Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
SAVAGExDRIFTS
Horus
Level 89
God Stats
2W - 0L
1,705 SR
Queue Stats
29W - 19L
1,563 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,513 Elo+

VS

Team Averages
Level 124
1,525 SR
1,463 Elo+
Horus
Horus
BigDaddyNC2619
Horus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 301L
1,459 Elo+
Solo
Baba Yaga
Baba Yaga
GeorgesLover
Baba Yaga
Level 126
God Stats
1W - 1L
1,725 SR
Queue Stats
90W - 106L
1,436 Elo+
Solo
Nut
Nut
Rhino59
Nut
Level 159
God Stats
7W - 9L
1,466 SR
Queue Stats
383W - 411L
1,425 Elo+
Solo
He Bo
He Bo
SING DANTEZ
He Bo
Level 105
God Stats
0W - 2L
1,435 SR
Queue Stats
179W - 162L
1,498 Elo+
Solo
Tyr
Tyr
SilverH4ZE_51
Tyr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 306L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 0 / 2
6,714
1,343
1,515
640
285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
 
Sobek
10
2 / 2 / 1
6,305
1,261
1,063
7,153
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
 
Vulcan
10
1 / 2 / 1
6,078
1,216
1,584
3,355
1,666
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
 
Tiamat
8
0 / 2 / 2
5,334
1,067
532
1,999
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 1 / 3
6,308
1,262
2,046
5,734
3,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,212
242
0
0
0
Baba Yaga
GeorgesLover
Baba Yaga
6
0 / 0 / 0
4,357
871
199
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
13
4 / 2 / 1
5,630
1,126
3,792
3,470
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 3 / 3
5,345
1,069
2,340
3,785
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
1,212
242
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
4
7
Deaths
5
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
2
2
W
Sobek
 
Sobek
2
2
1
1.25
W
Vulcan
 
Vulcan
1
2
1
0.75
W
Tiamat
 
Tiamat
0
2
2
0.5
L
0
0
0
0
L
Baba Yaga
GeorgesLover
Baba Yaga
0
0
0
0
L
Nut
4
2
1
2.25
W
1
1
3
2.5
L
0
3
3
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,740
Damage
6,331
18,881
Taken
7,255
12,789
Mitigated
2,188
7,414
Healing
1,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
1,515
217
0
0
640
285
2,144
37
603
10,211
300
W
Sobek
 
Sobek
1,063
132
142
1,528
7,153
6,220
297
343
6,810
4,448
0
W
Vulcan
 
Vulcan
1,584
0
0
81
3,355
1,666
579
228
3,127
8,648
0
W
Tiamat
 
Tiamat
532
82
0
41
1,999
838
367
0
1,999
2,073
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
GeorgesLover
Baba Yaga
199
0
0
0
0
0
0
0
0
1,619
0
L
Nut
3,792
1,567
56
444
3,470
1,098
0
2,571
899
0
10,684
W
2,046
1,179
2,335
3,287
5,734
3,780
892
1,931
3,803
0
5,587
L
2,340
0
137
555
3,785
1,090
0
2,040
1,745
8,082
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,739
Gold Earned
17,756
55
Minions Killed
27
0
Camps Cleared
0
439,359
Distance Traveled
181,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,714
1,343
21
4
0
103,394
0
W
Sobek
6,305
1,261
3
1
0
95,549
0
W
Vulcan
6,078
1,216
22
4
0
67,572
0
W
Tiamat
5,334
1,067
0
0
0
65,465
0
L
Horus
1,212
242
0
0
0
0
0
L
Baba Yaga
4,357
871
2
0
0
14,707
0
L
Nut
5,630
1,126
14
3
0
73,191
0
W
Horus
6,308
1,262
9
2
0
107,379
0
L
He Bo
5,345
1,069
11
2
0
93,912
0
L
Tyr
1,212
242
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role