Player Matchup

Ares
Ares
Andymontesco
Ares
Level 89
God Stats
8W - 18L
1,368 SR
Queue Stats
490W - 526L
1,404 Elo+
Solo
Ah Puch
Ah Puch
GoPackGo404
Ah Puch
Level 63
God Stats
4W - 6L
1,498 SR
Queue Stats
121W - 136L
1,433 Elo+
Solo
Neith
Neith
Highlander-XIV
Neith
Level 102
God Stats
15W - 18L
1,435 SR
Queue Stats
46W - 56L
1,379 Elo+
Solo
Chang'e
Chang'e
ZyraxReaper47
Chang'e
Level 132
God Stats
0W - 1L
1,591 SR
Queue Stats
0W - 5L
1,066 Elo+
Solo
Susano
Susano
acpo57
Susano
Level 67
God Stats
12W - 11L
1,421 SR
Queue Stats
194W - 196L
1,446 Elo+
Solo
Team Averages
Level 91
1,463 SR
1,346 Elo+

VS

Team Averages
Level 84
1,426 SR
1,433 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingTrezzy
Neith
Level 77
God Stats
51W - 32L
1,593 SR
Queue Stats
120W - 120L
1,438 Elo+
Solo
Osiris
Osiris
Odingod89
Osiris
Level 60
God Stats
1W - 5L
1,042 SR
Queue Stats
106W - 126L
1,387 Elo+
Solo
Hera
Hera
SliestKibbles94
Hera
Level 83
God Stats
10W - 8L
1,459 SR
Queue Stats
206W - 208L
1,405 Elo+
Solo
Arachne
Arachne
TheGoodOmen
Arachne
Level 52
God Stats
47W - 36L
1,536 SR
Queue Stats
81W - 86L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,353
559
1,826
7,068
3,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ah Puch
GoPackGo404
Ah Puch
8
1 / 0 / 0
4,115
686
1,476
2,134
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

6
1 / 2 / 0
3,420
570
3,056
3,622
918
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
7
1 / 0 / 0
3,891
649
1,510
2,675
1,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
acpo57
Susano
3
0 / 2 / 1
3,103
517
1,119
2,181
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 1 / 5
4,517
753
1,808
5,599
2,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
7
6 / 0 / 1
4,838
806
3,979
4,015
1,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Odingod89
Osiris
7
0 / 1 / 0
4,176
696
1,866
2,897
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 1
4,054
676
907
2,596
627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TheGoodOmen
Arachne
7
3 / 0 / 1
4,204
701
1,723
2,975
919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
5
2.5
L
0
5
0
0
L
Ah Puch
GoPackGo404
Ah Puch
1
0
0
1
L
1
2
0
0.5
W
Neith
6
0
1
6.5
W
Osiris
Odingod89
Osiris
0
1
0
0
W
0
1
1
0.5
W
Arachne
TheGoodOmen
Arachne
3
0
1
3.5
L
Chang'e
1
0
0
1
L
Susano
acpo57
Susano
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,987
Damage
10,283
17,680
Taken
18,082
6,616
Mitigated
6,832
4,022
Healing
6,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,808
686
340
2,307
5,599
2,988
0
1,152
4,447
13,922
1,220
L
1,826
274
0
622
7,068
3,020
0
1,502
5,566
10,422
1,036
L
Ah Puch
GoPackGo404
Ah Puch
1,476
0
51
834
2,134
564
0
864
1,270
21,725
0
L
3,056
735
0
1,148
3,622
918
0
189
3,433
0
13,433
W
Neith
3,979
1,173
143
1,373
4,015
1,054
46
550
3,465
0
21,275
W
Osiris
Odingod89
Osiris
1,866
185
0
955
2,897
1,244
120
1,417
1,480
0
17,950
W
907
115
0
746
2,596
627
0
937
1,659
16,459
937
W
Arachne
TheGoodOmen
Arachne
1,723
1,346
0
1,071
2,975
919
0
539
2,436
0
17,428
L
Chang'e
1,510
366
0
944
2,675
1,650
0
0
2,675
10,356
442
L
Susano
acpo57
Susano
1,119
236
0
423
2,181
464
0
109
2,072
0
5,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,882
Gold Earned
21,789
117
Minions Killed
165
0
Camps Cleared
0
566,400
Distance Traveled
608,597
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,517
753
34
6
0
104,797
0
L
Ares
3,353
559
19
3
0
116,534
0
L
Ah Puch
4,115
686
40
7
0
128,046
0
L
Neith
3,420
570
18
3
0
114,066
1
W
Neith
4,838
806
28
5
0
131,409
2
W
Osiris
4,176
696
25
4
0
100,812
0
W
Hera
4,054
676
44
7
0
113,850
0
W
Arachne
4,204
701
34
6
0
157,729
0
L
Chang'e
3,891
649
24
4
0
121,040
2
L
Susano
3,103
517
16
3
0
86,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role