Player Matchup

Neith
Neith
Gold III
 
Neith
Gold III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
Clasthus
Tyr
Gold V
Level 118
God Stats
8W - 8L
1,742 SR
Queue Stats
46W - 43L
1,346 MMR
Party 1
Athena
Athena
Gold IV
iNimien
Athena
Gold IV
Level 121
God Stats
2W - 4L
1,415 SR
Queue Stats
54W - 51L
1,388 MMR
Party 1
Janus
Janus
Gold V
meblckie
Janus
Gold V
Level 143
God Stats
6W - 11L
1,362 SR
Queue Stats
153W - 155L
1,418 MMR
Solo
Mercury
Mercury
Bronze III
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Mercury
Bronze III
Level 101
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 4L
1,411 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,549 SR
1,413 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,409 SR
1,437 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
AresPares53
Anubis
Gold III
Level 69
God Stats
3W - 3L
1,357 SR
Queue Stats
44W - 40L
1,597 MMR
Party 2
Fenrir
Fenrir
Silver III
emilioelmajaero
Fenrir
Silver III
Level 119
God Stats
3W - 7L
1,160 SR
Queue Stats
421W - 462L
986 MMR
Solo
Skadi
Skadi
Gold III
meimun
Skadi
Gold III
Level 128
God Stats
80W - 61L
1,577 SR
Queue Stats
103W - 106L
1,561 MMR
Party 2
Hercules
Hercules
Gold II
СмъртЗаПедалите
Hercules
Gold II
Level 141
God Stats
5W - 7L
1,451 SR
Queue Stats
74W - 81L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 5
4,943
618
3,147
4,582
1,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 2
5,945
743
5,935
8,394
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
iNimien
Athena
9
2 / 0 / 5
5,365
671
2,541
5,032
3,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
meblckie
Janus
10
2 / 0 / 3
5,905
738
1,935
1,811
443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
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Mercury
11
9 / 0 / 2
6,310
789
4,928
4,451
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AgniAphroditeThanatosVamana

VS

Bans
Hun BatzCthulhuAo KuangPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 2 / 0
4,687
586
2,808
5,220
3,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
7
0 / 3 / 0
4,263
533
1,047
4,231
1,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 5 / 1
4,451
556
1,585
7,961
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
meimun
Skadi
8
0 / 3 / 0
4,272
534
3,576
4,760
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,091
636
5,313
7,876
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
4
4
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
2
5
1.25
L
Ares
 
Ares
1
2
0
0.5
L
Anubis
0
3
0
0
W
3
2
2
2
L
1
5
1
0.3
W
Athena
iNimien
Athena
2
0
5
4.5
W
Janus
meblckie
Janus
2
0
3
3.5
L
Skadi
meimun
Skadi
0
3
0
0
W
Mercury
ñ00j0s0
Mercury
9
0
2
10
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
14,329
24,270
Taken
30,048
10,170
Mitigated
13,295
7,769
Healing
6,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,147
515
0
1,142
4,582
1,563
0
1,476
3,106
0
29,728
L
Ares
 
Ares
2,808
86
0
1,498
5,220
3,496
0
946
4,274
14,725
0
L
Anubis
1,047
92
0
1,264
4,231
1,241
0
1,305
2,926
23,647
0
W
5,935
1,045
0
4,018
8,394
3,176
0
0
7,869
0
37,965
L
1,585
472
0
1,014
7,961
3,007
0
727
7,234
0
25,798
W
Athena
iNimien
Athena
2,541
791
0
1,433
5,032
3,399
0
1,332
3,700
14,531
2,027
W
Janus
meblckie
Janus
1,935
202
0
793
1,811
443
240
854
957
33,763
423
L
Skadi
meimun
Skadi
3,576
684
0
500
4,760
1,202
0
1,296
3,464
0
27,750
W
Mercury
ñ00j0s0
Mercury
4,928
3,131
0
383
4,451
1,589
0
193
4,258
0
35,042
L
5,313
1,656
0
2,706
7,876
4,349
0
0
7,876
0
29,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,468
Gold Earned
22,764
272
Minions Killed
225
0
Camps Cleared
0
947,951
Distance Traveled
786,952
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,943
618
57
7
0
148,651
0
L
Ares
4,687
586
23
3
0
148,536
0
L
Anubis
4,263
533
50
6
0
110,967
0
W
Tyr
5,945
743
66
8
0
190,400
2
L
Fenrir
4,451
556
48
6
0
185,394
0
W
Athena
5,365
671
23
3
0
202,483
0
W
Janus
5,905
738
69
9
0
188,513
0
L
Skadi
4,272
534
46
6
0
180,923
1
W
Mercury
6,310
789
57
7
0
217,904
0
L
Hercules
5,091
636
58
7
0
161,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role