Player Matchup

Chaac
Chaac
AXEMAN2017
Chaac
Level 174
God Stats
8W - 1L
1,728 SR
Queue Stats
302W - 308L
1,522 Elo+
Party 1
Charon
Charon
CoolBēans
Charon
Level 159
God Stats
3W - 3L
1,385 SR
Queue Stats
431W - 408L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
L0rd RUSS
Gilgamesh
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 87L
1,491 Elo+
Solo
Yemoja
Yemoja
RXP EIite
Yemoja
Level 146
God Stats
5W - 7L
1,507 SR
Queue Stats
347W - 356L
1,481 Elo+
Party 1
Ao Kuang
Ao Kuang
lilybunnix
Ao Kuang
Level 132
God Stats
4W - 1L
1,699 SR
Queue Stats
316W - 330L
1,511 Elo+
Party 1
Team Averages
Level 140
1,564 SR
1,493 Elo+

VS

Team Averages
Level 111
1,456 SR
1,483 Elo+
Yemoja
Yemoja
HustleMuscle
Yemoja
Level 77
God Stats
1W - 1L
1,687 SR
Queue Stats
128W - 131L
1,402 Elo+
Solo
Chernobog
Chernobog
TEX SUELO
Chernobog
Level 138
God Stats
1W - 1L
1,252 SR
Queue Stats
136W - 132L
1,507 Elo+
Solo
Nike
Nike
WackySquids
Nike
Level 105
God Stats
1W - 2L
1,511 SR
Queue Stats
105W - 109L
1,486 Elo+
Solo
Baba Yaga
Baba Yaga
ZhengYunChi
Baba Yaga
Level 81
God Stats
4W - 2L
1,721 SR
Queue Stats
190W - 224L
1,542 Elo+
Solo
Zhong Kui
Zhong Kui
lSixtosl
Zhong Kui
Level 156
God Stats
0W - 4L
1,109 SR
Queue Stats
124W - 124L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 1 / 12
12,767
851
28,435
16,391
20,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
CoolBēans
Charon
19
5 / 3 / 12
11,917
794
24,140
11,436
4,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
L0rd RUSS
Gilgamesh
18
4 / 1 / 10
11,013
734
17,646
24,244
18,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
RXP EIite
Yemoja
17
3 / 3 / 11
10,337
689
15,635
12,924
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
lilybunnix
Ao Kuang
15
2 / 3 / 10
9,958
664
5,846
10,172
5,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 7
9,823
655
6,735
18,336
11,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
TEX SUELO
Chernobog
15
1 / 7 / 4
8,835
589
11,839
17,780
6,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 9
9,393
626
16,132
25,507
16,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
ZhengYunChi
Baba Yaga
17
5 / 4 / 3
10,612
707
17,250
17,352
7,751
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
lSixtosl
Zhong Kui
16
2 / 2 / 7
9,546
636
11,341
18,331
14,666
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
40
19
Kills
10
11
Deaths
19
55
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
1
12
11
W
Charon
CoolBēans
Charon
5
3
12
3.67
L
Yemoja
1
2
7
2.25
W
Gilgamesh
L0rd RUSS
Gilgamesh
4
1
10
9
W
Yemoja
RXP EIite
Yemoja
3
3
11
2.83
L
Chernobog
TEX SUELO
Chernobog
1
7
4
0.43
L
1
4
9
1.38
L
Baba Yaga
ZhengYunChi
Baba Yaga
5
4
3
1.63
L
Zhong Kui
lSixtosl
Zhong Kui
2
2
7
2.75
W
Ao Kuang
lilybunnix
Ao Kuang
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,702
Damage
63,297
75,167
Taken
97,306
53,839
Mitigated
56,889
37,316
Healing
45,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
28,435
363
1,266
7,678
16,391
20,210
539
7,038
9,353
0
56,385
W
Charon
CoolBēans
Charon
24,140
2,320
2,325
2,075
11,436
4,642
1,032
7,046
4,390
41,004
2,082
L
Yemoja
6,735
1,440
20,546
6,700
18,336
11,638
0
8,200
9,688
14,499
0
W
Gilgamesh
L0rd RUSS
Gilgamesh
17,646
2,183
997
10,050
24,244
18,871
0
12,939
11,305
0
31,603
W
Yemoja
RXP EIite
Yemoja
15,635
1,961
7,499
2,276
12,924
4,818
1,281
7,146
5,778
22,817
573
L
Chernobog
TEX SUELO
Chernobog
11,839
5,888
1,711
2,094
17,780
6,708
0
7,237
10,072
0
29,622
L
16,132
1,362
1,352
3,312
25,507
16,126
0
12,394
12,019
5,045
20,126
L
Baba Yaga
ZhengYunChi
Baba Yaga
17,250
375
0
2,153
17,352
7,751
0
6,762
10,049
40,784
0
L
Zhong Kui
lSixtosl
Zhong Kui
11,341
1,469
2,063
5,704
18,331
14,666
0
7,412
10,180
23,981
521
W
Ao Kuang
lilybunnix
Ao Kuang
5,846
863
734
2,416
10,172
5,298
939
4,160
6,012
10,268
212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,992
Gold Earned
48,209
178
Minions Killed
150
0
Camps Cleared
0
1,564,282
Distance Traveled
1,376,515
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,767
851
62
4
0
370,264
0
W
Charon
11,917
794
44
3
0
296,042
0
L
Yemoja
9,823
655
12
1
0
262,944
0
W
Gilgamesh
11,013
734
36
2
0
357,543
0
W
Yemoja
10,337
689
20
1
0
278,252
0
L
Chernobog
8,835
589
33
2
0
273,424
0
L
Nike
9,393
626
32
2
0
278,830
0
L
Baba Yaga
10,612
707
47
3
0
298,674
0
L
Zhong Kui
9,546
636
26
2
0
262,643
0
W
Ao Kuang
9,958
664
16
1
0
262,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role