Player Matchup

Eset
Eset
Gold II
DasDKIID
Eset
Gold II
Level 226
God Stats
44W - 25L
1,605 SR
Queue Stats
134W - 142L
1,628 MMR
Solo
Athena
Athena
Bronze III
GraysenH
Athena
Bronze III
Level 81
God Stats
6W - 9L
1,884 SR
Queue Stats
19W - 23L
1,540 MMR
Solo
Cupid
Cupid
Gold III
Kelbi24
Cupid
Gold III
Level 129
God Stats
9W - 7L
1,643 SR
Queue Stats
278W - 306L
1,644 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,710 SR
1,604 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,653 SR
1,593 MMR
Gilgamesh
Gilgamesh
Silver I
Hodokeado
Gilgamesh
Silver I
Level 128
God Stats
1W - 3L
1,562 SR
Queue Stats
9W - 19L
1,338 MMR
Solo
Cerberus
Cerberus
Gold II
MadDamage
Cerberus
Gold II
Level 147
God Stats
5W - 0L
1,760 SR
Queue Stats
57W - 40L
1,724 MMR
Solo
Hera
Hera
Platinum IV
eresgay
Hera
Platinum IV
Level 124
God Stats
29W - 25L
1,638 SR
Queue Stats
136W - 141L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
0 / 5 / 5
7,972
725
8,641
8,524
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
GraysenH
Athena
12
2 / 1 / 3
7,996
727
3,401
7,050
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Kelbi24
Cupid
15
3 / 3 / 2
9,274
843
8,644
8,515
3,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboCthulhuGebKumbhakarnaThoth

VS

Bans
SerqetNe ZhaAresHou YiFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hodokeado
Gilgamesh
14
1 / 3 / 5
8,272
752
6,083
9,729
5,522
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cerberus
MadDamage
Cerberus
15
2 / 1 / 3
8,710
792
5,445
11,294
9,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hera
eresgay
Hera
16
6 / 1 / 2
9,683
880
7,539
7,015
2,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
5
Kills
9
9
Deaths
5
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Eset
0
5
5
0.5
L
Athena
GraysenH
Athena
2
1
3
3.5
W
Gilgamesh
Hodokeado
Gilgamesh
1
3
5
1.17
L
Cupid
Kelbi24
Cupid
3
3
2
1.33
W
Cerberus
MadDamage
Cerberus
2
1
3
3.5
W
Hera
eresgay
Hera
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,686
Damage
19,067
24,089
Taken
28,038
10,735
Mitigated
17,557
4,458
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,641
119
192
842
8,524
2,703
0
4,116
4,368
25,409
794
L
Athena
GraysenH
Athena
3,401
883
0
429
7,050
5,001
0
3,885
3,114
7,958
634
W
Gilgamesh
Hodokeado
Gilgamesh
6,083
899
0
49
9,729
5,522
220
3,867
5,594
0
24,106
L
Cupid
Kelbi24
Cupid
8,644
3,398
361
2,634
8,515
3,031
120
4,215
4,241
0
38,142
W
Cerberus
MadDamage
Cerberus
5,445
180
0
2,709
11,294
9,407
15
3,186
7,664
21,920
961
W
Hera
eresgay
Hera
7,539
1,416
0
2,933
7,015
2,628
60
3,342
3,376
37,810
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
26,665
136
Minions Killed
164
0
Camps Cleared
0
494,391
Distance Traveled
625,346
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,972
725
42
4
0
190,155
2
L
Athena
7,996
727
19
2
0
142,556
0
W
Gilgamesh
8,272
752
27
2
0
210,800
2
L
Cupid
9,274
843
75
7
0
161,680
0
W
Cerberus
8,710
792
54
5
0
208,117
0
W
Hera
9,683
880
83
8
0
206,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role