Player Matchup

Ra
Ra
NIKITOSIK3434
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,160 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kirosin733
Morgan Le Fay
Level 60
God Stats
2W - 2L
1,301 SR
Queue Stats
48W - 59L
1,385 Elo+
Party 1
Arachne
Arachne
stallevar
Arachne
Level 23
God Stats
11W - 3L
1,638 SR
Queue Stats
18W - 14L
1,429 Elo+
Party 1
Team Averages
Level 29
1,480 SR
1,325 Elo+

VS

Team Averages
Level 66
1,483 SR
1,438 Elo+
Ratatoskr
Ratatoskr
Amphibeox
Ratatoskr
Level 64
God Stats
1W - 6L
1,477 SR
Queue Stats
61W - 52L
1,463 Elo+
Party 2
Xing Tian
Xing Tian
IM_THAT_GEMINI
Xing Tian
Level 65
God Stats
3W - 5L
1,545 SR
Queue Stats
118W - 125L
1,404 Elo+
Solo
Tiamat
Tiamat
InsAnE PsycHo41
Tiamat
Level 68
God Stats
9W - 14L
1,428 SR
Queue Stats
87W - 81L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 6
11,660
777
7,703
9,214
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Morgan Le Fay
kirosin733
Morgan Le Fay
18
3 / 5 / 6
12,619
841
16,358
11,983
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
stallevar
Arachne
18
7 / 6 / 2
13,010
867
12,669
18,774
14,516
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Amphibeox
Ratatoskr
17
8 / 6 / 4
12,246
816
11,413
14,941
5,480
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
IM_THAT_GEMINI
Xing Tian
19
3 / 2 / 12
12,300
820
7,627
17,256
15,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
8 / 3 / 7
13,501
900
10,228
14,213
8,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
11
Kills
19
19
Deaths
11
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Amphibeox
Ratatoskr
8
6
4
1.67
L
Xing Tian
IM_THAT_GEMINI
Xing Tian
3
2
12
4.5
L
8
3
7
3.83
W
1
8
6
0.5
W
Morgan Le Fay
kirosin733
Morgan Le Fay
3
5
6
1.2
W
Arachne
stallevar
Arachne
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,730
Damage
29,268
39,971
Taken
46,410
21,975
Mitigated
29,885
7,006
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Amphibeox
Ratatoskr
11,413
2,356
0
3,000
14,941
5,480
0
7,867
7,074
0
59,838
L
Xing Tian
IM_THAT_GEMINI
Xing Tian
7,627
340
0
0
17,256
15,676
587
8,446
8,453
33,614
0
L
10,228
758
300
4,245
14,213
8,729
517
7,780
6,433
46,305
1,026
W
7,703
1,052
698
310
9,214
2,861
328
3,626
5,357
25,826
0
W
Morgan Le Fay
kirosin733
Morgan Le Fay
16,358
1,408
0
2,673
11,983
4,598
1,778
5,870
5,702
50,539
0
W
Arachne
stallevar
Arachne
12,669
8,751
0
3,325
18,774
14,516
1,163
7,311
10,821
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
38,047
150
Minions Killed
216
0
Camps Cleared
0
736,000
Distance Traveled
788,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
12,246
816
71
5
0
256,347
0
L
Xing Tian
12,300
820
47
3
0
279,795
2
L
Tiamat
13,501
900
98
7
0
252,432
0
W
Ra
11,660
777
34
2
0
214,333
0
W
Morgan Le Fay
12,619
841
63
4
0
266,846
0
W
Arachne
13,010
867
53
4
0
254,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role