Player Matchup

Zeus
Zeus
Bandit_R99
Zeus
Level 128
God Stats
4W - 2L
1,508 SR
Queue Stats
385W - 429L
1,488 Elo+
Solo
Agni
Agni
Kacperi_Damian
Agni
Level 122
God Stats
10W - 14L
1,452 SR
Queue Stats
399W - 476L
1,460 Elo+
Party 2
Medusa
Medusa
LT_kuscio-_-
Medusa
Level 143
God Stats
12W - 1L
1,828 SR
Queue Stats
414W - 353L
1,521 Elo+
Party 2
Cthulhu
Cthulhu
Seodiloczka
Cthulhu
Level 155
God Stats
19W - 7L
1,791 SR
Queue Stats
411W - 466L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
diemord
Xing Tian
Level 108
God Stats
5W - 3L
1,664 SR
Queue Stats
298W - 320L
1,478 Elo+
Solo
Team Averages
Level 131
1,649 SR
1,481 Elo+

VS

Team Averages
Level 135
1,588 SR
1,480 Elo+
Xbalanque
Xbalanque
LaPeluche
Xbalanque
Level 123
God Stats
2W - 2L
1,812 SR
Queue Stats
124W - 102L
1,513 Elo+
Party 1
Neith
Neith
Sanglier_Alpha
Neith
Level 158
God Stats
3W - 4L
1,613 SR
Queue Stats
248W - 253L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
intrepide2000
Sun Wukong
Level 135
God Stats
1W - 2L
1,324 SR
Queue Stats
196W - 199L
1,497 Elo+
Party 1
Gilgamesh
Gilgamesh
jorgenhoem
Gilgamesh
Level 101
God Stats
1W - 1L
1,692 SR
Queue Stats
162W - 141L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
tarelfe
Cu Chulainn
Level 156
God Stats
25W - 22L
1,499 SR
Queue Stats
1,615W - 1,688L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 16
8,500
944
11,801
7,734
2,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

15
3 / 1 / 21
8,901
989
8,555
7,783
2,470
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
16
15 / 2 / 10
10,098
1,122
15,031
6,028
2,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Cthulhu
Seodiloczka
Cthulhu
16
4 / 2 / 19
9,768
1,085
7,427
7,954
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xing Tian
diemord
Xing Tian
14
5 / 3 / 15
8,951
995
5,882
12,224
15,048
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LaPeluche
Xbalanque
14
3 / 6 / 4
7,502
834
6,987
8,512
2,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 4 / 2
5,675
631
1,611
4,548
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
intrepide2000
Sun Wukong
16
3 / 7 / 7
8,945
994
10,833
14,481
10,859
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
jorgenhoem
Gilgamesh
13
3 / 6 / 6
8,067
896
9,560
12,749
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
tarelfe
Cu Chulainn
12
2 / 7 / 5
7,000
778
5,327
11,763
13,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
35
30
Kills
11
11
Deaths
30
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
3
1
21
13.5
W
Medusa
15
2
10
10
L
Xbalanque
LaPeluche
Xbalanque
3
6
4
0.83
L
0
4
2
0.25
W
Cthulhu
Seodiloczka
Cthulhu
4
2
19
6.75
W
Xing Tian
diemord
Xing Tian
5
3
15
4.17
L
Sun Wukong
intrepide2000
Sun Wukong
3
7
7
0.93
L
Gilgamesh
jorgenhoem
Gilgamesh
3
6
6
1
L
Cu Chulainn
tarelfe
Cu Chulainn
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,696
Damage
34,318
41,723
Taken
52,053
33,048
Mitigated
34,829
10,587
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,801
1,241
420
1,335
7,734
2,480
462
0
7,659
16,239
0
W
8,555
489
403
1,863
7,783
2,470
637
0
7,582
15,397
0
W
Medusa
15,031
4,491
1,177
369
6,028
2,722
2,084
0
5,955
0
29,440
L
Xbalanque
LaPeluche
Xbalanque
6,987
2,621
219
934
8,512
2,636
0
6,123
2,279
0
17,516
L
1,611
0
27
370
4,548
1,182
0
2,790
1,738
0
4,223
W
Cthulhu
Seodiloczka
Cthulhu
7,427
165
1,009
2,069
7,954
10,328
0
0
7,737
16,838
1,732
W
Xing Tian
diemord
Xing Tian
5,882
132
381
1,561
12,224
15,048
308
0
11,685
9,765
360
L
Sun Wukong
intrepide2000
Sun Wukong
10,833
782
190
3,107
14,481
10,859
0
8,760
5,303
0
22,605
L
Gilgamesh
jorgenhoem
Gilgamesh
9,560
1,031
0
2,023
12,749
6,238
0
6,518
5,983
0
15,608
L
Cu Chulainn
tarelfe
Cu Chulainn
5,327
411
60
1,082
11,763
13,914
0
7,313
4,191
0
6,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
37,189
105
Minions Killed
71
0
Camps Cleared
0
889,765
Distance Traveled
666,790
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,500
944
19
2
0
156,370
0
W
Agni
8,901
989
10
1
0
198,278
0
W
Medusa
10,098
1,122
38
4
0
192,076
0
L
Xbalanque
7,502
834
30
3
0
139,940
0
L
Neith
5,675
631
3
0
0
77,417
0
W
Cthulhu
9,768
1,085
32
4
0
187,145
0
W
Xing Tian
8,951
995
6
1
0
155,896
0
L
Sun Wukong
8,945
994
20
2
0
164,689
0
L
Gilgamesh
8,067
896
16
2
0
146,100
3
L
Cu Chulainn
7,000
778
2
0
0
138,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role