Player Matchup

Ra
Ra
Cryotechnic
Ra
Level 106
God Stats
9W - 13L
1,236 SR
Queue Stats
45W - 44L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
Lehzbian
Sylvanus
Level 145
God Stats
3W - 3L
1,593 SR
Queue Stats
10W - 15L
1,367 Elo+
Party 3
Ao Kuang
Ao Kuang
NickPjmptel
Ao Kuang
Level 143
God Stats
2W - 0L
1,818 SR
Queue Stats
26W - 28L
1,482 Elo+
Party 3
Fafnir
Fafnir
When Ur Too Dry
Fafnir
Level 140
God Stats
7W - 6L
1,539 SR
Queue Stats
35W - 39L
1,494 Elo+
Party 3
Neith
Neith
ihartpuzi
Neith
Level 16
God Stats
3W - 0L
1,700 SR
Queue Stats
24W - 23L
1,417 Elo+
Party 2
Team Averages
Level 110
1,577 SR
1,442 Elo+

VS

Team Averages
Level 111
1,635 SR
1,502 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bwlofalmonds
Medusa
Level 84
God Stats
9W - 5L
1,799 SR
Queue Stats
143W - 147L
1,468 Elo+
Solo
Hun Batz
Hun Batz
Escudero_Joe
Hun Batz
Level 242
God Stats
1W - 1L
1,152 SR
Queue Stats
730W - 735L
1,529 Elo+
Solo
Bastet
Bastet
Persep4one-
Bastet
Level 42
God Stats
0W - 1L
1,733 SR
Queue Stats
39W - 48L
1,497 Elo+
Party 1
Nox
Nox
crystalvisions7
Nox
Level 57
God Stats
5W - 4L
1,991 SR
Queue Stats
80W - 86L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 3
3,943
657
1,676
2,019
473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lehzbian
Sylvanus
7
1 / 1 / 0
4,304
717
1,424
3,122
1,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
NickPjmptel
Ao Kuang
7
1 / 0 / 0
3,897
650
1,181
3,424
824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
0 / 1 / 0
3,880
647
1,324
2,853
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ihartpuzi
Neith
7
3 / 0 / 0
4,348
725
2,288
1,579
389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 0
3,505
584
1,056
3,028
1,732
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
4
0 / 3 / 0
2,901
484
525
2,961
635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Escudero_Joe
Hun Batz
8
1 / 0 / 0
4,171
695
1,355
3,842
1,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bastet
7
1 / 1 / 0
3,765
628
1,652
3,581
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 1 / 1
3,646
608
971
2,207
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
3
5
Kills
2
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
L
Medusa
0
3
0
0
W
0
0
3
1.5
L
Hun Batz
Escudero_Joe
Hun Batz
1
0
0
1
W
Sylvanus
Lehzbian
Sylvanus
1
1
0
1
W
Ao Kuang
NickPjmptel
Ao Kuang
1
0
0
1
L
Bastet
1
1
0
1
W
0
1
0
0
L
0
1
1
0.5
W
Neith
ihartpuzi
Neith
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,893
Damage
5,559
12,997
Taken
15,619
4,735
Mitigated
5,152
5,102
Healing
4,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
1,056
67
182
2,035
3,028
1,732
0
798
2,230
0
8,216
L
Medusa
525
216
0
440
2,961
635
0
815
2,108
0
9,096
W
1,676
350
407
760
2,019
473
140
0
2,019
17,507
0
L
Hun Batz
Escudero_Joe
Hun Batz
1,355
106
0
925
3,842
1,315
0
1,772
2,070
0
18,492
W
Sylvanus
Lehzbian
Sylvanus
1,424
172
0
1,387
3,122
1,324
0
873
2,249
13,746
5,774
W
Ao Kuang
NickPjmptel
Ao Kuang
1,181
240
0
1,612
3,424
824
0
98
3,326
12,827
5,449
L
Bastet
1,652
719
0
424
3,581
947
0
1,051
2,530
0
19,356
W
1,324
412
0
760
2,853
1,725
0
0
2,853
16,765
0
L
971
378
0
772
2,207
523
0
862
1,345
14,003
0
W
Neith
ihartpuzi
Neith
2,288
1,139
0
176
1,579
389
363
0
1,579
0
19,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,372
Gold Earned
17,988
182
Minions Killed
126
0
Camps Cleared
0
579,356
Distance Traveled
569,937
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
3,505
584
14
2
0
134,115
0
L
Medusa
2,901
484
15
3
0
77,810
0
W
Ra
3,943
657
34
6
0
118,068
4
L
Hun Batz
4,171
695
38
6
0
107,794
0
W
Sylvanus
4,304
717
46
8
0
109,330
0
W
Ao Kuang
3,897
650
31
5
0
137,152
0
L
Bastet
3,765
628
30
5
0
132,773
0
W
Fafnir
3,880
647
33
6
0
108,349
1
L
Nox
3,646
608
29
5
0
117,445
0
W
Neith
4,348
725
38
6
0
106,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role