Player Matchup

Scylla
Scylla
BUzzKiLL18
Scylla
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Divine_King57
Aphrodite
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 26L
1,278 Elo+
Party 2
Charon
Charon
JigglyRuff
Charon
Level 151
God Stats
1W - 2L
1,551 SR
Queue Stats
268W - 260L
1,489 Elo+
Solo
Neith
Neith
Vegermy
Neith
Level 123
God Stats
2W - 3L
1,392 SR
Queue Stats
162W - 154L
1,478 Elo+
Solo
Bacchus
Bacchus
oP bee
Bacchus
Level 118
God Stats
2W - 2L
1,609 SR
Queue Stats
183W - 185L
1,480 Elo+
Solo
Team Averages
Level 114
1,510 SR
1,445 Elo+

VS

Team Averages
Level 98
1,594 SR
1,453 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
For My Squad
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 110L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joeflakes
Morgan Le Fay
Level 105
God Stats
5W - 2L
1,634 SR
Queue Stats
211W - 209L
1,477 Elo+
Solo
Hel
Hel
SmkyCookBook
Hel
Level 119
God Stats
8W - 3L
1,837 SR
Queue Stats
284W - 290L
1,400 Elo+
Party 1
Mulan
Mulan
crackkillls2000
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 86L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BUzzKiLL18
Scylla
13
3 / 3 / 1
7,210
801
9,867
9,601
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Divine_King57
Aphrodite
13
0 / 1 / 4
6,408
712
2,721
10,189
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Charon
JigglyRuff
Charon
5
0 / 1 / 0
5,364
596
88
1,394
1,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
Vegermy
Neith
15
1 / 3 / 5
7,711
857
9,752
11,202
4,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
oP bee
Bacchus
13
1 / 2 / 4
6,735
748
10,528
14,254
15,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 1 / 7
8,198
911
8,402
8,295
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
For My Squad
Kuzenbo
14
2 / 2 / 6
8,694
966
6,538
12,632
12,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Joeflakes
Morgan Le Fay
15
3 / 1 / 5
8,557
951
15,927
7,366
3,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 1 / 10
8,024
892
6,982
8,204
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 4
8,566
952
5,716
8,869
6,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
5
Kills
10
10
Deaths
7
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
7
4.5
L
Scylla
BUzzKiLL18
Scylla
3
3
1
1.17
L
Aphrodite
Divine_King57
Aphrodite
0
1
4
2
W
Kuzenbo
For My Squad
Kuzenbo
2
2
6
2.5
L
Charon
JigglyRuff
Charon
0
1
0
0
W
Morgan Le Fay
Joeflakes
Morgan Le Fay
3
1
5
5.5
W
0
1
10
5
L
Neith
Vegermy
Neith
1
3
5
1.17
W
4
2
4
3
L
Bacchus
oP bee
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,956
Damage
43,565
46,640
Taken
45,366
31,711
Mitigated
29,702
26,067
Healing
24,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,402
4,253
459
777
8,295
3,671
2,895
5,120
3,175
0
22,919
L
Scylla
BUzzKiLL18
Scylla
9,867
484
326
1,548
9,601
3,561
0
4,841
4,760
21,213
0
L
Aphrodite
Divine_King57
Aphrodite
2,721
120
6,682
6,959
10,189
6,824
0
6,839
3,350
5,221
210
W
Kuzenbo
For My Squad
Kuzenbo
6,538
1,889
2,153
3,484
12,632
12,392
77
5,016
7,616
11,615
1,031
L
Charon
JigglyRuff
Charon
88
0
0
24
1,394
1,033
0
861
533
751
18
W
Morgan Le Fay
Joeflakes
Morgan Le Fay
15,927
2,361
197
617
7,366
3,652
192
3,152
4,214
25,649
0
W
6,982
643
10,814
5,268
8,204
3,469
387
4,754
3,450
19,745
0
L
Neith
Vegermy
Neith
9,752
2,760
292
4,309
11,202
4,309
0
7,105
4,096
0
28,824
W
5,716
556
0
1,073
8,869
6,518
653
5,061
3,808
0
11,096
L
Bacchus
oP bee
Bacchus
10,528
752
1,200
4,727
14,254
15,984
0
9,147
5,107
19,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,428
Gold Earned
42,039
97
Minions Killed
115
0
Camps Cleared
0
794,083
Distance Traveled
814,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,198
911
35
4
0
135,856
0
L
Scylla
7,210
801
28
3
0
181,605
0
L
Aphrodite
6,408
712
8
1
0
199,598
0
W
Kuzenbo
8,694
966
7
1
0
181,898
0
L
Charon
5,364
596
1
0
0
13,110
0
W
Morgan Le Fay
8,557
951
30
3
0
179,779
0
W
Hel
8,024
892
28
3
0
180,716
0
L
Neith
7,711
857
38
4
0
189,236
0
W
Mulan
8,566
952
15
2
0
136,018
0
L
Bacchus
6,735
748
22
2
0
210,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role