Player Matchup

Ra
Ra
 
Ra
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Cuadraditos21
Cupid
Level 147
God Stats
5W - 1L
1,739 SR
Queue Stats
78W - 63L
1,557 Elo+
Solo
Arachne
Arachne
GALVEZ-BRAZIL
Arachne
Level 132
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 187L
1,526 Elo+
Solo
Hun Batz
Hun Batz
MasterWizardz
Hun Batz
Level 120
God Stats
4W - 3L
1,633 SR
Queue Stats
162W - 118L
1,546 Elo+
Solo
Kumbhakarna
Kumbhakarna
pimbolim
Kumbhakarna
Level 108
God Stats
3W - 1L
1,446 SR
Queue Stats
323W - 327L
1,467 Elo+
Party 1
Team Averages
Level 143
1,564 SR
1,519 Elo+

VS

Team Averages
Level 91
1,552 SR
1,510 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
Ichedt
Bake Kujira
Level 157
God Stats
20W - 20L
1,494 SR
Queue Stats
380W - 390L
1,480 Elo+
Solo
Bakasura
Bakasura
KiritoGood
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
MDNLuffy
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Lancelot
Lancelot
oZBiggod
Lancelot
Level 65
God Stats
6W - 3L
1,768 SR
Queue Stats
120W - 124L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
3 / 1 / 3
6,275
697
5,009
4,619
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
6,627
736
5,471
3,540
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
1 / 0 / 2
6,526
725
3,462
4,138
1,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
MasterWizardz
Hun Batz
9
3 / 2 / 1
5,244
583
3,670
6,739
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
pimbolim
Kumbhakarna
9
1 / 0 / 8
5,996
666
3,552
5,977
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 2 / 1
5,177
575
4,111
4,170
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bake Kujira
Ichedt
Bake Kujira
9
1 / 1 / 1
5,147
572
3,606
6,321
4,581
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
KiritoGood
Bakasura
7
0 / 5 / 2
4,259
473
661
5,947
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 2 / 0
4,147
461
1,218
6,423
4,130
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
oZBiggod
Lancelot
9
0 / 1 / 3
4,817
535
3,172
6,916
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
11
Kills
3
3
Deaths
11
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
3
4.5
L
Ra
 
Ra
2
2
1
1.25
W
3
0
0
3
W
Arachne
1
0
2
2
L
Bake Kujira
Ichedt
Bake Kujira
1
1
1
1.5
L
Bakasura
KiritoGood
Bakasura
0
5
2
0.2
L
Ymir
0
2
0
0
W
Hun Batz
MasterWizardz
Hun Batz
3
2
1
1.75
L
Lancelot
oZBiggod
Lancelot
0
1
3
1.5
W
Kumbhakarna
pimbolim
Kumbhakarna
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
12,768
25,013
Taken
29,777
9,454
Mitigated
15,123
9,925
Healing
7,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,009
441
180
1,386
4,619
1,483
0
1,864
2,648
43,261
768
L
Ra
 
Ra
4,111
584
506
1,365
4,170
1,308
0
988
3,182
34,032
0
W
5,471
3,198
198
2,411
3,540
1,111
2,464
673
2,867
0
53,444
W
Arachne
3,462
2,540
0
2,717
4,138
1,354
0
294
3,844
0
44,600
L
Bake Kujira
Ichedt
Bake Kujira
3,606
1,207
0
1,562
6,321
4,581
0
1,176
5,145
17,223
511
L
Bakasura
KiritoGood
Bakasura
661
510
0
877
5,947
2,607
0
2,656
3,291
0
6,911
L
Ymir
1,218
509
0
140
6,423
4,130
14
1,609
4,814
12,575
0
W
Hun Batz
MasterWizardz
Hun Batz
3,670
549
0
854
6,739
2,136
0
2,501
4,188
0
26,811
L
Lancelot
oZBiggod
Lancelot
3,172
651
0
2,939
6,916
2,497
0
1,676
5,240
0
29,067
W
Kumbhakarna
pimbolim
Kumbhakarna
3,552
338
128
2,051
5,977
3,370
0
3,366
2,611
14,183
1,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
23,547
354
Minions Killed
232
0
Camps Cleared
0
979,362
Distance Traveled
905,068
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,275
697
94
10
0
196,350
2
L
Ra
5,177
575
65
7
0
158,909
2
W
Cupid
6,627
736
100
11
0
165,870
4
W
Arachne
6,526
725
91
10
0
214,681
0
L
Bake Kujira
5,147
572
34
4
0
133,529
0
L
Bakasura
4,259
473
35
4
0
189,116
1
L
Ymir
4,147
461
39
4
0
182,687
0
W
Hun Batz
5,244
583
52
6
0
206,631
2
L
Lancelot
4,817
535
59
7
0
240,827
0
W
Kumbhakarna
5,996
666
17
2
0
195,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role