Player Matchup

Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver II
 
Camazotz
Silver II
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver II
 
Artemis
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
NecrosabeReload
Chang'e
Silver III
Level 81
God Stats
18W - 20L
1,516 SR
Queue Stats
179W - 219L
980 MMR
Solo
Cerberus
Cerberus
Silver III
TacoGodzilla420
Cerberus
Silver III
Level 109
God Stats
350W - 350L
1,463 SR
Queue Stats
498W - 547L
1,017 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,496 SR
1,299 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,585 SR
1,022 MMR
Ymir
Ymir
Silver V
SmokinColt420
Ymir
Silver V
Level 104
God Stats
8W - 3L
1,736 SR
Queue Stats
55W - 67L
1,048 MMR
Solo
Bacchus
Bacchus
Silver IV
alejandrodb
Bacchus
Silver IV
Level 131
God Stats
1W - 0L
1,725 SR
Queue Stats
25W - 37L
1,080 MMR
Solo
Lancelot
Lancelot
Silver III
calr666
Lancelot
Silver III
Level 159
God Stats
29W - 16L
1,618 SR
Queue Stats
546W - 580L
889 MMR
Solo
Ishtar
Ishtar
Silver III
cloudy-king83
Ishtar
Silver III
Level 81
God Stats
1W - 1L
1,317 SR
Queue Stats
131W - 154L
1,095 MMR
Solo
Nu Wa
Nu Wa
Silver II
juanitorosito
Nu Wa
Silver II
Level 106
God Stats
39W - 32L
1,527 SR
Queue Stats
317W - 334L
998 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 1 / 2
8,853
590
6,287
11,036
3,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
 
Camazotz
14
1 / 2 / 4
8,502
567
6,225
12,956
4,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
 
Artemis
13
2 / 6 / 5
8,111
541
8,903
11,598
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 6 / 3
7,879
525
6,263
13,398
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
13
3 / 7 / 4
7,728
515
5,636
13,691
10,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaMedusaCupid

VS

Bans
CthulhuHadesRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,183
546
7,849
12,974
9,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
alejandrodb
Bacchus
13
0 / 2 / 3
7,541
503
3,976
13,244
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
calr666
Lancelot
15
8 / 3 / 1
9,137
609
8,472
12,611
4,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 4 / 4
8,613
574
10,215
10,131
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 6
9,022
601
11,448
6,822
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
41
13
Kills
22
22
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
1
2
6
L
Camazotz
 
Camazotz
1
2
4
1.5
L
Artemis
 
Artemis
2
6
5
0.75
L
2
6
3
0.58
W
4
4
5
1.63
L
Cerberus
3
7
4
0.71
W
Bacchus
alejandrodb
Bacchus
0
2
3
0.75
W
Lancelot
calr666
Lancelot
8
3
1
2.83
W
5
4
4
1.75
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,314
Damage
41,960
62,679
Taken
55,782
25,885
Mitigated
30,121
19,514
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,287
1,632
0
5,369
11,036
3,819
719
2,907
8,090
0
69,069
L
Camazotz
 
Camazotz
6,225
1,059
0
3,725
12,956
4,049
0
2,892
9,716
0
56,064
L
Artemis
 
Artemis
8,903
4,254
0
3,260
11,598
3,889
370
3,153
8,445
0
45,191
L
6,263
599
480
3,168
13,398
3,350
52
8,735
4,620
54,311
1,446
W
7,849
2,191
0
1,283
12,974
9,186
0
4,636
8,338
29,627
0
L
Cerberus
5,636
771
0
3,512
13,691
10,778
0
5,073
8,618
36,972
0
W
Bacchus
alejandrodb
Bacchus
3,976
247
0
5,185
13,244
10,371
129
522
12,722
34,804
454
W
Lancelot
calr666
Lancelot
8,472
1,072
0
1,784
12,611
4,958
232
2,075
10,536
0
69,100
W
10,215
6,307
0
4,059
10,131
3,520
718
1,807
8,324
0
61,069
W
11,448
4,296
0
2,585
6,822
2,086
1,088
3,028
3,794
67,484
873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,073
Gold Earned
42,496
437
Minions Killed
406
0
Camps Cleared
0
1,389,354
Distance Traveled
1,418,504
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,853
590
109
7
0
330,168
0
L
Camazotz
8,502
567
103
7
0
281,311
0
L
Artemis
8,111
541
68
5
0
247,354
0
L
Chang'e
7,879
525
88
6
0
256,571
1
W
Ymir
8,183
546
29
2
0
256,711
0
L
Cerberus
7,728
515
69
5
0
273,950
0
W
Bacchus
7,541
503
69
5
0
297,429
0
W
Lancelot
9,137
609
103
7
0
336,119
0
W
Ishtar
8,613
574
103
7
0
249,207
2
W
Nu Wa
9,022
601
102
7
0
279,038
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role