Player Matchup

Danzaburou
Danzaburou
TTGGODLY
Danzaburou
Level 56
God Stats
4W - 9L
1,205 SR
Queue Stats
165W - 182L
1,377 Elo+
Party 1
Jormungandr
Jormungandr
TTGiFlex4u
Jormungandr
Level 18
God Stats
9W - 3L
1,436 SR
Queue Stats
99W - 102L
1,316 Elo+
Party 1
Nu Wa
Nu Wa
X_RAZZLED2DOPE
Nu Wa
Level 64
God Stats
3W - 0L
1,563 SR
Queue Stats
58W - 33L
1,517 Elo+
Solo
Team Averages
Level 46
1,401 SR
1,403 Elo+

VS

Team Averages
Level 55
1,477 SR
1,320 Elo+
Thanatos
Thanatos
IDS_Lik3BoSz
Thanatos
Level 36
God Stats
1W - 4L
1,309 SR
Queue Stats
20W - 31L
1,258 Elo+
Party 2
Scylla
Scylla
asleeporange008
Scylla
Level 92
God Stats
11W - 7L
1,623 SR
Queue Stats
315W - 329L
1,443 Elo+
Solo
Jing Wei
Jing Wei
viniciuspimeta
Jing Wei
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 31L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TTGGODLY
Danzaburou
15
8 / 3 / 5
10,191
1,019
7,143
7,894
2,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TTGiFlex4u
Jormungandr
14
2 / 3 / 7
8,755
876
4,352
10,846
9,500
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 0 / 8
10,239
1,024
11,585
4,959
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IDS_Lik3BoSz
Thanatos
13
2 / 8 / 3
8,611
861
3,489
8,745
2,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
4 / 3 / 1
9,342
934
8,220
8,422
2,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
13
0 / 5 / 2
7,625
763
3,783
11,090
2,754
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
16
Kills
6
6
Deaths
16
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
IDS_Lik3BoSz
Thanatos
2
8
3
0.44
W
Danzaburou
TTGGODLY
Danzaburou
8
3
5
3.5
W
Jormungandr
TTGiFlex4u
Jormungandr
2
3
7
1.83
W
6
0
8
10
L
4
3
1
1.5
L
Jing Wei
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,080
Damage
15,492
23,699
Taken
28,257
12,804
Mitigated
7,168
1,407
Healing
2,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
IDS_Lik3BoSz
Thanatos
3,489
1,050
0
2,125
8,745
2,412
0
3,880
4,668
0
20,971
W
Danzaburou
TTGGODLY
Danzaburou
7,143
1,966
0
1,061
7,894
2,009
405
3,985
3,909
0
21,228
W
Jormungandr
TTGiFlex4u
Jormungandr
4,352
1,494
0
346
10,846
9,500
519
3,223
7,623
19,945
0
W
11,585
3,313
0
0
4,959
1,295
2,119
1,036
3,923
36,205
1,028
L
8,220
470
0
465
8,422
2,002
0
4,508
3,691
35,766
0
L
Jing Wei
3,783
2,817
0
0
11,090
2,754
0
6,292
4,322
0
19,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
25,578
118
Minions Killed
101
0
Camps Cleared
0
598,933
Distance Traveled
528,908
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,611
861
22
2
0
142,332
0
W
Danzaburou
10,191
1,019
27
3
0
197,194
0
W
Jormungandr
8,755
876
38
4
0
179,536
0
W
Nu Wa
10,239
1,024
53
5
0
222,203
0
L
Scylla
9,342
934
52
5
0
191,513
0
L
Jing Wei
7,625
763
27
3
0
195,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role