Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NovaDrN
Ra
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
429W - 391L
1,482 Elo+
Solo
Hercules
Hercules
OCA x JOHN
Hercules
Level 106
God Stats
3W - 5L
1,378 SR
Queue Stats
326W - 312L
1,466 Elo+
Solo
Hades
Hades
The1ravensfan
Hades
Level 88
God Stats
4W - 0L
1,985 SR
Queue Stats
68W - 56L
1,454 Elo+
Solo
Team Averages
Level 109
1,573 SR
1,480 Elo+

VS

Team Averages
Level 127
1,565 SR
1,427 Elo+
Zeus
Zeus
HAWK1975
Zeus
Level 162
God Stats
1W - 1L
1,702 SR
Queue Stats
428W - 439L
1,513 Elo+
Solo
Rama
Rama
Krimpoff
Rama
Level 159
God Stats
1W - 1L
1,467 SR
Queue Stats
300W - 315L
1,455 Elo+
Party 1
Tiamat
Tiamat
Ozymandias2x
Tiamat
Level 156
God Stats
8W - 3L
1,550 SR
Queue Stats
193W - 191L
1,503 Elo+
Solo
Scylla
Scylla
PowerKoala
Scylla
Level 115
God Stats
3W - 4L
1,606 SR
Queue Stats
233W - 219L
1,456 Elo+
Party 1
Horus
Horus
subsailor
Horus
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 111L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
1 / 1 / 2
5,496
1,099
3,426
4,718
3,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
 
Baba Yaga
10
0 / 1 / 4
5,374
1,075
2,949
3,658
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 0 / 4
5,940
1,188
2,854
3,279
1,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
OCA x JOHN
Hercules
9
3 / 2 / 2
5,408
1,082
1,526
5,699
3,597
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 3 / 4
5,801
1,160
4,836
4,710
2,716
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
2 / 3 / 3
5,792
1,158
6,512
3,116
860
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 1 / 6
5,380
1,076
3,632
3,176
957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
2 / 2 / 4
5,919
1,184
2,447
8,495
5,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
PowerKoala
Scylla
12
3 / 2 / 3
5,735
1,147
5,875
2,453
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
subsailor
Horus
1
0 / 0 / 0
1,236
247
0
155
31

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
8
Kills
7
7
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
2
2
W
Baba Yaga
 
Baba Yaga
0
1
4
2
L
Zeus
2
3
3
1.17
L
Rama
0
1
6
3
W
2
0
4
4
W
Hercules
OCA x JOHN
Hercules
3
2
2
2
L
Tiamat
2
2
4
2
L
Scylla
PowerKoala
Scylla
3
2
3
2.25
W
2
3
4
1.33
L
Horus
subsailor
Horus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,591
Damage
18,466
22,064
Taken
17,395
12,209
Mitigated
7,674
8,194
Healing
5,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,426
823
591
768
4,718
3,388
0
2,767
1,951
9,527
838
W
Baba Yaga
 
Baba Yaga
2,949
510
235
381
3,658
1,331
0
2,747
911
9,537
0
L
Zeus
6,512
561
287
90
3,116
860
0
2,423
586
15,320
0
L
Rama
3,632
1,829
98
1,246
3,176
957
0
2,991
124
0
9,138
W
2,854
128
1,979
1,524
3,279
1,177
0
2,124
1,155
9,402
405
W
Hercules
OCA x JOHN
Hercules
1,526
382
294
1,004
5,699
3,597
0
4,463
1,236
0
2,772
L
Tiamat
2,447
131
297
3,310
8,495
5,026
0
5,996
2,259
5,754
176
L
Scylla
PowerKoala
Scylla
5,875
592
81
18
2,453
800
0
1,716
622
8,943
0
W
4,836
45
376
1,042
4,710
2,716
0
2,660
2,050
6,892
192
L
Horus
subsailor
Horus
0
0
0
5
155
31
0
155
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,019
Gold Earned
24,062
55
Minions Killed
48
0
Camps Cleared
0
506,756
Distance Traveled
382,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,496
1,099
10
2
0
101,443
0
W
Baba Yaga
5,374
1,075
9
2
0
84,773
0
L
Zeus
5,792
1,158
21
4
0
98,703
0
L
Rama
5,380
1,076
8
2
0
104,616
0
W
Ra
5,940
1,188
22
4
0
113,382
0
W
Hercules
5,408
1,082
4
1
0
101,602
2
L
Tiamat
5,919
1,184
10
2
0
97,158
0
L
Scylla
5,735
1,147
9
2
0
81,678
0
W
Hades
5,801
1,160
10
2
0
105,556
0
L
Horus
1,236
247
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role