Player Matchup

Baron Samedi
Baron Samedi
Dreaded Grim
Baron Samedi
Level 219
God Stats
0W - 1L
1,421 SR
Queue Stats
24W - 33L
1,470 Elo+
Party 2
Geb
Geb
Dreaded Rest
Geb
Level 128
God Stats
0W - 1L
1,690 SR
Queue Stats
41W - 58L
1,453 Elo+
Party 2
King Arthur
King Arthur
Robthepro
King Arthur
Level 158
God Stats
0W - 2L
1,352 SR
Queue Stats
5W - 15L
1,387 Elo+
Party 2
Neith
Neith
SrryImBadd
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,578 Elo+
Solo
Janus
Janus
xWoods831
Janus
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,640 Elo+
Party 2
Team Averages
Level 135
1,493 SR
1,505 Elo+

VS

Team Averages
Level 152
1,641 SR
1,538 Elo+
Merlin
Merlin
A MINT SHOT
Merlin
Level 125
God Stats
4W - 0L
1,944 SR
Queue Stats
188W - 105L
1,542 Elo+
Party 1
Artio
Artio
HuskyLover99
Artio
Level 159
God Stats
3W - 1L
1,640 SR
Queue Stats
333W - 241L
1,518 Elo+
Party 1
Kukulkan
Kukulkan
Liveslimshady
Kukulkan
Level 109
God Stats
5W - 1L
1,742 SR
Queue Stats
209W - 180L
1,550 Elo+
Solo
Hercules
Hercules
MrKoalaFreak
Hercules
Level 157
God Stats
9W - 11L
1,409 SR
Queue Stats
512W - 326L
1,530 Elo+
Party 1
Kumbhakarna
Kumbhakarna
iGnoia
Kumbhakarna
Level 210
God Stats
2W - 0L
1,469 SR
Queue Stats
180W - 207L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreaded Grim
Baron Samedi
15
2 / 3 / 5
8,511
774
9,586
11,284
6,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 6
8,148
741
9,650
14,591
12,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

King Arthur
Robthepro
King Arthur
13
4 / 7 / 1
8,225
748
12,637
20,119
15,399
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
13
1 / 1 / 5
7,537
685
8,154
6,261
2,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Janus
xWoods831
Janus
12
2 / 5 / 3
7,875
716
7,550
8,563
2,474
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 1 / 10
8,401
764
9,742
4,878
2,340
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 9
8,678
789
8,365
15,222
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kukulkan
Liveslimshady
Kukulkan
15
2 / 3 / 11
8,768
797
14,272
11,316
5,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MrKoalaFreak
Hercules
17
11 / 2 / 6
10,101
918
20,466
17,374
10,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
iGnoia
Kumbhakarna
15
0 / 1 / 16
8,997
818
3,280
12,694
12,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
71
10
Kills
19
19
Deaths
10
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
1
10
8
L
Baron Samedi
Dreaded Grim
Baron Samedi
2
3
5
1.5
L
1
3
6
1.33
W
3
3
9
2.5
W
Kukulkan
Liveslimshady
Kukulkan
2
3
11
2.5
W
Hercules
MrKoalaFreak
Hercules
11
2
6
7
L
King Arthur
Robthepro
King Arthur
4
7
1
0.64
L
Neith
1
1
5
3.5
W
Kumbhakarna
iGnoia
Kumbhakarna
0
1
16
8
L
Janus
xWoods831
Janus
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,577
Damage
56,125
60,818
Taken
61,484
39,110
Mitigated
44,249
19,990
Healing
28,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,742
232
0
390
4,878
2,340
0
1,682
3,196
24,776
0
L
Baron Samedi
Dreaded Grim
Baron Samedi
9,586
304
4,436
4,454
11,284
6,137
0
6,680
4,162
20,603
0
L
9,650
314
453
2,753
14,591
12,957
0
8,604
4,946
15,036
569
W
8,365
406
6,271
6,874
15,222
13,388
234
6,301
8,921
12,718
24
W
Kukulkan
Liveslimshady
Kukulkan
14,272
681
1,167
3,190
11,316
5,488
549
5,286
6,030
31,703
92
W
Hercules
MrKoalaFreak
Hercules
20,466
6,550
0
6,522
17,374
10,588
484
7,807
9,567
0
26,844
L
King Arthur
Robthepro
King Arthur
12,637
1,519
140
4,092
20,119
15,399
0
9,319
9,864
245
18,847
L
Neith
8,154
1,072
189
1,260
6,261
2,143
0
3,635
2,495
0
23,408
W
Kumbhakarna
iGnoia
Kumbhakarna
3,280
0
1,483
2,296
12,694
12,445
94
5,377
7,317
7,993
0
L
Janus
xWoods831
Janus
7,550
125
1,090
1,123
8,563
2,474
0
4,526
3,808
15,969
113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,296
Gold Earned
44,945
106
Minions Killed
117
0
Camps Cleared
0
1,013,123
Distance Traveled
1,053,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,401
764
39
4
0
193,637
0
L
Baron Samedi
8,511
774
33
3
0
190,282
0
L
Geb
8,148
741
14
1
0
194,810
0
W
Artio
8,678
789
11
1
0
219,342
0
W
Kukulkan
8,768
797
46
4
0
205,575
0
W
Hercules
10,101
918
17
2
0
210,089
0
L
King Arthur
8,225
748
6
1
0
197,171
0
L
Neith
7,537
685
35
3
0
229,781
0
W
Kumbhakarna
8,997
818
4
0
0
224,845
0
L
Janus
7,875
716
18
2
0
201,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role