken
54,236
60,676
Mitigated
49,285
21,315
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Guyblast10
Hercules
12,170
3,100
558
13,928
24,421
25,525
0
7,112
17,309
0
25,056
L
Danzaburou
Kilaklwn420
Danzaburou
7,388
1,776
211
2,237
9,321
3,636
0
2,642
6,679
0
16,380
W
Chaac
Leifon1ro
Chaac
13,102
1,819
462
4,761
15,219
21,030
739
4,537
10,181
0
23,708
L
King Arthur
Richdesnutribooy
King Arthur
7,842
694
512
894
11,644
13,107
0
2,816
8,828
1,843
16,313
W
10,168
1,101
1,856
3,909
11,654
13,819
641
4,195
7,039
15,486
882
L
7,803
656
507
731
7,288
2,751
0
2,802
4,486
13,688
0
L
Bake Kujira
SuperKami_Merc
Bake Kujira
6,662
1,744
542
1,195
15,804
15,657
0
4,266
11,538
13,053
471
W
Xbalanque
babbyboo12
Xbalanque
12,721
6,046
812
3,263
11,621
4,968
2,231
2,049
9,359
0
25,812
W
Tiamat
10,314
1,312
1,453
2,607
9,411
6,503
115
1,669
7,651
26,202
899
W
Skadi
11,746
5,344
0
0
6,331
2,965
1,028
1,547
4,707
0
18,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,235
Gold Earned
49,815
93
Minions Killed
126
0
Camps Cleared
0
900,011
Distance Traveled
1,069,949
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,716
883
25
2
0
217,700
0
L
Danzaburou
8,234
749
13
1
0
145,364
0
W
Chaac
10,768
979
25
2
0
224,826
0
L
King Arthur
8,742
795
23
2
0
181,799
0
W
Geb
10,454
950
21
2
0
230,002
0
L
Janus
8,041
731
22
2
0
188,087
0
L
Bake Kujira
7,502
682
10
1
0
167,061
0
W
Xbalanque
10,036
912
31
3
0
188,701
0
W
Tiamat
9,710
883
40
4
0
205,520
0
W
Skadi
8,847
804
9
1
0
220,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role