Player Matchup

Scylla
Scylla
 
Scylla
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
JanaJe
Hun Batz
Level 129
God Stats
5W - 7L
1,363 SR
Queue Stats
374W - 355L
1,450 Elo+
Solo
Mulan
Mulan
LovBug3ttv
Mulan
Level 108
God Stats
2W - 3L
1,540 SR
Queue Stats
169W - 174L
1,456 Elo+
Party 2
Izanami
Izanami
Sensei--Jei
Izanami
Level 127
God Stats
5W - 9L
1,444 SR
Queue Stats
183W - 185L
1,474 Elo+
Party 2
Nike
Nike
TheMandalorian10
Nike
Level 113
God Stats
2W - 1L
1,786 SR
Queue Stats
169W - 185L
1,461 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,468 Elo+

VS

Team Averages
Level 120
1,470 SR
1,477 Elo+
Ganesha
Ganesha
KingJeffLives
Ganesha
Level 68
God Stats
3W - 3L
1,506 SR
Queue Stats
101W - 113L
1,462 Elo+
Party 1
Nu Wa
Nu Wa
RAGEbroTHER_T
Nu Wa
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 58L
1,418 Elo+
Solo
Pele
Pele
Ryalrhino
Pele
Level 152
God Stats
2W - 1L
1,483 SR
Queue Stats
91W - 82L
1,469 Elo+
Party 1
Cupid
Cupid
fr33_matt
Cupid
Level 129
God Stats
4W - 3L
1,318 SR
Queue Stats
171W - 158L
1,479 Elo+
Solo
Serqet
Serqet
prosyxy
Serqet
Level 126
God Stats
3W - 1L
1,542 SR
Queue Stats
57W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 1 / 1
6,269
627
4,540
4,542
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
JanaJe
Hun Batz
10
2 / 3 / 3
5,450
545
2,802
7,498
2,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
8
0 / 7 / 1
4,780
478
3,860
10,030
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
Sensei--Jei
Izanami
10
3 / 4 / 2
5,870
587
4,324
7,227
1,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 5 / 4
5,494
549
3,447
9,037
4,980
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 5 / 5
5,215
522
1,935
7,217
5,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
1 / 3 / 2
6,216
622
3,947
4,135
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
13
7 / 1 / 1
7,760
776
7,436
8,784
2,844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cupid
fr33_matt
Cupid
13
7 / 0 / 3
7,498
750
6,154
5,210
1,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Serqet
prosyxy
Serqet
12
4 / 0 / 1
6,561
656
3,453
6,709
2,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
19
20
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
1
3.5
L
Hun Batz
JanaJe
Hun Batz
2
3
3
1.17
W
Ganesha
0
5
5
0.5
L
Mulan
0
7
1
0.07
W
1
3
2
0.67
W
Pele
7
1
1
7.5
L
Izanami
Sensei--Jei
Izanami
3
4
2
1
L
1
5
4
0.6
W
Cupid
fr33_matt
Cupid
7
0
3
8.5
W
Serqet
prosyxy
Serqet
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
22,925
38,334
Taken
32,055
13,989
Mitigated
12,997
5,780
Healing
13,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,540
868
0
1,209
4,542
1,117
108
1,913
2,473
53,194
1,262
L
Hun Batz
JanaJe
Hun Batz
2,802
1,122
0
742
7,498
2,623
16
552
6,864
0
28,666
W
Ganesha
1,935
565
0
907
7,217
5,565
182
0
7,217
17,041
1,071
L
Mulan
3,860
541
0
1,066
10,030
3,374
0
693
9,277
0
25,704
W
3,947
1,139
0
738
4,135
1,024
0
2,023
2,112
32,126
0
W
Pele
7,436
1,653
0
4,279
8,784
2,844
279
1,215
7,569
0
57,899
L
Izanami
Sensei--Jei
Izanami
4,324
3,181
0
1,534
7,227
1,895
0
1,213
6,014
0
37,905
L
3,447
351
0
1,229
9,037
4,980
0
1,330
7,479
0
18,007
W
Cupid
fr33_matt
Cupid
6,154
3,620
365
3,598
5,210
1,494
721
0
5,210
0
55,194
W
Serqet
prosyxy
Serqet
3,453
1,309
0
3,948
6,709
2,070
0
1,280
5,429
0
38,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,863
Gold Earned
33,250
294
Minions Killed
371
0
Camps Cleared
0
1,013,497
Distance Traveled
1,004,502
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,269
627
93
9
0
214,743
2
L
Hun Batz
5,450
545
61
6
0
225,122
4
W
Ganesha
5,215
522
11
1
0
173,726
0
L
Mulan
4,780
478
44
4
0
191,912
4
W
Nu Wa
6,216
622
64
6
0
181,349
1
W
Pele
7,760
776
101
10
0
203,539
0
L
Izanami
5,870
587
70
7
0
166,475
0
L
Nike
5,494
549
26
3
0
215,245
0
W
Cupid
7,498
750
117
12
0
196,503
0
W
Serqet
6,561
656
78
8
0
249,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role