Player Matchup

Ne Zha
Ne Zha
Coxy8734
Ne Zha
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 22L
1,364 Elo+
Solo
Agni
Agni
VortexMatrix8
Agni
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,332 Elo+
Solo
Khepri
Khepri
YandereHonaka
Khepri
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,502 Elo+
Solo
Team Averages
Level 104
1,500 SR
1,399 Elo+

VS

Team Averages
Level 88
1,553 SR
1,390 Elo+
Arachne
Arachne
 
Arachne
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
StaccatoBread95
Nu Wa
Level 81
God Stats
14W - 11L
1,476 SR
Queue Stats
15W - 15L
1,373 Elo+
Party 1
Ne Zha
Ne Zha
soulja6ussy
Ne Zha
Level 127
God Stats
6W - 2L
1,683 SR
Queue Stats
491W - 588L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coxy8734
Ne Zha
13
2 / 3 / 3
7,627
763
4,984
7,735
3,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 3
7,198
720
2,976
6,784
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 0 / 3
7,225
723
1,525
4,200
2,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 1 / 2
8,731
873
5,967
7,082
2,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 0 / 5
8,186
819
6,304
1,934
487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
13
3 / 4 / 4
8,229
823
3,194
7,432
2,304
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
4
Kills
8
8
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
2
5
L
Ne Zha
Coxy8734
Ne Zha
2
3
3
1.17
W
1
0
5
3.5
L
1
5
3
0.5
L
1
0
3
2.5
W
Ne Zha
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
15,465
18,719
Taken
16,448
7,797
Mitigated
4,818
2,028
Healing
2,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,967
4,610
0
1,149
7,082
2,027
1,682
1,596
3,995
0
25,789
L
Ne Zha
Coxy8734
Ne Zha
4,984
765
0
1,798
7,735
3,086
0
3,515
4,200
0
24,470
W
6,304
3,276
0
344
1,934
487
1,702
412
1,437
26,179
0
L
2,976
256
0
12
6,784
1,875
0
1,506
5,268
20,156
0
L
1,525
33
0
218
4,200
2,836
0
1,283
2,907
13,785
0
W
Ne Zha
3,194
488
20
1,360
7,432
2,304
0
2,585
4,495
0
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,050
Gold Earned
25,146
117
Minions Killed
110
0
Camps Cleared
0
440,396
Distance Traveled
538,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,731
873
41
4
0
193,713
0
L
Ne Zha
7,627
763
44
4
0
173,489
0
W
Nu Wa
8,186
819
37
4
0
170,325
0
L
Agni
7,198
720
47
5
0
133,717
0
L
Khepri
7,225
723
26
3
0
133,190
0
W
Ne Zha
8,229
823
32
3
0
174,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role