Player Matchup

Tyr
Tyr
DurpeySlayer899
Tyr
Level 111
God Stats
1W - 2L
1,295 SR
Queue Stats
355W - 347L
1,521 Elo+
Party 1
Apollo
Apollo
PPIsThatYou
Apollo
Level 85
God Stats
4W - 16L
1,344 SR
Queue Stats
307W - 260L
1,484 Elo+
Solo
Geb
Geb
RealDarsheez
Geb
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,511 Elo+
Party 2
Cliodhna
Cliodhna
RicosReign
Cliodhna
Level 143
God Stats
25W - 14L
1,635 SR
Queue Stats
100W - 81L
1,574 Elo+
Party 2
The Morrigan
The Morrigan
leoadonis18
The Morrigan
Level 159
God Stats
1W - 3L
1,236 SR
Queue Stats
266W - 275L
1,526 Elo+
Party 1
Team Averages
Level 120
1,402 SR
1,523 Elo+

VS

Team Averages
Level 117
1,557 SR
1,512 Elo+
Thanatos
Thanatos
Lerossan
Thanatos
Level 113
God Stats
43W - 38L
1,558 SR
Queue Stats
484W - 462L
1,563 Elo+
Solo
Cthulhu
Cthulhu
SR71
Cthulhu
Level 147
God Stats
3W - 1L
1,693 SR
Queue Stats
158W - 119L
1,556 Elo+
Solo
Hades
Hades
XALOMONXANT1N
Hades
Level 128
God Stats
13W - 8L
1,683 SR
Queue Stats
162W - 189L
1,512 Elo+
Solo
Artemis
Artemis
Zakarel
Artemis
Level 66
God Stats
118W - 106L
1,546 SR
Queue Stats
138W - 141L
1,436 Elo+
Solo
Sylvanus
Sylvanus
xTheMiggs
Sylvanus
Level 130
God Stats
1W - 1L
1,306 SR
Queue Stats
273W - 253L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
7,525
538
6,643
13,635
10,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Apollo
11
0 / 2 / 1
6,685
478
2,913
6,571
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 0
5,883
420
2,342
11,463
7,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
RicosReign
Cliodhna
14
1 / 2 / 2
7,151
511
3,513
10,053
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

The Morrigan
leoadonis18
The Morrigan
14
0 / 1 / 1
7,443
532
2,230
4,145
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Lerossan
Thanatos
14
4 / 1 / 3
7,600
543
4,567
7,567
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
SR71
Cthulhu
13
0 / 0 / 2
7,850
561
9,857
12,577
7,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
2 / 0 / 1
8,485
606
3,837
5,416
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artemis
Zakarel
Artemis
14
4 / 1 / 5
8,641
617
10,543
5,625
2,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sylvanus
xTheMiggs
Sylvanus
10
1 / 1 / 5
6,902
493
1,632
8,912
4,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
11
11
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
W
Thanatos
Lerossan
Thanatos
4
1
3
5.5
L
Apollo
0
2
1
0.25
L
0
5
0
0
L
Cliodhna
RicosReign
Cliodhna
1
2
2
1
W
Cthulhu
SR71
Cthulhu
0
0
2
1
W
2
0
1
2.5
W
Artemis
Zakarel
Artemis
4
1
5
6.5
L
The Morrigan
leoadonis18
The Morrigan
0
1
1
0.5
W
Sylvanus
xTheMiggs
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
30,436
45,867
Taken
40,097
24,505
Mitigated
19,792
13,775
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,643
543
0
4,520
13,635
10,772
0
8,368
5,267
782
48,045
W
Thanatos
Lerossan
Thanatos
4,567
1,396
0
9,446
7,567
2,473
0
664
6,903
0
51,554
L
Apollo
2,913
1,569
0
1,204
6,571
1,958
0
540
6,031
0
44,198
L
2,342
374
231
1,558
11,463
7,482
0
2,746
8,717
12,056
0
L
Cliodhna
RicosReign
Cliodhna
3,513
423
0
5,516
10,053
3,102
0
2,360
7,693
0
65,523
W
Cthulhu
SR71
Cthulhu
9,857
1,547
0
4,700
12,577
7,856
0
719
11,858
58,915
169
W
3,837
133
744
3,815
5,416
2,409
0
1,830
3,586
70,009
0
W
Artemis
Zakarel
Artemis
10,543
5,154
0
2,530
5,625
2,107
881
874
4,751
0
64,032
L
The Morrigan
leoadonis18
The Morrigan
2,230
426
0
746
4,145
1,191
0
1,466
2,679
61,086
2,238
W
Sylvanus
xTheMiggs
Sylvanus
1,632
581
2,384
3,014
8,912
4,947
0
1,714
7,198
14,713
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
39,478
446
Minions Killed
463
0
Camps Cleared
0
1,426,967
Distance Traveled
1,405,219
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,525
538
95
7
0
287,410
3
W
Thanatos
7,600
543
90
6
0
345,826
0
L
Apollo
6,685
478
85
6
0
249,246
1
L
Geb
5,883
420
24
2
0
261,721
4
L
Cliodhna
7,151
511
104
7
0
337,601
0
W
Cthulhu
7,850
561
108
8
0
282,576
4
W
Hades
8,485
606
137
10
0
306,353
2
W
Artemis
8,641
617
96
7
0
218,160
0
L
The Morrigan
7,443
532
138
10
0
290,989
0
W
Sylvanus
6,902
493
32
2
0
252,304
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role