Player Matchup

Sol
Sol
 
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
BloodyKit69
Geb
Level 149
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
Ente118
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Poseidon
Poseidon
Heiler1983
Poseidon
Level 129
God Stats
66W - 56L
1,562 SR
Queue Stats
374W - 373L
1,409 Elo+
Solo
Team Averages
Level 93
1,558 SR
1,482 Elo+

VS

Team Averages
Level 94
1,480 SR
1,406 Elo+
Chiron
Chiron
MBGreg-06
Chiron
Level 122
God Stats
2W - 1L
1,646 SR
Queue Stats
131W - 128L
1,447 Elo+
Party 1
Maui
Maui
PAPAOURS99
Maui
Level 17
God Stats
3W - 5L
1,370 SR
Queue Stats
17W - 26L
1,388 Elo+
Party 1
Surtr
Surtr
SNT_Snipeman78
Surtr
Level 105
God Stats
3W - 5L
1,321 SR
Queue Stats
50W - 65L
1,376 Elo+
Party 1
Pele
Pele
TGHornet
Pele
Level 105
God Stats
1W - 1L
1,286 SR
Queue Stats
32W - 25L
1,440 Elo+
Party 3
Nox
Nox
Winnie_On_Drugz
Nox
Level 121
God Stats
1W - 0L
1,776 SR
Queue Stats
33W - 40L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 0
5,333
533
2,301
4,904
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
 
Thanatos
8
0 / 2 / 0
4,575
458
1,864
5,519
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 1 / 1
5,236
524
3,023
5,695
2,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Ente118
Bellona
7
0 / 2 / 0
4,634
463
1,904
6,452
4,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Heiler1983
Poseidon
10
1 / 3 / 0
5,181
518
3,424
5,270
1,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MBGreg-06
Chiron
12
3 / 0 / 1
6,380
638
4,798
4,533
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 0 / 3
5,838
584
2,086
6,047
3,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 0 / 0
6,649
665
4,627
7,776
4,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
10
4 / 1 / 1
6,186
619
2,874
6,749
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 1 / 2
6,967
697
2,686
3,900
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Thanatos
 
Thanatos
0
2
0
0
L
0
1
1
0.5
L
Bellona
Ente118
Bellona
0
2
0
0
L
Poseidon
Heiler1983
Poseidon
1
3
0
0.33
W
Chiron
MBGreg-06
Chiron
3
0
1
3.5
W
1
0
3
2.5
W
1
0
0
1
W
Pele
4
1
1
4.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,516
Damage
17,071
27,840
Taken
29,005
11,550
Mitigated
13,172
9,054
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,301
651
0
1,656
4,904
1,326
0
3,047
1,551
25,745
2,232
L
Thanatos
 
Thanatos
1,864
202
0
2,779
5,519
1,743
0
0
5,519
0
22,262
L
3,023
27
0
2,169
5,695
2,889
0
859
4,836
15,971
0
L
Bellona
Ente118
Bellona
1,904
501
0
954
6,452
4,303
0
207
5,722
0
18,584
L
Poseidon
Heiler1983
Poseidon
3,424
305
0
1,496
5,270
1,289
0
377
4,893
38,035
0
W
Chiron
MBGreg-06
Chiron
4,798
1,225
514
2,277
4,533
1,381
0
2,181
2,352
0
52,477
W
2,086
107
0
1,372
6,047
3,895
0
3,567
2,480
6,428
1,351
W
4,627
1,355
0
3,882
7,776
4,245
88
0
7,776
568
43,529
W
Pele
2,874
972
0
1,519
6,749
2,186
0
1,369
5,380
0
40,413
W
2,686
129
0
379
3,900
1,465
162
1,615
2,285
51,564
880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,959
Gold Earned
32,020
233
Minions Killed
333
0
Camps Cleared
0
899,476
Distance Traveled
1,079,556
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,333
533
53
5
0
157,538
0
L
Thanatos
4,575
458
48
5
0
147,172
0
L
Geb
5,236
524
21
2
0
216,656
4
L
Bellona
4,634
463
33
3
0
171,829
0
L
Poseidon
5,181
518
78
8
0
206,281
0
W
Chiron
6,380
638
87
9
0
203,852
0
W
Maui
5,838
584
10
1
0
232,296
2
W
Surtr
6,649
665
68
7
0
197,021
2
W
Pele
6,186
619
63
6
0
240,297
0
W
Nox
6,967
697
105
11
0
206,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role