Player Matchup

Thor
Thor
NNorman
Thor
Level 155
God Stats
2W - 1L
1,506 SR
Queue Stats
126W - 129L
1,561 Elo+
Party 1
Chaac
Chaac
Pero111
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,565 Elo+
Party 1
Sol
Sol
PeturParkur
Sol
Level 146
God Stats
3W - 0L
1,709 SR
Queue Stats
82W - 63L
1,629 Elo+
Party 1
Team Averages
Level 109
1,571 SR
1,585 Elo+

VS

Team Averages
Level 90
1,381 SR
1,140 Elo+
Baron Samedi
Baron Samedi
J0K3R_R3MZO
Baron Samedi
Level 109
God Stats
0W - 2L
1,265 SR
Queue Stats
1W - 3L
1,235 Elo+
Party 2
Izanami
Izanami
Tagoelonzo
Izanami
Level 37
God Stats
3W - 10L
1,378 SR
Queue Stats
4W - 18L
1,184 Elo+
Party 2
Ymir
Ymir
killerboy2468
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,002 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
NNorman
Thor
16
3 / 2 / 7
10,079
916
6,111
8,992
3,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Pero111
Chaac
14
4 / 0 / 1
9,155
832
6,846
7,906
7,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 7
10,862
987
15,023
7,144
2,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0K3R_R3MZO
Baron Samedi
13
1 / 4 / 0
7,734
703
6,981
9,626
4,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Tagoelonzo
Izanami
13
0 / 5 / 2
7,665
697
2,334
8,325
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 3 / 1
7,807
710
5,842
13,346
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
12
Kills
1
2
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
J0K3R_R3MZO
Baron Samedi
1
4
0
0.25
W
Thor
NNorman
Thor
3
2
7
3.25
W
Chaac
Pero111
Chaac
4
0
1
4.5
W
5
0
7
8.5
L
Izanami
Tagoelonzo
Izanami
0
5
2
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
15,157
24,042
Taken
31,297
13,438
Mitigated
11,192
9,275
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
J0K3R_R3MZO
Baron Samedi
6,981
141
872
2,437
9,626
4,129
0
4,055
5,155
23,716
0
W
Thor
NNorman
Thor
6,111
947
0
1,569
8,992
3,250
0
4,881
3,911
21
35,444
W
Chaac
Pero111
Chaac
6,846
556
0
2,565
7,906
7,727
1,132
4,074
3,604
0
21,331
W
15,023
6,865
0
5,141
7,144
2,461
2,334
3,674
3,316
60,980
3,838
L
Izanami
Tagoelonzo
Izanami
2,334
1,637
0
340
8,325
1,931
0
3,072
5,146
0
15,559
L
5,842
768
0
1,801
13,346
5,132
0
7,339
5,685
29,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,096
Gold Earned
23,206
178
Minions Killed
119
0
Camps Cleared
0
634,497
Distance Traveled
577,241
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,734
703
35
3
0
192,425
2
W
Thor
10,079
916
43
4
0
204,926
0
W
Chaac
9,155
832
31
3
0
215,120
0
W
Sol
10,862
987
104
9
0
214,451
0
L
Izanami
7,665
697
30
3
0
176,398
3
L
Ymir
7,807
710
54
5
0
208,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role