Player Matchup

Nemesis
Nemesis
BriSpon
Nemesis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Elliotboy12
Heimdallr
Level 35
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 1L
1,799 Elo+
Solo
Yemoja
Yemoja
PauloRicarte
Yemoja
Level 145
God Stats
0W - 3L
1,240 SR
Queue Stats
203W - 201L
1,497 Elo+
Solo
Chaac
Chaac
Xx ROBIN HUD xX
Chaac
Level 108
God Stats
13W - 12L
1,516 SR
Queue Stats
116W - 103L
1,502 Elo+
Solo
Chiron
Chiron
i8 HypNoSiS 8i
Chiron
Level 121
God Stats
2W - 2L
1,848 SR
Queue Stats
140W - 97L
1,578 Elo+
Solo
Team Averages
Level 89
1,572 SR
1,569 Elo+

VS

Team Averages
Level 133
1,531 SR
1,502 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Annubus
Medusa
Level 148
God Stats
31W - 20L
1,602 SR
Queue Stats
161W - 137L
1,487 Elo+
Solo
Cerberus
Cerberus
FiendInno
Cerberus
Level 158
God Stats
3W - 2L
1,550 SR
Queue Stats
46W - 45L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Theus_Gerrard
Nu Wa
Level 126
God Stats
18W - 13L
1,312 SR
Queue Stats
165W - 136L
1,503 Elo+
Solo
Arachne
Arachne
nlwry
Arachne
Level 46
God Stats
18W - 18L
1,693 SR
Queue Stats
93W - 113L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BriSpon
Nemesis
12
2 / 3 / 1
6,726
517
3,289
11,769
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Elliotboy12
Heimdallr
8
0 / 7 / 3
5,372
413
4,563
9,039
2,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
11
1 / 0 / 2
6,913
532
3,197
12,170
6,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 1 / 1
6,342
488
6,619
13,097
10,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
1 / 1 / 2
6,248
481
10,312
10,315
3,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 1 / 5
7,377
567
3,397
9,317
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Medusa
Annubus
Medusa
12
1 / 2 / 3
6,665
513
10,901
8,486
3,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
FiendInno
Cerberus
12
2 / 0 / 2
7,237
557
5,921
10,777
6,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 1 / 2
7,292
561
7,032
5,961
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
nlwry
Arachne
14
8 / 1 / 2
8,336
641
9,728
10,802
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
12
12
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
5
2.5
W
Medusa
Annubus
Medusa
1
2
3
1.25
L
Nemesis
BriSpon
Nemesis
2
3
1
0.83
L
Heimdallr
Elliotboy12
Heimdallr
0
7
3
0.21
W
Cerberus
FiendInno
Cerberus
2
0
2
3
L
Yemoja
1
0
2
2
W
1
1
2
2
L
1
1
1
1.5
L
1
1
2
2
W
Arachne
nlwry
Arachne
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,980
Damage
36,979
56,390
Taken
45,343
26,721
Mitigated
18,584
19,578
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,397
211
721
6,935
9,317
3,158
0
0
9,317
45,815
0
W
Medusa
Annubus
Medusa
10,901
6,231
0
3,123
8,486
3,251
0
1,338
7,148
0
52,894
L
Nemesis
BriSpon
Nemesis
3,289
1,362
0
2,412
11,769
4,246
0
3,507
8,051
0
56,275
L
Heimdallr
Elliotboy12
Heimdallr
4,563
2,024
86
455
9,039
2,693
0
2,972
5,933
0
22,792
W
Cerberus
FiendInno
Cerberus
5,921
312
1,960
4,816
10,777
6,194
0
1,412
9,365
26,944
895
L
Yemoja
3,197
994
4,732
3,698
12,170
6,493
0
2,781
9,212
27,893
1,443
W
7,032
1,173
0
1,166
5,961
2,086
386
294
5,667
46,943
570
L
6,619
1,290
0
5,475
13,097
10,203
0
3,133
9,783
0
49,919
L
10,312
2,890
583
2,137
10,315
3,086
0
3,175
6,947
0
58,774
W
Arachne
nlwry
Arachne
9,728
6,755
0
4,727
10,802
3,895
504
252
10,550
0
52,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,601
Gold Earned
36,907
345
Minions Killed
389
0
Camps Cleared
0
1,203,705
Distance Traveled
1,296,517
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,377
567
91
7
0
220,068
0
W
Medusa
6,665
513
98
8
0
233,747
2
L
Nemesis
6,726
517
91
7
0
260,365
0
L
Heimdallr
5,372
413
42
3
0
228,356
0
W
Cerberus
7,237
557
48
4
0
263,160
1
L
Yemoja
6,913
532
36
3
0
231,986
3
W
Nu Wa
7,292
561
75
6
0
240,123
4
L
Chaac
6,342
488
78
6
0
243,780
0
L
Chiron
6,248
481
98
8
0
239,218
0
W
Arachne
8,336
641
77
6
0
339,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role