Player Matchup

Ymir
Ymir
HadesDark1712
Ymir
Level 85
God Stats
3W - 5L
1,381 SR
Queue Stats
216W - 217L
1,415 Elo+
Solo
Danzaburou
Danzaburou
JDURBO19D
Danzaburou
Level 48
God Stats
10W - 19L
1,359 SR
Queue Stats
48W - 67L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
MrDUP
Zhong Kui
Level 250
God Stats
11W - 18L
1,230 SR
Queue Stats
508W - 509L
1,433 Elo+
Solo
Nu Wa
Nu Wa
Tony Gondor
Nu Wa
Level 124
God Stats
20W - 16L
1,520 SR
Queue Stats
292W - 278L
1,466 Elo+
Solo
Cliodhna
Cliodhna
UnLovedAngel18
Cliodhna
Level 57
God Stats
1W - 4L
1,531 SR
Queue Stats
5W - 11L
1,358 Elo+
Solo
Team Averages
Level 113
1,404 SR
1,412 Elo+

VS

Team Averages
Level 77
1,434 SR
1,453 Elo+
Cernunnos
Cernunnos
JayWoodz8940
Cernunnos
Level 49
God Stats
3W - 1L
1,444 SR
Queue Stats
72W - 88L
1,404 Elo+
Solo
Merlin
Merlin
Jmanbeastside14
Merlin
Level 86
God Stats
1W - 2L
1,246 SR
Queue Stats
113W - 119L
1,463 Elo+
Party 1
Thor
Thor
Nova madness517
Thor
Level 89
God Stats
5W - 7L
1,535 SR
Queue Stats
185W - 200L
1,434 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xekami
Cu Chulainn
Level 97
God Stats
10W - 5L
1,504 SR
Queue Stats
58W - 43L
1,507 Elo+
Solo
Ymir
Ymir
captainchaos620
Ymir
Level 66
God Stats
7W - 7L
1,443 SR
Queue Stats
15W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,645
581
2,725
3,864
1,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
JDURBO19D
Danzaburou
1
0 / 0 / 0
3,068
384
0
0
0
Zhong Kui
MrDUP
Zhong Kui
9
0 / 3 / 0
4,809
601
3,315
5,187
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 1 / 0
4,890
611
2,562
2,868
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cliodhna
8
1 / 1 / 2
4,414
552
2,637
4,437
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JayWoodz8940
Cernunnos
9
4 / 0 / 1
5,620
703
2,098
4,598
1,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 1
5,118
640
1,147
4,736
1,114
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 0 / 1
4,593
574
1,764
4,296
1,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Xekami
Cu Chulainn
10
1 / 0 / 0
5,568
696
2,101
5,971
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

8
1 / 2 / 4
5,086
636
848
4,739
2,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
7
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Danzaburou
JDURBO19D
Danzaburou
0
0
0
0
W
Cernunnos
JayWoodz8940
Cernunnos
4
0
1
4.5
W
0
2
1
0.25
L
Zhong Kui
MrDUP
Zhong Kui
0
3
0
0
W
1
0
1
1.5
L
2
1
0
2
L
Cliodhna
1
1
2
2
W
Cu Chulainn
Xekami
Cu Chulainn
1
0
0
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,239
Damage
7,958
16,356
Taken
24,340
6,487
Mitigated
9,365
5,597
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,725
848
0
240
3,864
1,520
0
491
3,373
18,738
915
L
Danzaburou
JDURBO19D
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
JayWoodz8940
Cernunnos
2,098
1,059
0
2,488
4,598
1,147
791
2,204
2,340
0
30,363
W
1,147
46
0
1,601
4,736
1,114
0
1,281
3,335
32,872
2,221
L
Zhong Kui
MrDUP
Zhong Kui
3,315
1,025
0
2,431
5,187
3,016
0
220
4,967
22,955
6,803
W
1,764
412
0
2,351
4,296
1,105
0
439
3,789
0
19,791
L
2,562
670
0
666
2,868
754
0
863
2,005
23,200
0
L
Cliodhna
2,637
259
0
2,260
4,437
1,197
0
421
4,016
0
21,566
W
Cu Chulainn
Xekami
Cu Chulainn
2,101
85
0
1,401
5,971
3,433
0
2,196
3,721
0
31,686
W
848
211
0
900
4,739
2,566
75
1,367
3,298
12,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,826
Gold Earned
25,985
189
Minions Killed
266
0
Camps Cleared
0
627,912
Distance Traveled
823,253
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,645
581
35
4
0
139,170
0
L
Danzaburou
3,068
384
0
0
0
0
0
W
Cernunnos
5,620
703
54
7
0
145,739
0
W
Merlin
5,118
640
68
9
0
159,623
3
L
Zhong Kui
4,809
601
63
8
0
131,956
0
W
Thor
4,593
574
40
5
0
179,869
0
L
Nu Wa
4,890
611
47
6
0
151,627
0
L
Cliodhna
4,414
552
44
6
0
205,159
0
W
Cu Chulainn
5,568
696
71
9
0
174,709
0
W
Ymir
5,086
636
33
4
0
163,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role