Player Matchup

Izanami
Izanami
HornyPancake
Izanami
Level 152
God Stats
2W - 0L
2,073 SR
Queue Stats
258W - 53L
1,798 Elo+
Party 1
Shiva
Shiva
HornyVampire
Shiva
Level 167
God Stats
6W - 2L
1,984 SR
Queue Stats
234W - 34L
1,889 Elo+
Party 1
Maui
Maui
ICasdI
Maui
Level 129
God Stats
5W - 4L
1,641 SR
Queue Stats
275W - 301L
1,481 Elo+
Solo
Vulcan
Vulcan
LtAnubis
Vulcan
Level 114
God Stats
8W - 1L
1,848 SR
Queue Stats
179W - 177L
1,451 Elo+
Solo
Nut
Nut
lampadez
Nut
Level 159
God Stats
1W - 0L
1,492 SR
Queue Stats
55W - 49L
1,533 Elo+
Solo
Team Averages
Level 144
1,808 SR
1,630 Elo+

VS

Team Averages
Level 164
1,556 SR
1,555 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GerontoPhill
Chernobog
Level 155
God Stats
2W - 2L
1,536 SR
Queue Stats
175W - 181L
1,546 Elo+
Solo
Nike
Nike
MALY1232
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 181L
1,564 Elo+
Party 2
Thanatos
Thanatos
Skrater
Thanatos
Level 177
God Stats
3W - 6L
1,533 SR
Queue Stats
325W - 329L
1,616 Elo+
Party 2
Atlas
Atlas
Tompiika
Atlas
Level 155
God Stats
4W - 3L
1,709 SR
Queue Stats
313W - 330L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HornyPancake
Izanami
12
3 / 1 / 13
6,876
1,375
4,599
4,518
1,831
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
3 / 1 / 11
6,442
1,288
3,741
6,247
6,626
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maui
ICasdI
Maui
12
3 / 1 / 14
7,460
1,492
2,618
4,951
4,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
LtAnubis
Vulcan
11
2 / 1 / 10
6,520
1,304
4,968
2,805
1,326
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
6 / 1 / 9
7,119
1,424
6,092
5,028
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
2 / 1 / 2
6,299
1,260
1,362
1,459
752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
GerontoPhill
Chernobog
9
0 / 5 / 1
4,729
946
2,159
5,948
2,049
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
10
1 / 4 / 0
5,542
1,108
3,868
7,000
3,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Skrater
Thanatos
10
1 / 5 / 3
5,643
1,129
1,688
5,196
1,888
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Tompiika
Atlas
10
1 / 2 / 1
5,489
1,098
4,853
3,792
2,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
17
Kills
5
5
Deaths
17
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
1
2
3
L
Chernobog
GerontoPhill
Chernobog
0
5
1
0.1
W
Izanami
HornyPancake
Izanami
3
1
13
9.5
W
3
1
11
8.5
W
Maui
ICasdI
Maui
3
1
14
10
W
Vulcan
LtAnubis
Vulcan
2
1
10
7
L
Nike
1
4
0
0.25
L
Thanatos
Skrater
Thanatos
1
5
3
0.5
L
Atlas
Tompiika
Atlas
1
2
1
0.75
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,018
Damage
13,930
23,549
Taken
23,395
15,620
Mitigated
10,469
10,023
Healing
1,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,362
0
0
15
1,459
752
0
472
987
5,527
0
L
Chernobog
GerontoPhill
Chernobog
2,159
934
0
143
5,948
2,049
0
1,444
4,504
0
4,884
W
Izanami
HornyPancake
Izanami
4,599
2,841
1,408
1,325
4,518
1,831
2,049
1,761
2,757
0
16,032
W
3,741
271
2,137
1,764
6,247
6,626
611
751
5,496
108
5,068
W
Maui
ICasdI
Maui
2,618
248
0
432
4,951
4,025
243
1,885
3,066
4,575
84
W
Vulcan
LtAnubis
Vulcan
4,968
99
196
118
2,805
1,326
259
822
1,983
12,864
368
L
Nike
3,868
24
78
491
7,000
3,571
0
2,604
4,396
0
12,862
L
Thanatos
Skrater
Thanatos
1,688
73
76
824
5,196
1,888
0
1,091
4,105
0
2,722
L
Atlas
Tompiika
Atlas
4,853
1,588
65
160
3,792
2,209
0
1,854
1,938
9,917
0
W
6,092
3,776
1,143
1,500
5,028
1,812
982
1,222
3,806
0
13,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,417
Gold Earned
27,702
69
Minions Killed
44
0
Camps Cleared
0
615,081
Distance Traveled
406,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,299
1,260
9
2
0
42,476
0
L
Chernobog
4,729
946
8
2
0
89,112
0
W
Izanami
6,876
1,375
21
4
0
89,217
0
W
Shiva
6,442
1,288
2
0
0
130,292
0
W
Maui
7,460
1,492
10
2
0
123,112
0
W
Vulcan
6,520
1,304
13
3
0
150,754
0
L
Nike
5,542
1,108
20
4
0
88,904
0
L
Thanatos
5,643
1,129
1
0
0
97,733
0
L
Atlas
5,489
1,098
6
1
0
87,927
0
W
Nut
7,119
1,424
23
5
0
121,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role