Player Matchup

Apollo
Apollo
GrayElf
Apollo
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 284L
1,485 Elo+
Solo
Bastet
Bastet
Reppin4oh2
Bastet
Level 135
God Stats
22W - 23L
1,550 SR
Queue Stats
112W - 96L
1,577 Elo+
Solo
Sylvanus
Sylvanus
StickyNoteJay
Sylvanus
Level 128
God Stats
6W - 7L
1,561 SR
Queue Stats
191W - 179L
1,535 Elo+
Solo
Tyr
Tyr
XxXJo17
Tyr
Level 68
God Stats
1W - 3L
1,244 SR
Queue Stats
239W - 239L
1,494 Elo+
Solo
Persephone
Persephone
badtz_maru28
Persephone
Level 33
God Stats
2W - 4L
1,191 SR
Queue Stats
18W - 29L
1,386 Elo+
Solo
Team Averages
Level 95
1,409 SR
1,495 Elo+

VS

Team Averages
Level 131
1,598 SR
1,478 Elo+
Baron Samedi
Baron Samedi
Rangersight
Baron Samedi
Level 123
God Stats
45W - 31L
1,605 SR
Queue Stats
428W - 410L
1,437 Elo+
Solo
Achilles
Achilles
Sandy_Dogleg
Achilles
Level 157
God Stats
2W - 1L
1,593 SR
Queue Stats
33W - 46L
1,377 Elo+
Solo
Set
Set
TemplarTyrant
Set
Level 129
God Stats
23W - 23L
1,621 SR
Queue Stats
422W - 375L
1,611 Elo+
Solo
Charybdis
Charybdis
XxSirR0QU3xX
Charybdis
Level 125
God Stats
11W - 12L
1,586 SR
Queue Stats
357W - 370L
1,435 Elo+
Solo
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 123
God Stats
149W - 110L
1,584 SR
Queue Stats
334W - 310L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GrayElf
Apollo
13
3 / 3 / 2
7,457
574
7,141
11,318
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
Reppin4oh2
Bastet
13
1 / 2 / 1
6,802
523
4,729
11,219
4,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
StickyNoteJay
Sylvanus
11
1 / 0 / 3
6,942
534
2,856
9,646
6,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
5
0 / 0 / 0
4,918
378
664
3,180
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Persephone
badtz_maru28
Persephone
11
0 / 3 / 1
6,687
514
1,569
6,868
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Rangersight
Baron Samedi
11
2 / 1 / 1
7,414
570
7,309
8,483
4,555
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Sandy_Dogleg
Achilles
13
0 / 0 / 1
7,610
585
2,188
6,431
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
5 / 1 / 0
8,945
688
8,494
10,955
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
XxSirR0QU3xX
Charybdis
12
0 / 2 / 1
6,948
534
3,949
6,928
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 4
8,012
616
7,498
4,148
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
8
8
Deaths
5
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
GrayElf
Apollo
3
3
2
1.33
W
Baron Samedi
Rangersight
Baron Samedi
2
1
1
2.5
L
Bastet
Reppin4oh2
Bastet
1
2
1
0.75
W
Achilles
Sandy_Dogleg
Achilles
0
0
1
0.5
L
Sylvanus
StickyNoteJay
Sylvanus
1
0
3
2.5
W
5
1
0
5
W
Charybdis
XxSirR0QU3xX
Charybdis
0
2
1
0.25
L
Tyr
0
0
0
0
L
Persephone
badtz_maru28
Persephone
0
3
1
0.17
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,959
Damage
29,438
42,231
Taken
36,945
16,833
Mitigated
18,317
15,295
Healing
13,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
GrayElf
Apollo
7,141
3,797
0
4,065
11,318
3,526
0
5,147
6,102
0
38,109
W
Baron Samedi
Rangersight
Baron Samedi
7,309
826
369
3,796
8,483
4,555
330
1,034
7,449
27,965
487
L
Bastet
Reppin4oh2
Bastet
4,729
614
0
2,188
11,219
4,015
0
1,774
9,126
0
56,885
W
Achilles
Sandy_Dogleg
Achilles
2,188
873
0
2,022
6,431
5,390
601
538
5,893
0
39,229
L
Sylvanus
StickyNoteJay
Sylvanus
2,856
331
972
4,322
9,646
6,610
0
3,042
6,503
23,972
0
W
8,494
4,111
0
3,306
10,955
5,394
0
1,318
9,637
0
92,690
W
Charybdis
XxSirR0QU3xX
Charybdis
3,949
1,637
0
2,936
6,928
1,777
2,204
991
5,937
0
44,565
L
Tyr
664
37
0
1,470
3,180
1,282
0
412
2,468
0
10,676
L
Persephone
badtz_maru28
Persephone
1,569
145
0
2,278
6,868
1,400
0
3,556
2,992
43,883
2,113
W
7,498
2,679
0
863
4,148
1,201
445
544
3,604
50,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,806
Gold Earned
38,929
317
Minions Killed
438
0
Camps Cleared
0
1,108,392
Distance Traveled
1,274,366
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,457
574
72
6
0
244,108
0
W
Baron Samedi
7,414
570
52
4
0
285,696
0
L
Bastet
6,802
523
98
8
0
295,145
0
W
Achilles
7,610
585
60
5
0
213,662
0
L
Sylvanus
6,942
534
35
3
0
229,704
1
W
Set
8,945
688
141
11
0
303,493
0
W
Charybdis
6,948
534
85
7
0
226,467
0
L
Tyr
4,918
378
22
2
0
81,890
0
L
Persephone
6,687
514
90
7
0
257,545
2
W
Nu Wa
8,012
616
100
8
0
245,048
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role