Player Matchup

Nu Wa
Nu Wa
Alexonism
Nu Wa
Level 171
God Stats
190W - 108L
1,628 SR
Queue Stats
755W - 697L
1,536 Elo+
Solo
Kuzenbo
Kuzenbo
Deneault12
Kuzenbo
Level 203
God Stats
15W - 20L
1,450 SR
Queue Stats
384W - 332L
1,510 Elo+
Solo
Cerberus
Cerberus
Physco32
Cerberus
Level 45
God Stats
5W - 7L
1,458 SR
Queue Stats
80W - 78L
1,388 Elo+
Party 1
Cupid
Cupid
Waterman18
Cupid
Level 128
God Stats
4W - 1L
1,656 SR
Queue Stats
26W - 10L
1,607 Elo+
Solo
Nut
Nut
rock n ro11 101
Nut
Level 69
God Stats
0W - 1L
1,334 SR
Queue Stats
58W - 33L
1,631 Elo+
Party 1
Team Averages
Level 123
1,505 SR
1,534 Elo+

VS

Team Averages
Level 148
1,502 SR
1,507 Elo+
Heimdallr
Heimdallr
Im-Neko7
Heimdallr
Level 88
God Stats
3W - 1L
1,520 SR
Queue Stats
134W - 124L
1,534 Elo+
Solo
Da Ji
Da Ji
LordPachi29
Da Ji
Level 169
God Stats
1W - 0L
1,294 SR
Queue Stats
236W - 225L
1,499 Elo+
Solo
Horus
Horus
Melmac909
Horus
Level 167
God Stats
11W - 10L
1,543 SR
Queue Stats
806W - 802L
1,541 Elo+
Solo
Bake Kujira
Bake Kujira
RunningRIOT116
Bake Kujira
Level 144
God Stats
7W - 4L
1,624 SR
Queue Stats
431W - 428L
1,488 Elo+
Solo
Nu Wa
Nu Wa
sralcrik
Nu Wa
Level 174
God Stats
9W - 10L
1,527 SR
Queue Stats
148W - 157L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Alexonism
Nu Wa
12
1 / 2 / 2
6,611
413
4,008
6,165
1,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Deneault12
Kuzenbo
13
1 / 3 / 2
7,655
478
5,364
12,215
6,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Physco32
Cerberus
12
3 / 2 / 6
8,089
506
6,490
12,002
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
15
4 / 6 / 2
9,493
593
12,347
14,390
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 4 / 6
8,198
512
10,461
10,832
2,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Im-Neko7
Heimdallr
14
2 / 7 / 4
8,447
528
11,294
12,624
4,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 2 / 4
9,512
595
9,566
14,440
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Melmac909
Horus
16
3 / 0 / 3
9,583
599
6,573
13,214
11,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bake Kujira
RunningRIOT116
Bake Kujira
14
3 / 3 / 4
8,843
553
3,801
16,004
13,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
sralcrik
Nu Wa
16
0 / 2 / 5
8,906
557
10,377
11,262
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
14
Kills
17
17
Deaths
14
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Alexonism
Nu Wa
1
2
2
1
L
Kuzenbo
Deneault12
Kuzenbo
1
3
2
0.67
W
Heimdallr
Im-Neko7
Heimdallr
2
7
4
0.57
W
9
2
4
5.5
W
Horus
Melmac909
Horus
3
0
3
4.5
L
Cerberus
Physco32
Cerberus
3
2
6
3
W
Bake Kujira
RunningRIOT116
Bake Kujira
3
3
4
1.67
L
Cupid
4
6
2
0.83
L
5
4
6
2
W
Nu Wa
sralcrik
Nu Wa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
41,611
55,604
Taken
67,544
24,773
Mitigated
37,541
17,067
Healing
18,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Alexonism
Nu Wa
4,008
1,085
0
705
6,165
1,229
0
861
5,110
29,736
0
L
Kuzenbo
Deneault12
Kuzenbo
5,364
1,132
0
2,893
12,215
6,505
0
3,030
8,676
50,853
510
W
Heimdallr
Im-Neko7
Heimdallr
11,294
3,376
0
2,269
12,624
4,950
513
4,808
7,776
0
64,718
W
9,566
1,339
0
5,251
14,440
5,224
588
1,779
12,536
0
77,197
W
Horus
Melmac909
Horus
6,573
2,388
660
3,758
13,214
11,080
0
1,425
11,672
0
61,053
L
Cerberus
Physco32
Cerberus
6,490
626
0
4,862
12,002
10,024
49
3,126
8,312
27,174
2,987
W
Bake Kujira
RunningRIOT116
Bake Kujira
3,801
2,193
0
3,024
16,004
13,030
375
3,914
11,948
32,991
0
L
Cupid
12,347
7,291
28
5,547
14,390
4,096
1,584
3,643
9,951
0
73,372
L
10,461
7,297
0
3,032
10,832
2,919
316
1,670
8,969
0
43,184
W
Nu Wa
sralcrik
Nu Wa
10,377
2,318
0
3,514
11,262
3,257
469
3,381
7,765
69,020
2,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
45,291
377
Minions Killed
471
0
Camps Cleared
0
1,568,975
Distance Traveled
1,554,836
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,611
413
37
2
0
257,428
0
L
Kuzenbo
7,655
478
92
6
0
344,523
0
W
Heimdallr
8,447
528
94
6
0
267,555
0
W
Da Ji
9,512
595
103
6
0
351,203
0
W
Horus
9,583
599
98
6
0
320,329
1
L
Cerberus
8,089
506
56
4
0
346,470
2
W
Bake Kujira
8,843
553
52
3
0
344,028
5
L
Cupid
9,493
593
125
8
0
276,773
0
L
Nut
8,198
512
67
4
0
343,781
1
W
Nu Wa
8,906
557
124
8
0
271,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role