Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Moeblyy
Baron Samedi
Level 67
God Stats
33W - 40L
1,384 SR
Queue Stats
532W - 580L
1,349 Elo+
Solo
Ra
Ra
iBeTheorY
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,327 Elo+
Solo
Team Averages
Level 86
1,461 SR
1,392 Elo+

VS

Team Averages
Level 60
1,482 SR
1,447 Elo+
Yu Huang
Yu Huang
CryoCosmicDragon
Yu Huang
Level 82
God Stats
185W - 187L
1,505 SR
Queue Stats
696W - 705L
1,478 Elo+
Solo
Shiva
Shiva
aprilla_sanchez2
Shiva
Level 66
God Stats
11W - 8L
1,663 SR
Queue Stats
225W - 241L
1,463 Elo+
Solo
Apollo
Apollo
mesmine
Apollo
Level 32
God Stats
0W - 5L
1,279 SR
Queue Stats
3W - 14L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
0 / 2 / 4
7,849
785
3,277
5,741
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Moeblyy
Baron Samedi
15
4 / 0 / 0
8,731
873
6,332
4,871
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 4
7,905
791
5,703
3,751
1,981
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,559
756
3,895
4,581
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 2 / 1
7,465
747
3,892
6,189
4,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Apollo
mesmine
Apollo
11
1 / 3 / 1
6,955
696
2,069
8,489
2,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
5
Kills
3
3
Deaths
5
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
4
1
L
0
0
3
1.5
W
Baron Samedi
Moeblyy
Baron Samedi
4
0
0
4
L
2
2
1
1.25
W
1
1
4
3
L
Apollo
mesmine
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
9,856
14,363
Taken
19,259
6,075
Mitigated
8,067
5,657
Healing
2,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,277
431
17
1,418
5,741
2,400
843
835
4,906
0
21,927
L
3,895
456
0
1,013
4,581
1,268
0
3,009
1,258
23,416
0
W
Baron Samedi
Moeblyy
Baron Samedi
6,332
209
358
2,143
4,871
1,694
261
2,191
2,680
35,090
0
L
3,892
345
520
1,210
6,189
4,525
0
2,848
2,857
0
10,586
W
5,703
344
792
929
3,751
1,981
400
941
2,810
16,079
0
L
Apollo
mesmine
Apollo
2,069
530
0
0
8,489
2,274
0
5,074
3,046
0
11,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
21,979
139
Minions Killed
87
0
Camps Cleared
0
501,853
Distance Traveled
527,821
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,849
785
33
3
0
171,878
4
L
Yu Huang
7,559
756
51
5
0
161,856
0
W
Baron Samedi
8,731
873
84
8
0
170,246
1
L
Shiva
7,465
747
15
2
0
198,691
0
W
Ra
7,905
791
22
2
0
159,729
0
L
Apollo
6,955
696
21
2
0
167,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role