Player Matchup

Morgan Le Fay
Morgan Le Fay
Lloricles
Morgan Le Fay
Level 144
God Stats
2W - 7L
1,220 SR
Queue Stats
137W - 139L
1,529 Elo+
Party 2
Nu Wa
Nu Wa
Mrthebody
Nu Wa
Level 155
God Stats
4W - 5L
1,542 SR
Queue Stats
314W - 304L
1,471 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shiro12
Cu Chulainn
Level 99
God Stats
0W - 1L
1,611 SR
Queue Stats
115W - 134L
1,559 Elo+
Solo
Anubis
Anubis
Sunsolblaze
Anubis
Level 213
God Stats
4W - 12L
1,418 SR
Queue Stats
677W - 596L
1,569 Elo+
Solo
Sobek
Sobek
Tenryu2230
Sobek
Level 159
God Stats
1W - 2L
1,455 SR
Queue Stats
427W - 435L
1,526 Elo+
Party 2
Team Averages
Level 154
1,449 SR
1,531 Elo+

VS

Team Averages
Level 213
1,892 SR
2,020 Elo+
Sun Wukong
Sun Wukong
Dregga
Sun Wukong
Level 204
God Stats
14W - 0L
1,817 SR
Queue Stats
594W - 30L
2,185 Elo+
Party 1
Thoth
Thoth
RedVulcan
Thoth
Level 202
God Stats
8W - 0L
1,940 SR
Queue Stats
391W - 10L
2,227 Elo+
Party 1
Athena
Athena
Sirimiri
Athena
Level 261
God Stats
9W - 0L
1,989 SR
Queue Stats
591W - 73L
2,026 Elo+
Party 1
Danzaburou
Danzaburou
TroyMcclure29
Danzaburou
Level 147
God Stats
1W - 3L
1,532 SR
Queue Stats
112W - 145L
1,488 Elo+
Solo
Agni
Agni
cοdy
Agni
Level 253
God Stats
21W - 0L
2,180 SR
Queue Stats
1,121W - 36L
2,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lloricles
Morgan Le Fay
14
1 / 6 / 8
8,244
749
7,367
10,186
3,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Mrthebody
Nu Wa
15
4 / 4 / 5
8,742
795
11,064
7,673
2,447
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Shiro12
Cu Chulainn
14
3 / 6 / 7
8,534
776
7,319
11,431
11,406
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
3 / 6 / 6
9,100
827
8,633
9,718
3,694
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sobek
15
2 / 5 / 8
9,180
835
5,328
15,343
17,451
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dregga
Sun Wukong
15
5 / 4 / 17
9,373
852
9,290
10,956
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
RedVulcan
Thoth
18
12 / 1 / 8
11,219
1,020
11,839
7,524
3,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
Sirimiri
Athena
15
1 / 2 / 18
9,715
883
5,190
12,111
14,982
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
TroyMcclure29
Danzaburou
13
3 / 5 / 11
8,652
787
7,501
9,863
3,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Agni
cοdy
Agni
17
6 / 1 / 17
10,426
948
15,195
7,488
2,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
98
13
Kills
27
27
Deaths
13
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dregga
Sun Wukong
5
4
17
3.38
L
Morgan Le Fay
Lloricles
Morgan Le Fay
1
6
8
0.83
L
Nu Wa
Mrthebody
Nu Wa
4
4
5
1.63
W
Thoth
RedVulcan
Thoth
12
1
8
16
L
Cu Chulainn
Shiro12
Cu Chulainn
3
6
7
1.08
W
Athena
Sirimiri
Athena
1
2
18
5
L
Anubis
3
6
6
1
L
Sobek
2
5
8
1.2
W
Danzaburou
TroyMcclure29
Danzaburou
3
5
11
1.7
W
Agni
cοdy
Agni
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,711
Damage
49,015
54,351
Taken
47,942
38,565
Mitigated
35,930
10,886
Healing
14,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dregga
Sun Wukong
9,290
942
1,275
2,416
10,956
11,496
433
5,929
5,027
0
18,130
L
Morgan Le Fay
Lloricles
Morgan Le Fay
7,367
252
765
1,125
10,186
3,567
504
6,075
3,953
18,667
0
L
Nu Wa
Mrthebody
Nu Wa
11,064
1,470
778
537
7,673
2,447
848
4,802
2,838
25,114
0
W
Thoth
RedVulcan
Thoth
11,839
332
1,568
1,203
7,524
3,371
1,579
5,273
2,251
34,834
0
L
Cu Chulainn
Shiro12
Cu Chulainn
7,319
904
0
815
11,431
11,406
0
6,730
4,531
0
11,481
W
Athena
Sirimiri
Athena
5,190
1,627
226
2,773
12,111
14,982
134
7,701
4,410
12,249
0
L
Anubis
8,633
395
0
2,351
9,718
3,694
203
5,132
4,576
20,735
0
L
Sobek
5,328
146
1,029
3,486
15,343
17,451
0
8,919
6,250
12,974
0
W
Danzaburou
TroyMcclure29
Danzaburou
7,501
1,980
519
1,368
9,863
3,107
399
7,289
2,574
0
18,641
W
Agni
cοdy
Agni
15,195
1,614
1,297
1,400
7,488
2,974
815
6,200
1,288
31,817
585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
49,385
112
Minions Killed
160
0
Camps Cleared
0
934,916
Distance Traveled
1,092,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,373
852
15
1
0
219,319
0
L
Morgan Le Fay
8,244
749
32
3
0
201,472
0
L
Nu Wa
8,742
795
30
3
0
195,751
0
W
Thoth
11,219
1,020
50
5
0
235,148
0
L
Cu Chulainn
8,534
776
13
1
0
173,276
0
W
Athena
9,715
883
12
1
0
203,343
0
L
Anubis
9,100
827
23
2
0
187,518
0
L
Sobek
9,180
835
14
1
0
176,899
0
W
Danzaburou
8,652
787
32
3
0
190,609
0
W
Agni
10,426
948
51
5
0
243,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role