Player Matchup

Thor
Thor
AadmS
Thor
Level 46
God Stats
3W - 5L
1,476 SR
Queue Stats
104W - 86L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Ebe27
Nu Wa
Level 117
God Stats
66W - 52L
1,539 SR
Queue Stats
145W - 131L
1,469 Elo+
Solo
Khepri
Khepri
SheepZyy
Khepri
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,430 Elo+
Solo
Cerberus
Cerberus
ilphaesn
Cerberus
Level 99
God Stats
1W - 3L
1,423 SR
Queue Stats
222W - 206L
1,511 Elo+
Party 1
Nut
Nut
wisper23
Nut
Level 147
God Stats
7W - 11L
1,286 SR
Queue Stats
21W - 26L
1,362 Elo+
Solo
Team Averages
Level 102
1,445 SR
1,455 Elo+

VS

Team Averages
Level 112
1,500 SR
1,457 Elo+
Achilles
Achilles
 
Achilles
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DieeLawn
Kukulkan
Level 17
God Stats
1W - 3L
1,265 SR
Queue Stats
4W - 11L
1,114 Elo+
Party 2
Bacchus
Bacchus
Ting_Ting9
Bacchus
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 9L
1,619 Elo+
Solo
Ymir
Ymir
WennieMagic
Ymir
Level 117
God Stats
18W - 9L
1,727 SR
Queue Stats
487W - 465L
1,539 Elo+
Party 2
Heimdallr
Heimdallr
edson100
Heimdallr
Level 198
God Stats
3W - 8L
1,510 SR
Queue Stats
217W - 214L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
AadmS
Thor
16
5 / 3 / 1
8,776
549
4,262
11,709
4,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Ebe27
Nu Wa
13
1 / 6 / 3
7,767
485
12,049
10,442
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
SheepZyy
Khepri
8
0 / 3 / 3
6,030
377
3,186
8,699
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
ilphaesn
Cerberus
15
3 / 3 / 0
8,738
546
7,841
14,787
10,703
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 3 / 1
7,136
446
2,856
8,702
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 3 / 1
10,475
655
10,293
14,648
5,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Kukulkan
DieeLawn
Kukulkan
14
3 / 2 / 0
8,987
562
4,976
6,843
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
Ting_Ting9
Bacchus
15
3 / 2 / 5
8,586
537
4,315
9,946
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 7
9,628
602
7,812
10,483
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
edson100
Heimdallr
14
4 / 2 / 0
9,099
569
7,302
9,067
3,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
18
18
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
3
1
1.5
L
Thor
AadmS
Thor
5
3
1
1.83
W
Kukulkan
DieeLawn
Kukulkan
3
2
0
1.5
L
Nu Wa
Ebe27
Nu Wa
1
6
3
0.42
L
Khepri
SheepZyy
Khepri
0
3
3
0.5
W
Bacchus
Ting_Ting9
Bacchus
3
2
5
2.75
W
4
1
7
7.5
W
Heimdallr
edson100
Heimdallr
4
2
0
2
L
Cerberus
ilphaesn
Cerberus
3
3
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,194
Damage
34,698
54,339
Taken
50,987
27,340
Mitigated
21,465
13,545
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,293
2,376
0
4,728
14,648
5,829
0
7,828
6,345
0
77,985
L
Thor
AadmS
Thor
4,262
452
0
874
11,709
4,431
95
4,022
7,687
0
77,075
W
Kukulkan
DieeLawn
Kukulkan
4,976
347
0
1,351
6,843
1,838
1,426
3,669
2,880
64,341
72
L
Nu Wa
Ebe27
Nu Wa
12,049
1,914
0
1,338
10,442
3,506
108
8,123
2,319
52,540
1,201
L
Khepri
SheepZyy
Khepri
3,186
438
0
2,477
8,699
5,286
0
3,705
4,994
13,863
0
W
Bacchus
Ting_Ting9
Bacchus
4,315
768
0
1,143
9,946
4,845
134
2,437
7,308
45,407
2,528
W
7,812
952
0
3,270
10,483
5,942
471
5,471
4,623
29,710
1,524
W
Heimdallr
edson100
Heimdallr
7,302
3,861
0
1,188
9,067
3,011
3,430
1,836
7,093
0
66,009
L
Cerberus
ilphaesn
Cerberus
7,841
709
0
5,659
14,787
10,703
0
891
13,896
63,703
2,700
L
2,856
2,080
0
3,197
8,702
3,414
0
93
8,609
0
53,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,447
Gold Earned
46,775
534
Minions Killed
491
0
Camps Cleared
0
1,392,910
Distance Traveled
1,487,134
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,475
655
139
9
0
315,291
0
L
Thor
8,776
549
123
8
0
326,606
3
W
Kukulkan
8,987
562
136
9
0
278,798
0
L
Nu Wa
7,767
485
102
6
0
270,638
1
L
Khepri
6,030
377
16
1
0
264,030
4
W
Bacchus
8,586
537
65
4
0
313,192
5
W
Ymir
9,628
602
50
3
0
298,897
6
W
Heimdallr
9,099
569
101
6
0
280,956
3
L
Cerberus
8,738
546
195
12
0
264,959
2
L
Nut
7,136
446
98
6
0
266,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role