Player Matchup

Tsukuyomi
Tsukuyomi
F4tOrca
Tsukuyomi
Level 110
God Stats
3W - 1L
1,460 SR
Queue Stats
55W - 46L
1,547 Elo+
Party 1
Kukulkan
Kukulkan
Tigers X88X
Kukulkan
Level 107
God Stats
3W - 4L
1,528 SR
Queue Stats
266W - 267L
1,482 Elo+
Solo
Artemis
Artemis
VanishedGnat703
Artemis
Level 95
God Stats
76W - 61L
1,566 SR
Queue Stats
157W - 158L
1,454 Elo+
Solo
Anubis
Anubis
spDark
Anubis
Level 81
God Stats
9W - 9L
1,262 SR
Queue Stats
42W - 37L
1,571 Elo+
Party 1
Mulan
Mulan
zeggerat00
Mulan
Level 121
God Stats
6W - 5L
1,526 SR
Queue Stats
75W - 76L
1,513 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,514 Elo+

VS

Team Averages
Level 107
1,489 SR
1,439 Elo+
Ganesha
Ganesha
GiratinaZ46
Ganesha
Level 67
God Stats
9W - 18L
1,325 SR
Queue Stats
190W - 207L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
NxtGenShtShow
Ao Kuang
Level 84
God Stats
36W - 43L
1,494 SR
Queue Stats
405W - 412L
1,449 Elo+
Solo
Cthulhu
Cthulhu
SouthPaw811
Cthulhu
Level 125
God Stats
2W - 1L
1,692 SR
Queue Stats
21W - 23L
1,350 Elo+
Solo
Vulcan
Vulcan
ZrexVex
Vulcan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 40L
1,424 Elo+
Solo
Charybdis
Charybdis
doomdine
Charybdis
Level 129
God Stats
25W - 28L
1,435 SR
Queue Stats
215W - 202L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
F4tOrca
Tsukuyomi
19
13 / 1 / 7
11,784
693
20,522
17,268
5,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kukulkan
Tigers X88X
Kukulkan
18
5 / 0 / 3
11,077
652
4,269
7,683
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
0 / 2 / 3
8,967
527
6,778
11,464
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
spDark
Anubis
16
6 / 1 / 4
9,571
563
10,906
12,079
5,039
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
17
4 / 2 / 7
10,954
644
13,798
11,764
7,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GiratinaZ46
Ganesha
13
1 / 6 / 0
8,212
483
3,666
16,443
9,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
NxtGenShtShow
Ao Kuang
14
2 / 8 / 1
7,984
470
9,762
21,657
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
SouthPaw811
Cthulhu
13
1 / 3 / 1
8,104
477
7,302
14,077
9,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Vulcan
ZrexVex
Vulcan
14
1 / 7 / 2
8,595
506
9,379
10,805
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
doomdine
Charybdis
14
1 / 4 / 0
8,107
477
7,323
10,621
2,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
28
Kills
6
6
Deaths
28
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
F4tOrca
Tsukuyomi
13
1
7
16.5
L
Ganesha
GiratinaZ46
Ganesha
1
6
0
0.17
L
Ao Kuang
NxtGenShtShow
Ao Kuang
2
8
1
0.31
L
Cthulhu
SouthPaw811
Cthulhu
1
3
1
0.5
W
Kukulkan
Tigers X88X
Kukulkan
5
0
3
6.5
W
0
2
3
0.75
L
Vulcan
ZrexVex
Vulcan
1
7
2
0.29
L
Charybdis
doomdine
Charybdis
1
4
0
0.25
W
Anubis
spDark
Anubis
6
1
4
8
W
Mulan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,273
Damage
37,432
60,258
Taken
73,603
25,496
Mitigated
31,585
28,596
Healing
20,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
F4tOrca
Tsukuyomi
20,522
4,456
0
11,604
17,268
5,911
947
8,422
8,794
0
95,953
L
Ganesha
GiratinaZ46
Ganesha
3,666
746
0
3,774
16,443
9,817
0
497
15,946
45,772
128
L
Ao Kuang
NxtGenShtShow
Ao Kuang
9,762
3,507
0
8,971
21,657
6,335
0
1,944
19,679
53,718
13,343
L
Cthulhu
SouthPaw811
Cthulhu
7,302
685
1,715
3,302
14,077
9,918
0
3,811
10,266
45,541
217
W
Kukulkan
Tigers X88X
Kukulkan
4,269
299
0
1,804
7,683
2,514
392
4,146
3,537
83,963
922
W
6,778
3,262
0
4,818
11,464
4,570
392
4,491
6,973
0
63,024
L
Vulcan
ZrexVex
Vulcan
9,379
71
0
1,251
10,805
2,933
0
4,297
6,258
56,563
1,460
L
Charybdis
doomdine
Charybdis
7,323
3,643
0
1,844
10,621
2,582
522
4,303
6,318
0
62,707
W
Anubis
spDark
Anubis
10,906
737
0
5,907
12,079
5,039
1,002
5,911
6,168
57,289
0
W
Mulan
13,798
1,826
0
4,463
11,764
7,462
114
6,119
5,334
0
70,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,353
Gold Earned
41,002
619
Minions Killed
483
0
Camps Cleared
0
1,627,363
Distance Traveled
1,548,864
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,784
693
132
8
0
390,966
0
L
Ganesha
8,212
483
100
6
0
290,994
0
L
Ao Kuang
7,984
470
88
5
0
299,151
0
L
Cthulhu
8,104
477
72
4
0
310,488
8
W
Kukulkan
11,077
652
180
11
0
351,297
2
W
Artemis
8,967
527
99
6
0
261,845
1
L
Vulcan
8,595
506
109
6
0
329,123
2
L
Charybdis
8,107
477
114
7
0
319,108
1
W
Anubis
9,571
563
90
5
0
306,363
0
W
Mulan
10,954
644
118
7
0
316,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role