Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DarkAgentOne
Nox
Level 184
God Stats
4W - 5L
1,464 SR
Queue Stats
499W - 510L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
Diegoalax5
Sun Wukong
Level 171
God Stats
0W - 1L
1,426 SR
Queue Stats
62W - 51L
1,592 Elo+
Solo
Hou Yi
Hou Yi
Tori-Tachi
Hou Yi
Level 109
God Stats
2W - 2L
1,590 SR
Queue Stats
59W - 69L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
pakeni
Ao Kuang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,531 Elo+
Solo
Team Averages
Level 148
1,496 SR
1,531 Elo+

VS

Team Averages
Level 118
1,500 SR
1,544 Elo+
Erlang Shen
Erlang Shen
Beastboy1070
Erlang Shen
Level 122
God Stats
2W - 3L
1,258 SR
Queue Stats
336W - 319L
1,535 Elo+
Party 1
Hades
Hades
CasualWarlord
Hades
Level 106
God Stats
1W - 1L
1,279 SR
Queue Stats
83W - 72L
1,586 Elo+
Solo
Discordia
Discordia
Darth Remz
Discordia
Level 162
God Stats
4W - 8L
1,553 SR
Queue Stats
440W - 399L
1,533 Elo+
Solo
Mulan
Mulan
Niote
Mulan
Level 103
God Stats
7W - 4L
1,714 SR
Queue Stats
439W - 410L
1,506 Elo+
Party 1
Nut
Nut
Shiro12
Nut
Level 99
God Stats
3W - 0L
1,694 SR
Queue Stats
111W - 122L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 6 / 6
7,356
736
5,379
9,949
3,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 4
8,606
861
5,674
7,504
3,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Diegoalax5
Sun Wukong
10
1 / 10 / 4
6,692
669
5,760
14,902
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Tori-Tachi
Hou Yi
15
2 / 2 / 4
7,562
756
6,102
6,386
2,472
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
pakeni
Ao Kuang
14
3 / 9 / 4
7,845
785
7,197
12,917
4,314
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Beastboy1070
Erlang Shen
15
5 / 3 / 17
9,142
914
9,386
13,221
13,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 21
8,687
869
4,145
11,710
12,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
Darth Remz
Discordia
16
7 / 1 / 15
9,692
969
13,036
9,094
4,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mulan
Niote
Mulan
15
7 / 3 / 14
9,239
924
10,822
11,149
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Nut
17
10 / 2 / 15
9,973
997
10,678
7,229
3,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
112
10
Kills
30
30
Deaths
12
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
6
0.67
W
Erlang Shen
Beastboy1070
Erlang Shen
5
3
17
4.5
W
1
3
21
3.83
L
3
3
4
1.67
W
Discordia
Darth Remz
Discordia
7
1
15
14.5
L
Sun Wukong
Diegoalax5
Sun Wukong
1
10
4
0.3
W
Mulan
Niote
Mulan
7
3
14
4.67
W
Nut
10
2
15
8.75
L
Hou Yi
Tori-Tachi
Hou Yi
2
2
4
2
L
Ao Kuang
pakeni
Ao Kuang
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,112
Damage
48,067
51,658
Taken
52,403
28,494
Mitigated
41,549
11,073
Healing
16,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,379
990
517
1,945
9,949
3,601
0
4,022
5,724
0
14,920
W
Erlang Shen
Beastboy1070
Erlang Shen
9,386
2,615
784
2,864
13,221
13,951
306
3,062
10,020
938
10,912
W
4,145
604
992
2,720
11,710
12,016
617
2,084
9,414
8,025
76
L
5,674
177
349
1,807
7,504
3,328
0
3,326
3,850
25,279
0
W
Discordia
Darth Remz
Discordia
13,036
314
1,921
2,611
9,094
4,017
1,659
3,160
5,862
28,726
0
L
Sun Wukong
Diegoalax5
Sun Wukong
5,760
722
0
1,569
14,902
14,779
0
3,173
11,493
0
7,594
W
Mulan
Niote
Mulan
10,822
1,169
1,412
2,668
11,149
7,967
279
2,713
8,397
0
20,511
W
Nut
10,678
7,166
0
809
7,229
3,598
2,505
1,817
5,305
0
28,514
L
Hou Yi
Tori-Tachi
Hou Yi
6,102
3,523
602
1,799
6,386
2,472
0
1,890
4,380
0
13,000
L
Ao Kuang
pakeni
Ao Kuang
7,197
1,842
47
2,438
12,917
4,314
0
5,391
7,335
10,064
94

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
46,733
90
Minions Killed
124
0
Camps Cleared
0
795,899
Distance Traveled
964,730
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,356
736
18
2
0
129,928
0
W
Erlang Shen
9,142
914
6
1
0
197,861
0
W
Hades
8,687
869
12
1
0
155,144
0
L
Nox
8,606
861
48
5
0
182,483
0
W
Discordia
9,692
969
25
3
0
234,919
0
L
Sun Wukong
6,692
669
3
0
0
161,986
0
W
Mulan
9,239
924
36
4
0
182,543
0
W
Nut
9,973
997
45
5
0
194,263
0
L
Hou Yi
7,562
756
14
1
0
162,017
0
L
Ao Kuang
7,845
785
7
1
0
159,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role