Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
Kashinine88
Zhong Kui
Bronze V
Level 100
God Stats
3W - 15L
1,270 SR
Queue Stats
53W - 76L
651 MMR
Solo
Bakasura
Bakasura
Bronze III
StoriedTitan992
Bakasura
Bronze III
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 42L
730 MMR
Party 2
Mulan
Mulan
Bronze V
Yellowstone6634
Mulan
Bronze V
Level 44
God Stats
15W - 16L
1,237 SR
Queue Stats
23W - 44L
730 MMR
Party 2
Chaac
Chaac
Bronze I
zambat121
Chaac
Bronze I
Level 92
God Stats
9W - 4L
1,739 SR
Queue Stats
188W - 235L
523 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 91
1,449 SR
827 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,512 SR
660 MMR
Tsukuyomi
Tsukuyomi
Silver IV
IVTHEDEMON
Tsukuyomi
Silver IV
Level 126
God Stats
4W - 4L
1,436 SR
Queue Stats
332W - 392L
614 MMR
Party 1
Cthulhu
Cthulhu
Silver V
RoalEvans
Cthulhu
Silver V
Level 65
God Stats
19W - 11L
1,533 SR
Queue Stats
122W - 163L
619 MMR
Solo
Artemis
Artemis
Bronze II
The Popper King
Artemis
Bronze II
Level 142
God Stats
320W - 336L
1,430 SR
Queue Stats
390W - 443L
436 MMR
Solo
Nu Wa
Nu Wa
Silver I
Toxic_Rainbow0
Nu Wa
Silver I
Level 143
God Stats
7W - 8L
1,592 SR
Queue Stats
165W - 208L
923 MMR
Party 1
Hera
Hera
Bronze I
ZPlaneanime
Hera
Bronze I
Level 126
God Stats
12W - 12L
1,569 SR
Queue Stats
172W - 216L
709 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
1 / 1 / 1
6,820
487
4,377
4,072
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Kashinine88
Zhong Kui
9
2 / 4 / 3
5,943
425
6,048
7,968
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
14
4 / 4 / 2
7,294
521
5,735
14,986
5,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 4
7,214
515
9,822
10,042
7,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chaac
zambat121
Chaac
12
1 / 5 / 3
7,333
524
5,488
15,770
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ArachneHadesAres

VS

Bans
AwilixVamanaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IVTHEDEMON
Tsukuyomi
15
7 / 1 / 4
8,572
612
7,243
9,056
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
RoalEvans
Cthulhu
12
4 / 4 / 2
7,836
560
5,790
14,352
8,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 4 / 3
7,030
502
6,700
10,987
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 1
8,469
605
5,633
5,011
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 3
7,808
558
9,183
7,368
2,637
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
12
Kills
16
16
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
1
1
1.5
W
Tsukuyomi
IVTHEDEMON
Tsukuyomi
7
1
4
9
L
Zhong Kui
Kashinine88
Zhong Kui
2
4
3
0.88
W
Cthulhu
RoalEvans
Cthulhu
4
4
2
1.25
L
Bakasura
4
4
2
1.25
W
1
4
3
0.63
W
2
0
1
2.5
L
4
2
4
3
W
2
3
3
1.17
L
Chaac
zambat121
Chaac
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,470
Damage
34,549
52,838
Taken
46,774
28,667
Mitigated
19,585
18,756
Healing
15,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,377
146
0
1,403
4,072
1,204
0
2,496
1,576
52,412
0
W
Tsukuyomi
IVTHEDEMON
Tsukuyomi
7,243
2,501
0
4,985
9,056
3,391
0
733
8,278
0
53,478
L
Zhong Kui
Kashinine88
Zhong Kui
6,048
1,081
0
2,830
7,968
4,397
0
2,661
5,307
23,904
316
W
Cthulhu
RoalEvans
Cthulhu
5,790
647
2,381
4,203
14,352
8,290
60
4,470
9,577
35,163
0
L
Bakasura
5,735
4,182
0
7,312
14,986
5,008
0
3,938
11,048
0
36,316
W
6,700
2,753
0
1,160
10,987
3,800
1,736
2,766
8,221
0
43,021
W
5,633
2,970
0
914
5,011
1,467
2,131
2,624
2,387
65,379
1,428
L
9,822
1,071
153
2,083
10,042
7,573
0
3,313
6,729
260
37,344
W
9,183
2,979
0
1,773
7,368
2,637
398
0
7,034
52,340
1,395
L
Chaac
zambat121
Chaac
5,488
1,087
0
4,975
15,770
10,485
0
7,695
8,075
0
51,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,604
Gold Earned
39,715
373
Minions Killed
430
0
Camps Cleared
0
1,286,742
Distance Traveled
1,292,296
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,820
487
109
8
0
267,692
4
W
Tsukuyomi
8,572
612
89
6
0
313,593
0
L
Zhong Kui
5,943
425
35
3
0
188,012
0
W
Cthulhu
7,836
560
56
4
0
287,029
0
L
Bakasura
7,294
521
91
7
0
286,436
0
W
Artemis
7,030
502
69
5
0
234,391
0
W
Nu Wa
8,469
605
121
9
0
258,001
2
L
Mulan
7,214
515
53
4
0
284,423
2
W
Hera
7,808
558
95
7
0
199,282
0
L
Chaac
7,333
524
85
6
0
260,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role