Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CR36MY
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DeterminedMan
Ah Puch
Level 129
God Stats
0W - 3L
1,268 SR
Queue Stats
92W - 76L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Fite The Goat
Kuzenbo
Level 150
God Stats
3W - 2L
1,603 SR
Queue Stats
134W - 116L
1,510 Elo+
Solo
Xbalanque
Xbalanque
elcuadraoo
Xbalanque
Level 202
God Stats
24W - 28L
1,533 SR
Queue Stats
455W - 531L
1,514 Elo+
Solo
Team Averages
Level 131
1,481 SR
1,520 Elo+

VS

Team Averages
Level 138
1,553 SR
1,565 Elo+
Surtr
Surtr
Between2Doors
Surtr
Level 157
God Stats
9W - 7L
1,524 SR
Queue Stats
227W - 205L
1,531 Elo+
Solo
Agni
Agni
ByronWow
Agni
Level 128
God Stats
2W - 2L
1,488 SR
Queue Stats
69W - 55L
1,560 Elo+
Solo
Jormungandr
Jormungandr
Deceived3377
Jormungandr
Level 143
God Stats
6W - 1L
1,673 SR
Queue Stats
226W - 217L
1,516 Elo+
Solo
Charybdis
Charybdis
ERH14
Charybdis
Level 113
God Stats
4W - 4L
1,551 SR
Queue Stats
237W - 202L
1,682 Elo+
Solo
Fenrir
Fenrir
dspuds
Fenrir
Level 149
God Stats
30W - 31L
1,528 SR
Queue Stats
794W - 752L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 3 / 2
7,186
1,027
4,815
6,506
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
CR36MY
Fenrir
11
0 / 4 / 1
6,209
887
3,026
7,121
2,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
13
2 / 3 / 1
7,174
1,025
5,151
6,376
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
12
1 / 2 / 1
6,606
944
5,609
10,263
12,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
elcuadraoo
Xbalanque
11
0 / 2 / 2
6,322
903
3,247
6,200
1,932
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 8
7,502
1,072
6,788
9,124
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
14
1 / 1 / 3
7,692
1,099
4,086
5,509
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Deceived3377
Jormungandr
13
4 / 3 / 7
7,788
1,113
7,562
8,333
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ERH14
Charybdis
14
2 / 0 / 6
7,735
1,105
7,992
5,018
1,659
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
dspuds
Fenrir
13
5 / 1 / 2
8,076
1,154
5,431
4,802
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
3
2
1
W
2
0
8
6
W
Agni
1
1
3
2.5
L
Fenrir
CR36MY
Fenrir
0
4
1
0.13
W
Jormungandr
Deceived3377
Jormungandr
4
3
7
2.5
L
Ah Puch
2
3
1
0.83
W
Charybdis
ERH14
Charybdis
2
0
6
5
L
Kuzenbo
1
2
1
0.75
W
Fenrir
dspuds
Fenrir
5
1
2
6
L
Xbalanque
elcuadraoo
Xbalanque
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
31,859
36,466
Taken
32,786
22,239
Mitigated
19,624
10,443
Healing
8,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,815
357
1,818
3,013
6,506
2,757
0
1,656
4,537
20,450
560
W
6,788
2,379
0
3,299
9,124
7,867
512
2,988
6,028
599
13,582
W
Agni
4,086
261
0
914
5,509
1,776
259
3,596
1,806
21,681
825
L
Fenrir
CR36MY
Fenrir
3,026
0
0
1,299
7,121
2,854
0
1,467
5,474
0
8,265
W
Jormungandr
Deceived3377
Jormungandr
7,562
1,496
0
1,226
8,333
6,485
38
3,157
4,973
17,127
1,513
L
Ah Puch
5,151
101
0
1,054
6,376
2,350
0
2,202
3,950
18,136
536
W
Charybdis
ERH14
Charybdis
7,992
5,652
0
2,442
5,018
1,659
3,163
2,515
2,251
0
27,159
L
Kuzenbo
5,609
1,203
0
1,562
10,263
12,346
12
3,036
6,994
10,094
1,338
W
Fenrir
dspuds
Fenrir
5,431
503
0
476
4,802
1,837
0
1,625
3,066
0
18,311
L
Xbalanque
elcuadraoo
Xbalanque
3,247
613
0
1,697
6,200
1,932
0
2,417
3,645
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,497
Gold Earned
38,793
116
Minions Killed
193
0
Camps Cleared
0
723,058
Distance Traveled
805,211
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,186
1,027
36
5
0
151,014
0
W
Surtr
7,502
1,072
22
3
0
172,389
1
W
Agni
7,692
1,099
60
9
0
164,145
0
L
Fenrir
6,209
887
15
2
0
151,939
0
W
Jormungandr
7,788
1,113
27
4
0
149,207
0
L
Ah Puch
7,174
1,025
35
5
0
150,140
0
W
Charybdis
7,735
1,105
61
9
0
138,424
0
L
Kuzenbo
6,606
944
16
2
0
165,023
0
W
Fenrir
8,076
1,154
23
3
0
181,046
0
L
Xbalanque
6,322
903
14
2
0
104,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role