Player Matchup

Hades
Hades
AlphaLynox
Hades
Level 144
God Stats
4W - 1L
1,939 SR
Queue Stats
61W - 76L
1,519 Elo+
Solo
Baba Yaga
Baba Yaga
MoeBreezy24
Baba Yaga
Level 96
God Stats
2W - 5L
1,316 SR
Queue Stats
319W - 327L
1,508 Elo+
Party 1
Anhur
Anhur
Stuy126
Anhur
Level 144
God Stats
2W - 3L
1,879 SR
Queue Stats
73W - 33L
1,681 Elo+
Solo
Surtr
Surtr
TangoCharly
Surtr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
amatuercriminal
Eset
Level 148
God Stats
1W - 2L
1,618 SR
Queue Stats
398W - 424L
1,510 Elo+
Party 1
Team Averages
Level 110
1,651 SR
1,543 Elo+

VS

Team Averages
Level 137
1,506 SR
1,531 Elo+
Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Girth Diggler69
Hera
Level 156
God Stats
12W - 4L
1,730 SR
Queue Stats
402W - 397L
1,571 Elo+
Party 2
Kukulkan
Kukulkan
Gorge Michael
Kukulkan
Level 154
God Stats
4W - 4L
1,365 SR
Queue Stats
327W - 309L
1,580 Elo+
Party 2
Tyr
Tyr
OnexGrimxDemise
Tyr
Level 149
God Stats
4W - 4L
1,388 SR
Queue Stats
391W - 407L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
mastersheep101
Baron Samedi
Level 99
God Stats
3W - 5L
1,550 SR
Queue Stats
163W - 177L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
2 / 4 / 4
5,657
1,131
4,695
6,984
5,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
MoeBreezy24
Baba Yaga
10
0 / 0 / 6
5,206
1,041
3,530
2,062
810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Stuy126
Anhur
10
2 / 3 / 5
5,687
1,137
6,372
5,194
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 1 / 2
4,630
926
168
1,622
1,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 4
5,947
1,189
4,059
3,621
1,516
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 6
5,525
1,105
1,851
7,254
5,220
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 6
5,859
1,172
2,716
3,601
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kukulkan
Gorge Michael
Kukulkan
11
1 / 0 / 8
5,957
1,191
4,931
2,109
736
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
4 / 2 / 4
6,227
1,245
2,863
5,290
4,840
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
mastersheep101
Baron Samedi
11
3 / 1 / 6
6,283
1,257
4,020
3,782
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
7
Kills
10
10
Deaths
7
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
6
1.5
L
Hades
2
4
4
1
W
2
2
6
2.5
W
Kukulkan
Gorge Michael
Kukulkan
1
0
8
5
L
Baba Yaga
MoeBreezy24
Baba Yaga
0
0
6
3
W
4
2
4
3
L
Anhur
Stuy126
Anhur
2
3
5
1.5
L
0
1
2
1
L
3
2
4
2.5
W
Baron Samedi
mastersheep101
Baron Samedi
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,824
Damage
16,381
19,483
Taken
22,036
10,658
Mitigated
13,819
4,614
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,851
145
231
2,926
7,254
5,220
0
2,869
4,329
0
5,546
L
Hades
4,695
354
295
1,672
6,984
5,025
126
4,356
2,564
10,833
0
W
2,716
558
1,176
1,064
3,601
1,067
111
2,092
1,503
7,404
186
W
Kukulkan
Gorge Michael
Kukulkan
4,931
444
0
378
2,109
736
315
1,134
975
14,974
413
L
Baba Yaga
MoeBreezy24
Baba Yaga
3,530
62
0
500
2,062
810
0
1,428
604
8,803
292
W
2,863
92
1,182
1,022
5,290
4,840
399
3,092
2,198
385
4,154
L
Anhur
Stuy126
Anhur
6,372
4,283
0
1,068
5,194
2,132
150
2,336
2,816
0
14,015
L
168
42
0
50
1,622
1,175
0
664
958
0
569
L
4,059
219
346
683
3,621
1,516
175
2,752
865
8,536
0
W
Baron Samedi
mastersheep101
Baron Samedi
4,020
145
1,099
532
3,782
1,956
704
2,877
865
9,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,127
Gold Earned
29,851
45
Minions Killed
58
0
Camps Cleared
0
435,845
Distance Traveled
471,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,525
1,105
8
2
0
92,730
0
L
Hades
5,657
1,131
6
1
0
87,806
0
W
Hera
5,859
1,172
16
3
0
93,887
0
W
Kukulkan
5,957
1,191
21
4
0
101,494
0
L
Baba Yaga
5,206
1,041
13
3
0
100,758
0
W
Tyr
6,227
1,245
5
1
0
99,615
0
L
Anhur
5,687
1,137
20
4
0
97,195
0
L
Surtr
4,630
926
1
0
0
54,857
0
L
Eset
5,947
1,189
5
1
0
95,229
0
W
Baron Samedi
6,283
1,257
8
2
0
83,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role