Player Matchup

Da Ji
Da Ji
Communismchan
Da Ji
Level 112
God Stats
5W - 3L
1,402 SR
Queue Stats
179W - 175L
1,535 Elo+
Party 1
Chang'e
Chang'e
Cristian221
Chang'e
Level 143
God Stats
1W - 0L
1,700 SR
Queue Stats
71W - 59L
1,575 Elo+
Solo
Cu Chulainn
Cu Chulainn
SigmaBrony
Cu Chulainn
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 80L
1,534 Elo+
Party 1
Ares
Ares
Slime8446
Ares
Level 102
God Stats
4W - 0L
1,729 SR
Queue Stats
135W - 144L
1,527 Elo+
Party 1
Susano
Susano
josue15XDHD
Susano
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,778 Elo+
Solo
Team Averages
Level 125
1,566 SR
1,590 Elo+

VS

Team Averages
Level 176
1,488 SR
1,554 Elo+
Anubis
Anubis
Foolish Genius
Anubis
Level 186
God Stats
3W - 8L
1,370 SR
Queue Stats
528W - 501L
1,522 Elo+
Solo
Terra
Terra
Gemíní
Terra
Level 126
God Stats
0W - 1L
1,471 SR
Queue Stats
63W - 53L
1,629 Elo+
Solo
Hera
Hera
PriorMagician96
Hera
Level 360
God Stats
17W - 15L
1,573 SR
Queue Stats
1,788W - 1,824L
1,523 Elo+
Solo
Izanami
Izanami
ReynaYanaj
Izanami
Level 182
God Stats
3W - 2L
1,639 SR
Queue Stats
231W - 241L
1,540 Elo+
Solo
Vamana
Vamana
halseycat
Vamana
Level 27
God Stats
0W - 1L
1,389 SR
Queue Stats
12W - 9L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 13
9,796
754
10,752
10,266
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Cristian221
Chang'e
17
4 / 1 / 9
10,034
772
5,245
12,072
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cu Chulainn
SigmaBrony
Cu Chulainn
15
3 / 1 / 9
9,496
730
8,022
11,334
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
15
3 / 3 / 11
10,090
776
6,397
12,373
13,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
17
4 / 1 / 9
10,052
773
8,562
10,487
8,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,384
568
6,867
6,363
2,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Terra
Gemíní
Terra
15
1 / 2 / 2
8,136
626
4,296
10,214
9,280
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 2
9,208
708
13,482
8,015
3,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Izanami
ReynaYanaj
Izanami
13
1 / 2 / 1
7,886
607
7,681
4,953
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
halseycat
Vamana
14
1 / 5 / 3
8,426
648
8,389
12,567
9,726
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
14
17
Kills
5
6
Deaths
17
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
W
Chang'e
Cristian221
Chang'e
4
1
9
8.5
L
0
4
1
0.13
L
Terra
Gemíní
Terra
1
2
2
1
L
2
4
2
0.75
L
Izanami
ReynaYanaj
Izanami
1
2
1
0.75
W
Cu Chulainn
SigmaBrony
Cu Chulainn
3
1
9
7.5
W
Ares
3
3
11
2.83
L
Vamana
halseycat
Vamana
1
5
3
0.5
W
Susano
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,978
Damage
40,715
56,532
Taken
42,112
42,767
Mitigated
27,005
31,884
Healing
12,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,752
2,042
1,288
717
10,266
5,885
931
3,529
6,737
0
15,251
W
Chang'e
Cristian221
Chang'e
5,245
698
10,044
7,729
12,072
5,302
1,641
6,507
5,565
31,935
0
L
6,867
48
0
622
6,363
2,931
0
1,010
5,353
12,811
0
L
Terra
Gemíní
Terra
4,296
360
3,748
4,361
10,214
9,280
0
3,811
6,101
8,126
0
L
13,482
2,170
742
1,432
8,015
3,318
0
2,287
5,606
38,053
0
L
Izanami
ReynaYanaj
Izanami
7,681
4,930
0
689
4,953
1,750
0
1,226
3,645
0
18,610
W
Cu Chulainn
SigmaBrony
Cu Chulainn
8,022
868
2,223
2,120
11,334
9,755
346
5,142
6,192
0
22,325
W
Ares
6,397
48
942
2,151
12,373
13,039
0
4,598
7,775
11,932
0
L
Vamana
halseycat
Vamana
8,389
1,677
368
748
12,567
9,726
0
3,308
8,459
0
18,040
W
Susano
8,562
657
2,146
2,524
10,487
8,786
912
4,869
5,618
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,468
Gold Earned
41,040
152
Minions Killed
117
0
Camps Cleared
0
1,291,057
Distance Traveled
1,007,568
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,796
754
14
1
0
298,885
0
W
Chang'e
10,034
772
57
4
0
226,391
0
L
Anubis
7,384
568
16
1
0
156,026
0
L
Terra
8,136
626
16
1
0
237,224
0
L
Hera
9,208
708
40
3
0
201,457
0
L
Izanami
7,886
607
29
2
0
194,530
0
W
Cu Chulainn
9,496
730
31
2
0
241,810
0
W
Ares
10,090
776
13
1
0
244,705
0
L
Vamana
8,426
648
16
1
0
218,331
0
W
Susano
10,052
773
37
3
0
279,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role