Player Matchup

Izanami
Izanami
BriSpon
Izanami
Level 37
God Stats
6W - 1L
1,782 SR
Queue Stats
59W - 69L
1,453 Elo+
Solo
Set
Set
Flow_Hungaro_10
Set
Level 123
God Stats
2W - 2L
1,611 SR
Queue Stats
280W - 275L
1,457 Elo+
Solo
Bacchus
Bacchus
LALO13
Bacchus
Level 147
God Stats
3W - 2L
1,462 SR
Queue Stats
47W - 51L
1,516 Elo+
Solo
Anubis
Anubis
Xx ROBIN HUD xX
Anubis
Level 108
God Stats
5W - 8L
1,384 SR
Queue Stats
116W - 103L
1,492 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 120
God Stats
212W - 183L
1,548 SR
Queue Stats
836W - 779L
1,511 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,486 Elo+

VS

Team Averages
Level 135
1,527 SR
1,501 Elo+
Neith
Neith
DBDRUINMARINE
Neith
Level 146
God Stats
10W - 9L
1,535 SR
Queue Stats
129W - 121L
1,573 Elo+
Solo
Set
Set
Juankgalvan
Set
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 151L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
PauloRicarte
Baron Samedi
Level 145
God Stats
6W - 3L
1,766 SR
Queue Stats
203W - 201L
1,487 Elo+
Solo
Hercules
Hercules
Pinkie878
Hercules
Level 67
God Stats
3W - 6L
1,437 SR
Queue Stats
139W - 139L
1,485 Elo+
Solo
Hades
Hades
cornyholecorn
Hades
Level 170
God Stats
2W - 4L
1,396 SR
Queue Stats
257W - 236L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BriSpon
Izanami
10
0 / 2 / 0
5,737
574
3,304
6,389
1,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 1 / 3
6,664
666
3,769
8,876
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
LALO13
Bacchus
9
1 / 3 / 4
5,544
554
5,129
9,788
6,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 1 / 7
7,547
755
8,767
5,464
2,422
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 1
7,455
746
4,227
6,199
3,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,288
629
5,539
5,231
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 6 / 0
5,640
564
3,950
12,702
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
PauloRicarte
Baron Samedi
9
1 / 1 / 5
6,035
604
4,246
6,902
4,971
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Pinkie878
Hercules
9
0 / 1 / 0
4,424
442
1,426
5,803
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 4 / 1
5,219
522
2,074
9,436
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
7
7
Deaths
12
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
BriSpon
Izanami
0
2
0
0
L
4
0
1
4.5
W
5
1
3
6.5
L
2
6
0
0.33
W
Bacchus
LALO13
Bacchus
1
3
4
1
L
Baron Samedi
PauloRicarte
Baron Samedi
1
1
5
3.5
L
Hercules
Pinkie878
Hercules
0
1
0
0
W
4
1
7
7.5
L
0
4
1
0.13
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
17,235
36,716
Taken
40,074
17,892
Mitigated
17,309
15,788
Healing
15,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BriSpon
Izanami
3,304
1,836
0
2,731
6,389
1,770
0
530
5,859
0
43,575
L
5,539
2,118
0
2,656
5,231
1,571
0
1,778
3,453
0
54,224
W
3,769
1,982
0
5,285
8,876
3,757
0
1,805
7,071
0
41,674
L
3,950
1,690
0
3,614
12,702
3,576
0
4,946
7,756
0
31,477
W
Bacchus
LALO13
Bacchus
5,129
754
0
2,617
9,788
6,221
0
2,716
7,072
11,694
0
L
Baron Samedi
PauloRicarte
Baron Samedi
4,246
921
434
3,150
6,902
4,971
0
2,567
4,335
18,481
1,123
L
Hercules
Pinkie878
Hercules
1,426
904
0
2,094
5,803
4,139
0
0
5,803
0
14,461
W
8,767
392
0
2,858
5,464
2,422
385
1,129
4,335
58,056
2,881
L
2,074
103
196
3,399
9,436
3,052
0
4,244
5,192
30,821
0
W
4,227
1,047
0
2,297
6,199
3,722
176
114
5,956
0
54,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,947
Gold Earned
27,606
366
Minions Killed
273
0
Camps Cleared
0
1,050,242
Distance Traveled
928,321
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,737
574
89
9
0
193,635
0
L
Neith
6,288
629
106
11
0
199,572
2
W
Set
6,664
666
71
7
0
220,612
0
L
Set
5,640
564
59
6
0
221,422
0
W
Bacchus
5,544
554
11
1
0
242,659
2
L
Baron Samedi
6,035
604
23
2
0
179,277
5
L
Hercules
4,424
442
24
2
0
131,883
0
W
Anubis
7,547
755
93
9
0
178,802
0
L
Hades
5,219
522
61
6
0
196,167
0
W
Chaac
7,455
746
102
10
0
214,534
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role