Player Matchup

Bacchus
Bacchus
Gold II
Arturo bike2934
Bacchus
Gold II
Level 117
God Stats
4W - 7L
1,438 SR
Queue Stats
259W - 270L
1,695 MMR
Solo
Arachne
Arachne
Platinum III
DarkIsraelD123
Arachne
Platinum III
Level 112
God Stats
22W - 22L
1,634 SR
Queue Stats
179W - 177L
1,806 MMR
Solo
Cernunnos
Cernunnos
Gold II
OMEGA56
Cernunnos
Gold II
Level 184
God Stats
0W - 1L
1,293 SR
Queue Stats
127W - 130L
1,742 MMR
Solo
Hercules
Hercules
Platinum III
PeaEm
Hercules
Platinum III
Level 152
God Stats
6W - 8L
1,563 SR
Queue Stats
369W - 358L
1,708 MMR
Solo
Agni
Agni
Platinum III
Undead575
Agni
Platinum III
Level 183
God Stats
6W - 9L
1,440 SR
Queue Stats
339W - 350L
1,767 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 150
1,474 SR
1,743 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,540 SR
1,697 MMR
Khepri
Khepri
Gold I
 
Khepri
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Cxddles
Anhur
Gold II
Level 135
God Stats
6W - 1L
1,262 SR
Queue Stats
74W - 60L
1,681 MMR
Solo
Hun Batz
Hun Batz
Platinum V
Fade Divine
Hun Batz
Platinum V
Level 164
God Stats
6W - 1L
1,759 SR
Queue Stats
78W - 69L
1,719 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
adventivehail2
Kuzenbo
Gold II
Level 157
God Stats
4W - 3L
1,607 SR
Queue Stats
92W - 82L
1,790 MMR
Solo
Scylla
Scylla
Platinum III
xKIDEx
Scylla
Platinum III
Level 146
God Stats
13W - 12L
1,571 SR
Queue Stats
339W - 328L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,886
453
2,021
5,700
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,664
436
1,972
7,958
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
OMEGA56
Cernunnos
13
0 / 3 / 0
6,641
511
5,502
7,683
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
PeaEm
Hercules
12
0 / 3 / 0
6,284
483
4,572
11,284
8,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Agni
12
0 / 4 / 0
6,299
485
5,001
7,036
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
CthulhuKaliHera

VS

Bans
ThothAo KuangThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
2 / 0 / 4
7,899
608
1,888
5,545
3,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
Cxddles
Anhur
14
4 / 0 / 3
8,269
636
8,064
8,704
3,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Hun Batz
Fade Divine
Hun Batz
14
4 / 0 / 4
8,135
626
5,575
10,431
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

13
0 / 0 / 4
8,027
617
7,089
9,294
9,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
xKIDEx
Scylla
14
3 / 0 / 2
8,624
663
3,736
4,682
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
13
13
Deaths
0
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
4
4
L
0
0
0
0
W
Anhur
Cxddles
Anhur
4
0
3
5.5
L
0
3
0
0
W
Hun Batz
Fade Divine
Hun Batz
4
0
4
6
L
Cernunnos
OMEGA56
Cernunnos
0
3
0
0
L
Hercules
PeaEm
Hercules
0
3
0
0
L
Agni
0
4
0
0
W
0
0
4
2
W
Scylla
xKIDEx
Scylla
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
26,352
39,661
Taken
38,656
18,686
Mitigated
21,870
7,243
Healing
14,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,888
168
2,861
2,063
5,545
3,322
0
1,417
4,128
19,221
924
L
2,021
294
0
1,586
5,700
3,929
0
1,392
4,241
19,896
1,297
W
Anhur
Cxddles
Anhur
8,064
4,820
0
4,255
8,704
3,206
543
1,611
7,093
0
71,031
L
1,972
1,302
0
1,068
7,958
2,206
0
1,588
6,212
0
29,293
W
Hun Batz
Fade Divine
Hun Batz
5,575
1,930
0
2,128
10,431
4,147
0
1,897
8,492
0
62,475
L
Cernunnos
OMEGA56
Cernunnos
5,502
2,886
0
1,906
7,683
1,984
0
824
6,859
0
56,046
L
Hercules
PeaEm
Hercules
4,572
972
0
2,243
11,284
8,802
0
5,012
5,622
0
41,204
L
Agni
5,001
200
0
440
7,036
1,765
0
2,492
4,318
42,213
2,153
W
7,089
2,392
0
2,139
9,294
9,708
120
117
9,177
40,118
3,297
W
Scylla
xKIDEx
Scylla
3,736
878
0
925
4,682
1,487
826
2,549
2,025
61,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,774
Gold Earned
40,954
346
Minions Killed
466
0
Camps Cleared
0
1,250,726
Distance Traveled
1,376,365
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,899
608
20
2
0
299,615
7
L
Bacchus
5,886
453
25
2
0
237,754
4
W
Anhur
8,269
636
135
10
0
232,672
0
L
Arachne
5,664
436
58
4
0
230,768
0
W
Hun Batz
8,135
626
101
8
0
311,207
1
L
Cernunnos
6,641
511
98
8
0
256,403
0
L
Hercules
6,284
483
87
7
0
266,729
5
L
Agni
6,299
485
78
6
0
259,072
0
W
Kuzenbo
8,027
617
83
6
0
255,759
0
W
Scylla
8,624
663
127
10
0
277,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role