Player Matchup

Charon
Charon
ALS8BASTION
Charon
Level 40
God Stats
1W - 1L
1,102 SR
Queue Stats
22W - 42L
1,270 Elo+
Party 2
Jing Wei
Jing Wei
TeNkO_117
Jing Wei
Level 106
God Stats
1W - 2L
1,464 SR
Queue Stats
41W - 90L
1,365 Elo+
Party 2
Thanatos
Thanatos
Wolv3zz_AdrY
Thanatos
Level 29
God Stats
6W - 10L
1,413 SR
Queue Stats
27W - 66L
1,283 Elo+
Party 2
Ra
Ra
ivitoxik
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 42L
1,315 Elo+
Party 2
Bellona
Bellona
xIm_rixito697
Bellona
Level 17
God Stats
0W - 3L
1,246 SR
Queue Stats
20W - 39L
1,276 Elo+
Party 2
Team Averages
Level 44
1,345 SR
1,302 Elo+

VS

Team Averages
Level 112
1,578 SR
1,475 Elo+
Sol
Sol
Cactus_Larry
Sol
Level 89
God Stats
9W - 10L
1,396 SR
Queue Stats
349W - 317L
1,469 Elo+
Party 1
Yemoja
Yemoja
NatanNate
Yemoja
Level 128
God Stats
2W - 1L
1,738 SR
Queue Stats
245W - 239L
1,457 Elo+
Solo
Nu Wa
Nu Wa
PvtBibbles66
Nu Wa
Level 78
God Stats
8W - 4L
1,562 SR
Queue Stats
155W - 155L
1,462 Elo+
Solo
Awilix
Awilix
Vonewra
Awilix
Level 157
God Stats
16W - 9L
1,603 SR
Queue Stats
226W - 193L
1,513 Elo+
Solo
Artemis
Artemis
kroellli
Artemis
Level 108
God Stats
101W - 80L
1,590 SR
Queue Stats
374W - 354L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 0
4,880
488
4,893
5,029
1,828
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jing Wei
TeNkO_117
Jing Wei
10
0 / 3 / 0
5,115
512
4,117
7,270
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Wolv3zz_AdrY
Thanatos
10
2 / 6 / 0
5,504
550
2,607
10,054
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 0
5,178
518
1,089
4,298
1,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
10
1 / 0 / 0
5,890
589
3,660
7,447
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,645
565
3,209
6,375
4,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Yemoja
NatanNate
Yemoja
11
1 / 0 / 3
5,933
593
3,029
7,582
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
1 / 1 / 5
6,204
620
4,446
2,912
678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Vonewra
Awilix
12
7 / 1 / 0
6,670
667
5,595
6,987
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Artemis
kroellli
Artemis
11
3 / 0 / 1
5,819
582
5,893
6,008
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
3
Kills
12
12
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
W
0
1
1
0.5
W
Yemoja
NatanNate
Yemoja
1
0
3
2.5
W
1
1
5
3.5
L
Jing Wei
TeNkO_117
Jing Wei
0
3
0
0
W
Awilix
Vonewra
Awilix
7
1
0
7
L
Thanatos
Wolv3zz_AdrY
Thanatos
2
6
0
0.33
L
0
2
0
0
W
Artemis
kroellli
Artemis
3
0
1
3.5
L
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
22,172
34,098
Taken
29,864
13,457
Mitigated
14,137
8,262
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,893
425
0
0
5,029
1,828
0
1,868
3,161
20,916
975
W
3,209
1,433
106
3,073
6,375
4,324
0
0
6,375
29,199
4,343
W
Yemoja
NatanNate
Yemoja
3,029
426
3,299
3,333
7,582
4,764
0
2,801
4,781
21,297
0
W
4,446
575
0
335
2,912
678
39
762
1,950
38,147
1,284
L
Jing Wei
TeNkO_117
Jing Wei
4,117
3,033
0
2,428
7,270
2,288
0
1,928
5,342
0
41,084
W
Awilix
Vonewra
Awilix
5,595
1,856
0
3,267
6,987
2,413
0
73
6,860
0
56,867
L
Thanatos
Wolv3zz_AdrY
Thanatos
2,607
852
0
3,685
10,054
3,652
0
895
9,159
0
32,823
L
1,089
0
0
253
4,298
1,097
0
2,421
1,837
28,518
0
W
Artemis
kroellli
Artemis
5,893
1,764
0
880
6,008
1,958
0
1,839
4,169
0
36,682
L
Bellona
3,660
1,840
0
1,896
7,447
4,592
0
2,833
4,153
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,567
Gold Earned
30,271
284
Minions Killed
330
0
Camps Cleared
0
1,076,098
Distance Traveled
975,484
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,880
488
37
4
0
207,630
0
W
Sol
5,645
565
67
7
0
170,344
0
W
Yemoja
5,933
593
37
4
0
178,542
3
W
Nu Wa
6,204
620
66
7
0
207,587
0
L
Jing Wei
5,115
512
73
7
0
207,341
4
W
Awilix
6,670
667
92
9
0
237,640
0
L
Thanatos
5,504
550
57
6
0
239,346
0
L
Ra
5,178
518
60
6
0
199,466
0
W
Artemis
5,819
582
68
7
0
181,371
0
L
Bellona
5,890
589
57
6
0
222,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role