Player Matchup

Danzaburou
Danzaburou
AnotherSmurf420
Danzaburou
Level 48
God Stats
4W - 0L
1,973 SR
Queue Stats
80W - 47L
1,589 Elo+
Party 1
Medusa
Medusa
Antareѕ
Medusa
Level 7
God Stats
7W - 1L
1,500 SR
Queue Stats
23W - 8L
1,732 Elo+
Solo
Persephone
Persephone
ImGonnaGetcha420
Persephone
Level 23
God Stats
11W - 9L
1,678 SR
Queue Stats
113W - 75L
1,609 Elo+
Party 1
Atlas
Atlas
Sm3ll00ch
Atlas
Level 15
God Stats
5W - 1L
1,875 SR
Queue Stats
29W - 8L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
edgarallenpope
Sun Wukong
Level 82
God Stats
3W - 2L
1,692 SR
Queue Stats
26W - 13L
1,425 Elo+
Solo
Team Averages
Level 35
1,744 SR
1,594 Elo+

VS

Team Averages
Level 80
1,539 SR
1,528 Elo+
Tiamat
Tiamat
KaneticX
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 95L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
LinekerM
Sun Wukong
Level 22
God Stats
5W - 7L
1,640 SR
Queue Stats
18W - 33L
1,584 Elo+
Solo
Neith
Neith
Quaqua954051
Neith
Level 125
God Stats
87W - 109L
1,505 SR
Queue Stats
606W - 709L
1,446 Elo+
Solo
Nox
Nox
Takizyx
Nox
Level 146
God Stats
7W - 6L
1,708 SR
Queue Stats
723W - 538L
1,666 Elo+
Party 2
Kuzenbo
Kuzenbo
VincentThe4th
Kuzenbo
Level 80
God Stats
0W - 1L
1,342 SR
Queue Stats
16W - 24L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnotherSmurf420
Danzaburou
10
1 / 0 / 3
5,297
1,059
2,203
2,398
686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Antareѕ
Medusa
10
4 / 1 / 3
5,841
1,168
5,301
4,851
1,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Persephone
ImGonnaGetcha420
Persephone
11
3 / 0 / 3
5,750
1,150
4,756
3,083
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Sm3ll00ch
Atlas
10
2 / 0 / 6
5,233
1,047
3,409
3,477
2,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
edgarallenpope
Sun Wukong
10
1 / 1 / 4
5,102
1,020
2,337
5,303
2,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KaneticX
Tiamat
8
0 / 0 / 0
4,433
887
1,120
3,338
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
LinekerM
Sun Wukong
9
1 / 5 / 1
4,903
981
2,691
6,987
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

8
0 / 4 / 1
4,541
908
2,912
5,850
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
10
1 / 0 / 0
5,294
1,059
2,888
2,284
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
7
0 / 2 / 0
4,349
870
547
2,360
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnotherSmurf420
Danzaburou
1
0
3
2.5
W
Medusa
Antareѕ
Medusa
4
1
3
5.5
W
Persephone
ImGonnaGetcha420
Persephone
3
0
3
4.5
L
Tiamat
KaneticX
Tiamat
0
0
0
0
L
Sun Wukong
LinekerM
Sun Wukong
1
5
1
0.3
L
0
4
1
0.13
W
Atlas
Sm3ll00ch
Atlas
2
0
6
5
L
Nox
1
0
0
1
L
Kuzenbo
0
2
0
0
W
Sun Wukong
edgarallenpope
Sun Wukong
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,006
Damage
10,158
19,112
Taken
20,819
7,519
Mitigated
9,943
3,803
Healing
2,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnotherSmurf420
Danzaburou
2,203
828
0
560
2,398
686
408
763
1,539
0
13,311
W
Medusa
Antareѕ
Medusa
5,301
2,207
0
581
4,851
1,474
165
698
4,017
0
15,365
W
Persephone
ImGonnaGetcha420
Persephone
4,756
380
0
1,300
3,083
807
337
621
2,344
14,936
0
L
Tiamat
KaneticX
Tiamat
1,120
33
0
1,149
3,338
1,424
0
1,861
1,407
3,272
0
L
Sun Wukong
LinekerM
Sun Wukong
2,691
277
0
608
6,987
4,638
0
2,030
4,827
0
8,322
L
2,912
604
0
60
5,850
1,643
0
1,551
4,170
0
8,721
W
Atlas
Sm3ll00ch
Atlas
3,409
1,234
0
716
3,477
2,107
108
1,422
1,867
8,885
293
L
Nox
2,888
224
0
874
2,284
770
0
1,503
666
14,542
231
L
Kuzenbo
547
322
0
96
2,360
1,468
0
642
1,693
832
0
W
Sun Wukong
edgarallenpope
Sun Wukong
2,337
494
0
646
5,303
2,445
96
393
4,870
0
11,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,223
Gold Earned
23,520
122
Minions Killed
66
0
Camps Cleared
0
535,604
Distance Traveled
404,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,297
1,059
26
5
0
94,088
0
W
Medusa
5,841
1,168
24
5
0
118,882
0
W
Persephone
5,750
1,150
32
6
0
97,894
0
L
Tiamat
4,433
887
7
1
0
86,748
0
L
Sun Wukong
4,903
981
7
1
0
102,079
0
L
Neith
4,541
908
13
3
0
82,812
1
W
Atlas
5,233
1,047
22
4
0
106,147
0
L
Nox
5,294
1,059
39
8
0
99,518
0
L
Kuzenbo
4,349
870
0
0
0
33,466
0
W
Sun Wukong
5,102
1,020
18
4
0
118,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role