Player Matchup

Eset
Eset
Phantom116
Eset
Level 176
God Stats
6W - 4L
1,754 SR
Queue Stats
839W - 806L
1,538 Elo+
Solo
Hercules
Hercules
RealXcilence
Hercules
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Telriel
Cernunnos
Level 151
God Stats
4W - 5L
1,637 SR
Queue Stats
247W - 205L
1,558 Elo+
Solo
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 181
God Stats
214W - 207L
1,610 SR
Queue Stats
242W - 245L
1,540 Elo+
Solo
Susano
Susano
x701099847
Susano
Level 123
God Stats
1W - 1L
1,512 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Team Averages
Level 145
1,603 SR
1,527 Elo+

VS

Team Averages
Level 150
1,566 SR
1,536 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PS4Frog
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,539 Elo+
Solo
Fafnir
Fafnir
PepeLeFrogerino
Fafnir
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 46L
1,519 Elo+
Solo
Ah Puch
Ah Puch
Un4giveable_King
Ah Puch
Level 158
God Stats
29W - 28L
1,689 SR
Queue Stats
248W - 247L
1,565 Elo+
Solo
Amaterasu
Amaterasu
iVxctorL
Amaterasu
Level 203
God Stats
16W - 13L
1,641 SR
Queue Stats
160W - 137L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,358
566
7,851
8,736
2,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
RealXcilence
Hercules
8
0 / 4 / 0
5,629
433
3,817
8,073
5,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Telriel
Cernunnos
13
2 / 2 / 2
7,292
561
8,211
6,965
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
YoshiNoir
Cerberus
11
1 / 1 / 6
6,940
534
4,580
14,582
8,747
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Susano
x701099847
Susano
11
3 / 3 / 0
6,412
493
5,183
9,195
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 2 / 3
7,380
568
5,676
9,047
2,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Thanatos
PS4Frog
Thanatos
12
5 / 2 / 5
7,628
587
5,569
9,930
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 2 / 3
7,090
545
2,914
10,530
9,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 4 / 4
6,983
537
5,530
6,497
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iVxctorL
Amaterasu
15
8 / 0 / 4
9,889
761
13,248
15,174
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
14
14
Deaths
10
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
2
3
1.25
W
Thanatos
PS4Frog
Thanatos
5
2
5
3.75
W
0
2
3
0.75
L
3
4
4
1.25
L
Hercules
RealXcilence
Hercules
0
4
0
0
L
Cernunnos
Telriel
Cernunnos
2
2
2
1.5
W
0
4
4
0.5
L
Cerberus
YoshiNoir
Cerberus
1
1
6
4
W
Amaterasu
iVxctorL
Amaterasu
8
0
4
10
L
Susano
x701099847
Susano
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
32,937
47,551
Taken
51,178
22,376
Mitigated
29,306
16,741
Healing
21,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,676
1,989
0
4,471
9,047
2,862
0
1,896
7,117
0
61,525
W
Thanatos
PS4Frog
Thanatos
5,569
1,251
0
4,880
9,930
3,524
0
2,088
7,674
0
36,023
W
2,914
225
0
2,324
10,530
9,690
0
3,441
6,901
13,431
0
L
7,851
289
176
1,482
8,736
2,710
280
2,582
5,722
47,816
657
L
Hercules
RealXcilence
Hercules
3,817
1,525
0
2,396
8,073
5,488
0
0
7,630
0
24,189
L
Cernunnos
Telriel
Cernunnos
8,211
3,560
0
2,413
6,965
2,434
1,084
1,185
5,660
0
65,959
W
5,530
126
0
1,442
6,497
1,960
102
2,837
3,415
39,397
0
L
Cerberus
YoshiNoir
Cerberus
4,580
269
1,713
5,401
14,582
8,747
37
2,808
11,611
21,058
0
W
Amaterasu
iVxctorL
Amaterasu
13,248
5,598
0
8,216
15,174
11,270
0
2,016
12,764
0
73,598
L
Susano
x701099847
Susano
5,183
1,083
0
3,160
9,195
2,997
390
1,380
7,616
0
29,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,631
Gold Earned
38,970
353
Minions Killed
359
0
Camps Cleared
0
1,141,097
Distance Traveled
1,223,681
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,380
568
99
8
0
249,993
4
W
Thanatos
7,628
587
42
3
0
279,955
0
W
Fafnir
7,090
545
15
1
0
246,838
4
L
Eset
7,358
566
113
9
0
243,427
0
L
Hercules
5,629
433
41
3
0
171,608
0
L
Cernunnos
7,292
561
115
9
0
221,150
1
W
Ah Puch
6,983
537
73
6
0
173,306
0
L
Cerberus
6,940
534
31
2
0
253,540
5
W
Amaterasu
9,889
761
130
10
0
273,589
1
L
Susano
6,412
493
53
4
0
251,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role