Player Matchup

Bellona
Bellona
Crooked Red Fox
Bellona
Level 118
God Stats
4W - 1L
1,178 SR
Queue Stats
274W - 291L
1,462 Elo+
Solo
Hou Yi
Hou Yi
DoubleDee707
Hou Yi
Level 147
God Stats
4W - 2L
1,541 SR
Queue Stats
237W - 226L
1,482 Elo+
Solo
Geb
Geb
EdMcFred
Geb
Level 148
God Stats
6W - 1L
1,679 SR
Queue Stats
66W - 42L
1,603 Elo+
Solo
Chang'e
Chang'e
LaFlameWRLD
Chang'e
Level 127
God Stats
1W - 1L
1,233 SR
Queue Stats
211W - 198L
1,483 Elo+
Solo
Mercury
Mercury
So Ezz Bro
Mercury
Level 153
God Stats
3W - 5L
1,381 SR
Queue Stats
230W - 220L
1,397 Elo+
Solo
Team Averages
Level 139
1,403 SR
1,485 Elo+

VS

Team Averages
Level 152
1,517 SR
1,456 Elo+
Discordia
Discordia
Fah1mat0r
Discordia
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,379 Elo+
Solo
Osiris
Osiris
Filkins_1221
Osiris
Level 163
God Stats
0W - 1L
1,314 SR
Queue Stats
137W - 140L
1,494 Elo+
Solo
Ganesha
Ganesha
MrSoloDolo5165
Ganesha
Level 158
God Stats
52W - 48L
1,545 SR
Queue Stats
985W - 985L
1,495 Elo+
Solo
Apollo
Apollo
StrictSalazar
Apollo
Level 156
God Stats
4W - 1L
1,726 SR
Queue Stats
148W - 150L
1,464 Elo+
Solo
Geb
Geb
Volker_17
Geb
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 164L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,115
465
3,214
9,387
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
11
4 / 0 / 3
6,692
608
5,998
5,549
1,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

10
3 / 0 / 4
6,306
573
4,778
9,518
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
LaFlameWRLD
Chang'e
12
1 / 0 / 1
6,355
578
2,649
5,868
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
So Ezz Bro
Mercury
11
1 / 1 / 4
5,594
509
2,039
7,687
2,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Fah1mat0r
Discordia
11
0 / 2 / 0
5,462
497
2,871
3,721
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
11
0 / 0 / 0
6,672
607
6,130
7,573
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 3 / 0
5,199
473
2,195
8,315
4,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 3 / 1
5,556
505
5,288
6,550
1,966
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,994
454
2,447
8,083
3,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
9
Kills
0
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
W
Hou Yi
4
0
3
5.5
W
3
0
4
5
L
Discordia
Fah1mat0r
Discordia
0
2
0
0
L
Osiris
0
0
0
0
W
Chang'e
LaFlameWRLD
Chang'e
1
0
1
1.5
L
0
3
0
0
W
Mercury
So Ezz Bro
Mercury
1
1
4
3
L
0
3
1
0.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,678
Damage
18,931
38,009
Taken
34,242
19,242
Mitigated
16,330
12,641
Healing
9,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,214
980
0
4,248
9,387
7,122
10
340
9,047
0
26,530
W
Hou Yi
5,998
3,075
0
1,250
5,549
1,917
0
708
4,841
0
52,279
W
4,778
541
0
3,080
9,518
5,680
0
2,483
7,035
18,448
1,205
L
Discordia
Fah1mat0r
Discordia
2,871
97
0
463
3,721
985
135
1,772
1,761
32,290
1,035
L
Osiris
6,130
2,035
0
3,591
7,573
6,110
0
0
7,573
827
44,943
W
Chang'e
LaFlameWRLD
Chang'e
2,649
286
280
3,333
5,868
1,779
531
3,193
2,675
40,023
0
L
2,195
463
0
2,095
8,315
4,189
0
2,043
6,272
16,692
0
W
Mercury
So Ezz Bro
Mercury
2,039
1,120
0
450
7,687
2,744
0
1,418
6,269
0
38,465
L
5,288
3,130
0
1,656
6,550
1,966
0
1,882
4,668
0
40,433
L
2,447
431
0
1,490
8,083
3,080
0
1,400
6,541
29,870
1,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
27,883
313
Minions Killed
275
0
Camps Cleared
0
1,169,634
Distance Traveled
1,058,213
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,115
465
42
4
0
214,874
3
W
Hou Yi
6,692
608
112
10
0
213,556
0
W
Geb
6,306
573
14
1
0
251,396
4
L
Discordia
5,462
497
55
5
0
198,918
0
L
Osiris
6,672
607
74
7
0
179,331
0
W
Chang'e
6,355
578
79
7
0
223,536
4
L
Ganesha
5,199
473
2
0
0
212,872
1
W
Mercury
5,594
509
66
6
0
266,272
0
L
Apollo
5,556
505
92
8
0
226,228
2
L
Geb
4,994
454
52
5
0
240,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role