Player Matchup

Heimdallr
Heimdallr
DDRusher
Heimdallr
Level 137
God Stats
2W - 1L
1,517 SR
Queue Stats
34W - 30L
1,514 Elo+
Solo
Nox
Nox
IsNeonNova
Nox
Level 165
God Stats
2W - 0L
1,720 SR
Queue Stats
55W - 47L
1,483 Elo+
Solo
Nemesis
Nemesis
ZzRaiZzPainz
Nemesis
Level 154
God Stats
5W - 13L
1,289 SR
Queue Stats
1,035W - 985L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
schepperl
Sylvanus
Level 158
God Stats
38W - 39L
1,550 SR
Queue Stats
503W - 534L
1,505 Elo+
Solo
Amaterasu
Amaterasu
xPANDA_TANGA_HDx
Amaterasu
Level 162
God Stats
15W - 15L
1,525 SR
Queue Stats
616W - 584L
1,500 Elo+
Party 1
Team Averages
Level 155
1,520 SR
1,495 Elo+

VS

Team Averages
Level 111
1,626 SR
1,547 Elo+
Bacchus
Bacchus
Faina096
Bacchus
Level 89
God Stats
4W - 1L
1,886 SR
Queue Stats
34W - 27L
1,544 Elo+
Party 2
Chernobog
Chernobog
Lupus98
Chernobog
Level 127
God Stats
6W - 4L
1,781 SR
Queue Stats
103W - 89L
1,607 Elo+
Party 2
Sylvanus
Sylvanus
NatanNate
Sylvanus
Level 128
God Stats
27W - 17L
1,615 SR
Queue Stats
220W - 218L
1,473 Elo+
Solo
Agni
Agni
Snorkut
Agni
Level 102
God Stats
0W - 1L
1,345 SR
Queue Stats
89W - 74L
1,601 Elo+
Party 2
Amaterasu
Amaterasu
itsCTR
Amaterasu
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
564W - 526L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DDRusher
Heimdallr
15
2 / 2 / 1
8,657
509
6,672
9,816
3,897
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
4 / 2 / 9
10,377
610
11,601
8,831
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
ZzRaiZzPainz
Nemesis
17
10 / 2 / 7
9,940
585
17,994
19,116
8,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sylvanus
schepperl
Sylvanus
13
0 / 1 / 8
8,441
497
3,401
11,350
11,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
16
6 / 1 / 3
9,938
585
10,688
21,989
16,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Faina096
Bacchus
13
2 / 4 / 3
8,499
500
5,853
13,235
14,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chernobog
Lupus98
Chernobog
17
3 / 1 / 2
9,406
553
8,513
8,981
3,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NatanNate
Sylvanus
17
2 / 6 / 3
9,768
575
14,099
17,364
12,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Agni
Snorkut
Agni
13
1 / 6 / 2
7,801
459
9,058
12,271
3,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
itsCTR
Amaterasu
13
0 / 5 / 0
7,300
429
4,856
16,550
6,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
8
8
Deaths
22
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DDRusher
Heimdallr
2
2
1
1.25
L
Bacchus
Faina096
Bacchus
2
4
3
0.88
W
4
2
9
4.25
L
Chernobog
Lupus98
Chernobog
3
1
2
4
L
Sylvanus
NatanNate
Sylvanus
2
6
3
0.58
L
Agni
Snorkut
Agni
1
6
2
0.33
W
Nemesis
ZzRaiZzPainz
Nemesis
10
2
7
6.75
L
Amaterasu
itsCTR
Amaterasu
0
5
0
0
W
Sylvanus
schepperl
Sylvanus
0
1
8
4
W
Amaterasu
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,356
Damage
42,379
71,102
Taken
68,401
43,868
Mitigated
40,556
27,795
Healing
22,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DDRusher
Heimdallr
6,672
3,049
0
2,930
9,816
3,897
2,547
3,500
6,216
0
64,859
L
Bacchus
Faina096
Bacchus
5,853
432
110
1,882
13,235
14,328
0
4,341
8,808
16,612
0
W
11,601
902
0
330
8,831
3,478
58
4,517
3,916
79,296
1,056
L
Chernobog
Lupus98
Chernobog
8,513
4,741
0
4,758
8,981
3,272
0
2,034
6,861
0
85,673
L
Sylvanus
NatanNate
Sylvanus
14,099
4,430
836
4,467
17,364
12,680
0
2,405
14,374
60,945
10,707
L
Agni
Snorkut
Agni
9,058
752
0
2,863
12,271
3,441
0
5,604
6,667
47,353
0
W
Nemesis
ZzRaiZzPainz
Nemesis
17,994
6,516
0
4,396
19,116
8,702
603
5,843
12,955
0
98,536
L
Amaterasu
itsCTR
Amaterasu
4,856
2,108
0
7,446
16,550
6,835
0
2,679
13,791
0
51,776
W
Sylvanus
schepperl
Sylvanus
3,401
667
5,498
5,140
11,350
11,431
367
3,975
7,161
32,255
0
W
Amaterasu
10,688
2,803
0
9,501
21,989
16,360
148
9,395
12,594
15,420
54,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,353
Gold Earned
42,774
555
Minions Killed
484
0
Camps Cleared
0
1,796,871
Distance Traveled
1,674,927
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,657
509
111
7
0
306,498
0
L
Bacchus
8,499
500
26
2
0
389,379
8
W
Nox
10,377
610
150
9
0
375,878
0
L
Chernobog
9,406
553
154
9
0
358,965
2
L
Sylvanus
9,768
575
119
7
0
270,195
5
L
Agni
7,801
459
89
5
0
309,179
0
W
Nemesis
9,940
585
132
8
0
435,481
1
L
Amaterasu
7,300
429
96
6
0
347,209
0
W
Sylvanus
8,441
497
48
3
0
334,514
5
W
Amaterasu
9,938
585
114
7
0
344,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role