Player Matchup

Skadi
Skadi
Da Bear Corp
Skadi
Level 125
God Stats
15W - 15L
1,533 SR
Queue Stats
107W - 108L
1,485 Elo+
Party 1
Sobek
Sobek
Sweatyhand
Sobek
Level 143
God Stats
5W - 6L
1,568 SR
Queue Stats
103W - 111L
1,455 Elo+
Party 1
Chang'e
Chang'e
xOptimum
Chang'e
Level 151
God Stats
0W - 1L
1,567 SR
Queue Stats
3W - 5L
1,428 Elo+
Party 1
Team Averages
Level 140
1,556 SR
1,456 Elo+

VS

Team Averages
Level 75
1,603 SR
1,512 Elo+
Tiamat
Tiamat
N4IVE
Tiamat
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 2
Artemis
Artemis
THEcamster01
Artemis
Level 128
God Stats
9W - 6L
1,558 SR
Queue Stats
105W - 102L
1,519 Elo+
Solo
Cthulhu
Cthulhu
imbrsk
Cthulhu
Level 61
God Stats
1W - 0L
1,750 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,055
755
5,558
11,952
4,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sobek
13
0 / 8 / 4
8,136
678
4,026
15,032
10,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
xOptimum
Chang'e
15
3 / 5 / 2
9,024
752
5,678
10,743
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
N4IVE
Tiamat
16
3 / 2 / 15
10,294
858
6,433
7,427
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
THEcamster01
Artemis
19
13 / 0 / 5
12,643
1,054
17,883
5,538
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
imbrsk
Cthulhu
15
2 / 3 / 13
10,255
855
9,637
13,609
14,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
4
Kills
18
18
Deaths
5
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Tiamat
N4IVE
Tiamat
3
2
15
5.25
L
Sobek
0
8
4
0.25
W
Artemis
THEcamster01
Artemis
13
0
5
15.5
W
Cthulhu
imbrsk
Cthulhu
2
3
13
2.83
L
Chang'e
xOptimum
Chang'e
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,262
Damage
33,953
37,727
Taken
26,574
18,645
Mitigated
21,908
6,338
Healing
2,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,558
1,937
0
1,415
11,952
4,305
0
5,189
6,763
0
36,296
W
Tiamat
N4IVE
Tiamat
6,433
805
0
856
7,427
5,440
666
3,012
4,409
17,082
0
L
Sobek
4,026
118
0
1,681
15,032
10,591
0
5,046
9,936
17,726
0
W
Artemis
THEcamster01
Artemis
17,883
10,080
0
480
5,538
2,190
3,400
1,563
3,975
0
62,025
W
Cthulhu
imbrsk
Cthulhu
9,637
583
248
1,224
13,609
14,278
0
5,010
8,589
30,455
2,751
L
Chang'e
xOptimum
Chang'e
5,678
84
1,040
2,202
10,743
3,749
0
4,510
6,233
19,388
680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,215
Gold Earned
33,192
121
Minions Killed
161
0
Camps Cleared
0
603,129
Distance Traveled
633,386
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,055
755
77
6
0
210,408
2
W
Tiamat
10,294
858
26
2
0
211,349
0
L
Sobek
8,136
678
15
1
0
195,454
0
W
Artemis
12,643
1,054
81
7
0
208,926
0
W
Cthulhu
10,255
855
54
5
0
213,111
0
L
Chang'e
9,024
752
29
2
0
197,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role