Player Matchup

Scylla
Scylla
Budders710
Scylla
Level 46
God Stats
28W - 24L
1,473 SR
Queue Stats
111W - 127L
1,427 Elo+
Solo
Fenrir
Fenrir
EmmaWatson9592
Fenrir
Level 27
God Stats
0W - 2L
1,227 SR
Queue Stats
13W - 22L
1,280 Elo+
Party 1
King Arthur
King Arthur
OGMO4237
King Arthur
Level 47
God Stats
1W - 4L
1,357 SR
Queue Stats
22W - 30L
1,338 Elo+
Party 1
Team Averages
Level 40
1,352 SR
1,348 Elo+

VS

Team Averages
Level 120
1,599 SR
1,385 Elo+
Vulcan
Vulcan
Jin-SPQR
Vulcan
Level 103
God Stats
42W - 35L
1,469 SR
Queue Stats
243W - 266L
1,292 Elo+
Solo
Ymir
Ymir
MINEdragonYT
Ymir
Level 141
God Stats
8W - 6L
1,802 SR
Queue Stats
631W - 639L
1,402 Elo+
Solo
Ishtar
Ishtar
MakateusGood
Ishtar
Level 116
God Stats
3W - 3L
1,526 SR
Queue Stats
260W - 160L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Budders710
Scylla
17
1 / 0 / 2
9,829
819
12,190
5,246
1,752
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 0
8,269
689
1,851
8,484
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
OGMO4237
King Arthur
14
1 / 3 / 2
8,509
709
5,313
14,415
6,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jin-SPQR
Vulcan
14
2 / 3 / 2
8,915
743
6,880
6,172
1,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 0 / 3
9,292
774
6,385
9,514
6,357
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
16
1 / 0 / 5
9,339
778
9,725
7,610
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
3
Kills
6
6
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Scylla
Budders710
Scylla
1
0
2
2
L
1
3
0
0.33
W
Vulcan
Jin-SPQR
Vulcan
2
3
2
1
W
3
0
3
4.5
W
Ishtar
1
0
5
3.5
L
King Arthur
OGMO4237
King Arthur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
22,990
28,145
Taken
23,296
11,094
Mitigated
10,161
4,364
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Budders710
Scylla
12,190
619
0
250
5,246
1,752
44
1,759
3,481
57,892
0
L
1,851
398
0
738
8,484
2,737
96
4,698
3,765
0
19,951
W
Vulcan
Jin-SPQR
Vulcan
6,880
197
64
264
6,172
1,708
0
3,618
2,554
22,349
0
W
6,385
1,360
0
1,698
9,514
6,357
0
4,464
5,036
21,538
1,192
W
Ishtar
9,725
5,454
0
3,218
7,610
2,096
0
4,152
3,458
0
44,811
L
King Arthur
OGMO4237
King Arthur
5,313
274
158
3,218
14,415
6,605
37
6,703
7,694
0
18,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,607
Gold Earned
27,546
165
Minions Killed
145
0
Camps Cleared
0
680,562
Distance Traveled
575,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,829
819
104
9
0
238,306
0
L
Fenrir
8,269
689
30
3
0
221,507
0
W
Vulcan
8,915
743
37
3
0
163,618
0
W
Ymir
9,292
774
29
2
0
206,501
0
W
Ishtar
9,339
778
79
7
0
205,514
0
L
King Arthur
8,509
709
31
3
0
220,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role