Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Adrianex7000
Anubis
Level 158
God Stats
40W - 23L
1,562 SR
Queue Stats
454W - 459L
1,418 Elo+
Solo
Heimdallr
Heimdallr
GorditoII
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
d_ivy96
Baron Samedi
Level 145
God Stats
1W - 0L
1,692 SR
Queue Stats
15W - 20L
1,410 Elo+
Solo
Team Averages
Level 115
1,551 SR
1,454 Elo+

VS

Team Averages
Level 49
1,587 SR
1,487 Elo+
Jormungandr
Jormungandr
MysticMini54
Jormungandr
Level 62
God Stats
31W - 18L
1,619 SR
Queue Stats
109W - 109L
1,494 Elo+
Party 1
Maui
Maui
Onion3405
Maui
Level 27
God Stats
14W - 8L
1,634 SR
Queue Stats
48W - 53L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
RiKi3TiKi
Nu Wa
Level 67
God Stats
8W - 2L
1,873 SR
Queue Stats
122W - 122L
1,532 Elo+
Solo
Surtr
Surtr
eggybreaker114
Surtr
Level 69
God Stats
2W - 2L
1,430 SR
Queue Stats
136W - 132L
1,474 Elo+
Party 1
Artemis
Artemis
jen1508
Artemis
Level 22
God Stats
1W - 3L
1,381 SR
Queue Stats
47W - 41L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 1
9,111
701
11,449
12,030
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Lancelot
 
Lancelot
13
3 / 0 / 2
7,343
565
5,678
7,539
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
15
4 / 1 / 1
9,180
706
8,922
11,267
5,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
GorditoII
Heimdallr
12
1 / 2 / 1
6,962
536
6,247
7,515
2,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
d_ivy96
Baron Samedi
11
1 / 0 / 0
7,085
545
3,279
4,335
2,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MysticMini54
Jormungandr
10
1 / 5 / 0
5,986
460
3,415
11,004
3,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
10
0 / 0 / 2
6,301
485
2,355
10,321
8,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
RiKi3TiKi
Nu Wa
11
0 / 7 / 0
5,918
455
4,264
10,028
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 1
5,719
440
5,413
10,297
7,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Artemis
jen1508
Artemis
11
2 / 3 / 0
6,323
486
7,432
8,482
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
17
Kills
3
3
Deaths
18
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
1
8.5
W
Lancelot
 
Lancelot
3
0
2
4
W
Anubis
4
1
1
4.5
W
Heimdallr
GorditoII
Heimdallr
1
2
1
0.75
L
Jormungandr
MysticMini54
Jormungandr
1
5
0
0.2
L
Maui
0
0
2
1
L
Nu Wa
RiKi3TiKi
Nu Wa
0
7
0
0
W
Baron Samedi
d_ivy96
Baron Samedi
1
0
0
1
L
0
3
1
0.17
L
Artemis
jen1508
Artemis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,575
Damage
22,879
42,686
Taken
50,132
16,865
Mitigated
26,310
26,784
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,449
4,280
0
8,498
12,030
3,724
5,765
5,895
6,135
70,672
5,958
W
Lancelot
 
Lancelot
5,678
632
0
5,305
7,539
2,970
0
1,270
6,269
0
54,852
W
Anubis
8,922
411
0
8,316
11,267
5,181
0
1,719
9,548
72,001
2,107
W
Heimdallr
GorditoII
Heimdallr
6,247
1,922
0
3,266
7,515
2,598
610
984
6,531
0
48,400
L
Jormungandr
MysticMini54
Jormungandr
3,415
1,033
0
148
11,004
3,968
0
4,228
6,776
35,879
0
L
Maui
2,355
810
0
1,214
10,321
8,779
0
3,215
7,106
27,152
0
L
Nu Wa
RiKi3TiKi
Nu Wa
4,264
1,235
0
1,917
10,028
3,500
0
8,317
1,711
31,691
0
W
Baron Samedi
d_ivy96
Baron Samedi
3,279
126
254
1,145
4,335
2,392
148
473
3,862
24,502
0
L
5,413
2,354
0
1,440
10,297
7,091
0
5,833
4,464
380
29,909
L
Artemis
jen1508
Artemis
7,432
2,707
0
3,214
8,482
2,972
126
1,836
6,646
0
46,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
30,247
506
Minions Killed
279
0
Camps Cleared
0
1,251,284
Distance Traveled
1,270,209
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,111
701
124
10
0
229,956
0
W
Lancelot
7,343
565
99
8
0
339,697
0
W
Anubis
9,180
706
152
12
0
192,053
2
W
Heimdallr
6,962
536
95
7
0
254,098
3
L
Jormungandr
5,986
460
61
5
0
283,956
0
L
Maui
6,301
485
43
3
0
297,433
5
L
Nu Wa
5,918
455
52
4
0
215,614
2
W
Baron Samedi
7,085
545
36
3
0
235,480
0
L
Surtr
5,719
440
41
3
0
242,548
0
L
Artemis
6,323
486
82
6
0
230,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role