Player Matchup

Ra
Ra
Grishnakt
Ra
Level 105
God Stats
20W - 7L
1,669 SR
Queue Stats
127W - 100L
1,501 Elo+
Party 2
Tyr
Tyr
Magic-Turtell
Tyr
Level 143
God Stats
9W - 20L
1,410 SR
Queue Stats
429W - 412L
1,546 Elo+
Solo
Athena
Athena
MegaSmom
Athena
Level 194
God Stats
1W - 2L
1,655 SR
Queue Stats
250W - 265L
1,456 Elo+
Solo
Mercury
Mercury
SicklyPsicho
Mercury
Level 89
God Stats
10W - 8L
1,519 SR
Queue Stats
128W - 100L
1,501 Elo+
Party 2
Xbalanque
Xbalanque
SinnerCannon
Xbalanque
Level 96
God Stats
9W - 7L
1,596 SR
Queue Stats
269W - 241L
1,548 Elo+
Solo
Team Averages
Level 125
1,570 SR
1,510 Elo+

VS

Team Averages
Level 158
1,553 SR
1,473 Elo+
Bacchus
Bacchus
 
Bacchus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SmallSparrow
Anubis
Level 162
God Stats
23W - 15L
1,626 SR
Queue Stats
275W - 272L
1,484 Elo+
Solo
Apollo
Apollo
vXC_r_Y_s_i_SXv
Apollo
Level 147
God Stats
1W - 2L
1,547 SR
Queue Stats
444W - 469L
1,458 Elo+
Party 1
Ra
Ra
xXB-u-R-n-ZXx
Ra
Level 188
God Stats
90W - 66L
1,611 SR
Queue Stats
478W - 488L
1,460 Elo+
Party 1
Mulan
Mulan
x_DiOnY_x
Mulan
Level 149
God Stats
0W - 4L
1,482 SR
Queue Stats
119W - 127L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
5,935
594
4,316
4,325
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 0
7,240
724
6,280
8,127
5,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Athena
MegaSmom
Athena
9
0 / 1 / 5
5,241
524
3,160
7,673
5,451
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
SicklyPsicho
Mercury
10
3 / 1 / 2
5,721
572
2,900
7,195
2,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
SinnerCannon
Xbalanque
11
2 / 1 / 2
6,081
608
5,621
3,132
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
2 / 1 / 2
6,072
607
2,779
6,512
4,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
10
2 / 2 / 0
5,309
531
4,348
6,510
2,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 2 / 1
5,375
538
983
5,564
1,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 3
5,968
597
6,431
5,050
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
x_DiOnY_x
Mulan
9
0 / 6 / 0
4,883
488
3,253
8,890
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
13
Kills
4
4
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
1
2
3
W
2
1
2
3
W
6
0
0
6
W
Athena
MegaSmom
Athena
0
1
5
2.5
W
Mercury
SicklyPsicho
Mercury
3
1
2
4
W
Xbalanque
SinnerCannon
Xbalanque
2
1
2
3
L
Anubis
2
2
0
1
L
0
2
1
0.25
L
0
2
3
0.75
L
Mulan
x_DiOnY_x
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,277
Damage
17,794
30,452
Taken
32,526
15,876
Mitigated
14,160
12,053
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,779
221
1,432
2,893
6,512
4,408
0
1,045
5,467
18,999
0
W
4,316
1,021
492
2,043
4,325
1,551
0
3,337
762
42,036
0
W
6,280
1,523
0
5,179
8,127
5,839
0
1,248
6,879
0
50,138
W
Athena
MegaSmom
Athena
3,160
662
0
1,708
7,673
5,451
0
4,130
3,323
17,474
1,887
W
Mercury
SicklyPsicho
Mercury
2,900
1,607
0
1,130
7,195
2,058
0
3,547
3,466
0
32,654
W
Xbalanque
SinnerCannon
Xbalanque
5,621
3,584
0
1,501
3,132
977
0
668
2,464
0
41,389
L
Anubis
4,348
297
0
2,486
6,510
2,688
0
2,214
4,237
46,494
0
L
983
580
0
1,250
5,564
1,710
0
482
5,082
0
35,108
L
6,431
199
464
1,702
5,050
1,673
0
3,570
1,480
41,833
897
L
Mulan
x_DiOnY_x
Mulan
3,253
843
0
1,436
8,890
3,681
0
61
8,829
0
28,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,218
Gold Earned
27,607
315
Minions Killed
338
0
Camps Cleared
0
1,090,828
Distance Traveled
936,652
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,072
607
33
3
0
181,012
2
W
Ra
5,935
594
70
7
0
213,292
0
W
Tyr
7,240
724
82
8
0
207,837
0
W
Athena
5,241
524
25
3
0
218,660
2
W
Mercury
5,721
572
70
7
0
255,577
0
W
Xbalanque
6,081
608
68
7
0
195,462
0
L
Anubis
5,309
531
74
7
0
196,405
0
L
Apollo
5,375
538
70
7
0
184,553
0
L
Ra
5,968
597
96
10
0
212,119
0
L
Mulan
4,883
488
65
7
0
162,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role